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authorSadie Powell <sadie@witchery.services>2024-11-22 13:01:20 +0000
committerSadie Powell <sadie@witchery.services>2024-11-22 13:06:58 +0000
commitfaf0ad5f350bbb000ac96226d8017b0da19dd7f1 (patch)
tree6d42d1a9d3ccabc64ad2231f9f50b62faad2dd8a /modules
parente9202916b21932d3b06b1aa38c8d8ed4ea1cfb7e (diff)
Improve language selection.
- Allow selecting languages using an abbreviated language code (e.g. en for en_US.UTF-8). - Preprocess the language list on load as it never changes. This allows us to stop special casing the English language.
Diffstat (limited to 'modules')
-rw-r--r--modules/nickserv/ns_set_language.cpp75
1 files changed, 43 insertions, 32 deletions
diff --git a/modules/nickserv/ns_set_language.cpp b/modules/nickserv/ns_set_language.cpp
index 1d73a5cbd..20c336a7b 100644
--- a/modules/nickserv/ns_set_language.cpp
+++ b/modules/nickserv/ns_set_language.cpp
@@ -14,9 +14,13 @@
class CommandNSSetLanguage
: public Command
{
+protected:
+ Anope::map<Anope::string> &languages;
+
public:
- CommandNSSetLanguage(Module *creator, const Anope::string &sname = "nickserv/set/language", size_t min = 1)
+ CommandNSSetLanguage(Module *creator, Anope::map<Anope::string> &langs, const Anope::string &sname = "nickserv/set/language", size_t min = 1)
: Command(creator, sname, min, min + 1)
+ , languages(langs)
{
this->SetDesc(_("Set the language services will use when messaging you"));
this->SetSyntax(_("\037language\037"));
@@ -43,27 +47,35 @@ public:
if (MOD_RESULT == EVENT_STOP)
return;
- if (param != "en_US")
+ auto lang = languages.end();
+ for (auto it = languages.begin(); it != languages.end(); ++it)
{
- for (unsigned j = 0; j < Language::Languages.size(); ++j)
+ auto &[langcode, langname] = *it;
+ if (langcode.find_ci(param) != 0)
+ continue; // Language does not match.
+
+ if (lang != languages.end())
{
- if (Language::Languages[j] == param)
- break;
- else if (j + 1 == Language::Languages.size())
- {
- this->OnSyntaxError(source, "");
- return;
- }
+ source.Reply(_("Multiple languages matched \002%s\002. Please be more specific."), param.c_str());
+ return;
}
+
+ lang = it;
}
- Log(nc == source.GetAccount() ? LOG_COMMAND : LOG_ADMIN, source, this) << "to change the language of " << nc->display << " to " << param;
+ if (lang == languages.end())
+ {
+ this->OnSyntaxError(source, "");
+ return;
+ }
+
+ Log(nc == source.GetAccount() ? LOG_COMMAND : LOG_ADMIN, source, this) << "to change the language of " << nc->display << " to " << lang->first;
- nc->language = param;
+ nc->language = lang->first;
if (source.GetAccount() == nc)
- source.Reply(_("Language changed to \002English\002."));
+ source.Reply(_("Language changed to \002%s\002."), lang->second.c_str());
else
- source.Reply(_("Language for \002%s\002 changed to \002%s\002."), nc->display.c_str(), Language::Translate(param.c_str(), _("English")));
+ source.Reply(_("Language for \002%s\002 changed to \002%s\002."), nc->display.c_str(), lang->second.c_str());
}
void Execute(CommandSource &source, const std::vector<Anope::string> &param) override
@@ -80,13 +92,8 @@ public:
"\037language\037 should be chosen from the following list of\n"
"supported languages:"));
- source.Reply(" en_US (English)");
- for (const auto &language : Language::Languages)
- {
- const Anope::string &langname = Language::Translate(language.c_str(), _("English"));
- if (langname != "English")
- source.Reply(" %s (%s)", language.c_str(), langname.c_str());
- }
+ for (const auto &[langcode, langname] : languages)
+ source.Reply(" %s (%s)", langcode.c_str(), langname.c_str());
return true;
}
@@ -96,8 +103,8 @@ class CommandNSSASetLanguage final
: public CommandNSSetLanguage
{
public:
- CommandNSSASetLanguage(Module *creator)
- : CommandNSSetLanguage(creator, "nickserv/saset/language", 2)
+ CommandNSSASetLanguage(Module *creator, Anope::map<Anope::string> &langs)
+ : CommandNSSetLanguage(creator, langs, "nickserv/saset/language", 2)
{
this->ClearSyntax();
this->SetSyntax(_("\037nickname\037 \037language\037"));
@@ -116,13 +123,10 @@ public:
"the given user (for example, when responding to a command they send).\n"
"\037language\037 should be chosen from the following list of\n"
"supported languages:"));
- source.Reply(" en_US (English)");
- for (const auto &language : Language::Languages)
- {
- const Anope::string &langname = Language::Translate(language.c_str(), _("English"));
- if (langname != "English")
- source.Reply(" %s (%s)", language.c_str(), langname.c_str());
- }
+
+ for (const auto &[langcode, langname] : languages)
+ source.Reply(" %s (%s)", langcode.c_str(), langname.c_str());
+
return true;
}
};
@@ -133,16 +137,23 @@ class NSSetLanguage final
private:
CommandNSSetLanguage commandnssetlanguage;
CommandNSSASetLanguage commandnssasetlanguage;
+ Anope::map<Anope::string> languages;
public:
NSSetLanguage(const Anope::string &modname, const Anope::string &creator)
: Module(modname, creator, VENDOR)
- , commandnssetlanguage(this)
- , commandnssasetlanguage(this)
+ , commandnssetlanguage(this, languages)
+ , commandnssasetlanguage(this, languages)
{
#ifndef HAVE_LOCALIZATION
throw ModuleException("Anope was not built with localization support");
#endif
+
+ // Build a list of languages. This only needs to happen once as we
+ // only load the languages on boot.
+ languages.emplace("en_US.UTF-8", "English");
+ for (const auto &language : Language::Languages)
+ languages.emplace(language, Language::Translate(language.c_str(), _("English")));
}
};