diff options
author | Adam <Adam@anope.org> | 2011-02-09 20:09:26 -0500 |
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committer | Adam <Adam@anope.org> | 2011-02-09 20:09:26 -0500 |
commit | f463b772b020b272f3322799c9a55b755cdf3067 (patch) | |
tree | 9771d3e17f117113977595e38af2917af3f6a6ef /modules/protocol/unreal32.cpp | |
parent | eec897762cbaf8bc98be509a707f942e997f56eb (diff) |
Removed a lot of the old capab flags we dont/have never used
Diffstat (limited to 'modules/protocol/unreal32.cpp')
-rw-r--r-- | modules/protocol/unreal32.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/protocol/unreal32.cpp b/modules/protocol/unreal32.cpp index d02987038..35af8ad70 100644 --- a/modules/protocol/unreal32.cpp +++ b/modules/protocol/unreal32.cpp @@ -1065,10 +1065,6 @@ class ProtoUnreal : public Module this->SetAuthor("Anope"); this->SetType(PROTOCOL); - CapabType c[] = { CAPAB_NOQUIT, CAPAB_NICKIP, CAPAB_ZIP, CAPAB_TOKEN, CAPAB_SSJ3, CAPAB_NICK2, CAPAB_VL, CAPAB_TLKEXT, CAPAB_CHANMODE, CAPAB_NICKCHARS }; - for (unsigned i = 0; i < 10; ++i) - Capab.SetFlag(c[i]); - AddModes(); pmodule_ircd_var(myIrcd); |