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authorAdam <Adam@anope.org>2010-06-16 17:14:35 -0400
committerAdam <Adam@anope.org>2010-06-16 17:14:35 -0400
commit475f5afafc61504c20968a8107b4fa7ec9c5ab2c (patch)
tree66ee48166c9b02aa20f47f67f8aa0a5a77928eae /src/protocol/unreal32.c
parent834f4d1bf0c228f35f392808d3882ec3c1a43444 (diff)
Replaced some spaces with tabs in unreal32.c, os_defcon.c, and modes.cpp
Diffstat (limited to 'src/protocol/unreal32.c')
-rw-r--r--src/protocol/unreal32.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c
index 1041352db..3eb24cc62 100644
--- a/src/protocol/unreal32.c
+++ b/src/protocol/unreal32.c
@@ -701,9 +701,9 @@ int anope_event_mode(const char *source, int ac, const char **av)
/* This is used to strip the TS from the end of the mode stirng */
int anope_event_gmode(const char *source, int ac, const char **av)
{
- if (findserver(servlist, source))
- --ac;
- return anope_event_mode(source, ac, av);
+ if (findserver(servlist, source))
+ --ac;
+ return anope_event_mode(source, ac, av);
}
/* Unreal sends USER modes with this */