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authorAdam <Adam@anope.org>2010-06-26 21:12:31 -0400
committerAdam <Adam@anope.org>2010-06-26 21:12:31 -0400
commit36c646c7d2d4d0f057081c765f9048fc7ae751bf (patch)
tree9a5810343c197e6abd0048ebfa5e7b12b7d2b3e3 /src/protocol/unreal32.cpp
parent4e31757f1467b36034e1dcef10d78533ff302d57 (diff)
Added support for InspIRCd 2.0s dynamic modes.
Note that this changes the maximum length of an acceptable IRC message from 512 to 1024 because InspIRCd sends messages longer than 512 characters.
Diffstat (limited to 'src/protocol/unreal32.cpp')
-rw-r--r--src/protocol/unreal32.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/protocol/unreal32.cpp b/src/protocol/unreal32.cpp
index 99a156f00..2a8cc6b39 100644
--- a/src/protocol/unreal32.cpp
+++ b/src/protocol/unreal32.cpp
@@ -449,7 +449,7 @@ int anope_event_capab(const char *source, int ac, const char **av)
ModeManager::AddChannelMode(new ChannelModeExcept('e'));
continue;
case 'I':
- ModeManager::AddChannelMode(new ChannelModeInvite('I'));
+ ModeManager::AddChannelMode(new ChannelModeInvex('I'));
continue;
default:
ModeManager::AddChannelMode(new ChannelModeList(CMODE_END, "", modebuf[t]));