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authorRobin Burchell w00t@inspircd.org <Robin Burchell w00t@inspircd.org@5417fbe8-f217-4b02-8779-1006273d7864>2008-11-03 21:12:10 +0000
committerRobin Burchell w00t@inspircd.org <Robin Burchell w00t@inspircd.org@5417fbe8-f217-4b02-8779-1006273d7864>2008-11-03 21:12:10 +0000
commit5373ece5559e97b5ac770934f02b901817c0d4a0 (patch)
treee32119609530df1a10863468cd6dee37c2ed4895 /src/protocol/unreal32.c
parente4dfff282dd4b95ee5ade2914b7be1ded73d5eb9 (diff)
Add UID parameter to SendClientIntroduction, and make it get a UID. This is a bit... ugly... but hey, if it works.
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1514 5417fbe8-f217-4b02-8779-1006273d7864
Diffstat (limited to 'src/protocol/unreal32.c')
-rw-r--r--src/protocol/unreal32.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c
index 6a99e4b33..945a95d6f 100644
--- a/src/protocol/unreal32.c
+++ b/src/protocol/unreal32.c
@@ -673,7 +673,7 @@ class UnrealIRCdProto : public IRCDProto
send_cmd(source->nick, "%s %s %s", send_token("MODE", "G"), dest, buf);
}
- void SendClientIntroduction(const char *nick, const char *user, const char *host, const char *real, const char *modes)
+ void SendClientIntroduction(const char *nick, const char *user, const char *host, const char *real, const char *modes, const char *uid)
{
EnforceQlinedNick(nick, s_BotServ);
send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", send_token("NICK", "&"), nick, static_cast<long>(time(NULL)), user, host, ServerName, modes, host,