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authorAdam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864>2009-12-16 23:50:19 +0000
committerAdam- <Adam-@5417fbe8-f217-4b02-8779-1006273d7864>2009-12-16 23:50:19 +0000
commitaad1a4ca8d8613042684ad5498dde2b87f44444b (patch)
treea51f574fb93d59301dd356da7b3f25e0e9667e07 /src/core/cs_ban.c
parentc6e3324b302aa9ef4cf6bdf002719d8bf2908a0b (diff)
Hopefully this fixes detecting if Unreal sends a TS at the end of the mode string and removing it, which keeps it from being passed to mode handler
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2708 5417fbe8-f217-4b02-8779-1006273d7864
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