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authorAdam <Adam@anope.org>2011-07-31 03:22:23 -0400
committerAdam <Adam@anope.org>2011-07-31 03:22:23 -0400
commit1cb11bba5dd36c2ac1f02e7b49c659de142ce481 (patch)
tree1650215b843b98fc64991f373b018dc0b238975c /src/sockets.cpp
parentf29c88bcd535e6dcf3bbf453423bca4b697a60fc (diff)
Fixed a few small problems, including m_ssl's connect feature sometimes failing for no good reason
Diffstat (limited to 'src/sockets.cpp')
-rw-r--r--src/sockets.cpp109
1 files changed, 89 insertions, 20 deletions
diff --git a/src/sockets.cpp b/src/sockets.cpp
index 7765d3066..122d6b646 100644
--- a/src/sockets.cpp
+++ b/src/sockets.cpp
@@ -291,6 +291,15 @@ ClientSocket *SocketIO::Accept(ListenSocket *s)
throw SocketException("Unable to accept connection: " + Anope::LastError());
}
+/** Check if a connection has been accepted
+ * @param s The client socket
+ * @return -1 on error, 0 to wait, 1 on success
+ */
+int SocketIO::Accepted(ClientSocket *cs)
+{
+ return 1;
+}
+
/** Bind a socket
* @param s The socket
* @param ip The IP to bind to
@@ -321,11 +330,20 @@ void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int por
}
else
{
- s->OnConnect();
s->connected = true;
+ s->OnConnect();
}
}
+/** Check if this socket is connected
+ * @param s The socket
+ * @return -1 for error, 0 for wait, 1 for connected
+ */
+int SocketIO::Connected(ConnectionSocket *s)
+{
+ return s->connected == true ? 1 : -1;
+}
+
/** Empty constructor, used for things such as the pipe socket
*/
Socket::Socket() : Flags<SocketFlag, 2>(SocketFlagStrings)
@@ -465,16 +483,15 @@ BufferedSocket::~BufferedSocket()
*/
bool BufferedSocket::ProcessRead()
{
- char tbuffer[NET_BUFSIZE] = "";
+ char tbuffer[NET_BUFSIZE];
this->RecvLen = 0;
int len = this->IO->Recv(this, tbuffer, sizeof(tbuffer) - 1);
- if (len == -2)
- return true;
- else if (len <= 0)
+ if (len <= 0)
return false;
+ tbuffer[len] = 0;
this->RecvLen = len;
Anope::string sbuffer = this->extrabuf;
@@ -512,9 +529,7 @@ bool BufferedSocket::ProcessRead()
bool BufferedSocket::ProcessWrite()
{
int count = this->IO->Send(this, this->WriteBuffer);
- if (count == -2)
- return true;
- else if (count <= -1)
+ if (count <= -1)
return false;
this->WriteBuffer = this->WriteBuffer.substr(count);
if (this->WriteBuffer.empty())
@@ -589,7 +604,7 @@ ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : S
this->bindaddr.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
this->IO->Bind(this, bindip, port);
- if (listen(Sock, 5) == -1)
+ if (listen(Sock, SOMAXCONN) == -1)
throw SocketException(Anope::string("Unable to listen: ") + Anope::LastError());
}
@@ -642,6 +657,34 @@ void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port)
this->IO->Connect(this, TargetHost, Port);
}
+/** Called when there is something to be received for this socket
+ * @return true on success, false to drop this socket
+ */
+bool ConnectionSocket::ProcessRead()
+{
+ if (!this->connected)
+ {
+ int optval = 0;
+ socklen_t optlen = sizeof(optval);
+ if (!getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, &optval, &optlen) && !optval)
+ {
+ this->connected = true;
+ this->OnConnect();
+ }
+ else
+ errno = optval;
+ }
+
+ int i = this->IO->Connected(this);
+ if (i == 1)
+ return BufferedSocket::ProcessRead();
+ else if (i == 0)
+ return true;
+
+ this->OnError(Anope::LastError());
+ return false;
+}
+
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
@@ -649,23 +692,25 @@ bool ConnectionSocket::ProcessWrite()
{
if (!this->connected)
{
- SocketEngine::ClearWritable(this);
-
int optval = 0;
socklen_t optlen = sizeof(optval);
if (!getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, &optval, &optlen) && !optval)
{
- this->OnConnect();
this->connected = true;
- return true;
+ this->OnConnect();
}
-
- errno = optval;
- this->OnError(Anope::LastError());
- return false;
+ else
+ errno = optval;
}
- return BufferedSocket::ProcessWrite();
+ int i = this->IO->Connected(this);
+ if (i == 1)
+ return BufferedSocket::ProcessWrite();
+ else if (i == 0)
+ return true;
+
+ this->OnError(Anope::LastError());
+ return false;
}
/** Called when there is an error for this socket
@@ -673,8 +718,6 @@ bool ConnectionSocket::ProcessWrite()
*/
void ConnectionSocket::ProcessError()
{
- if (!this->connected)
- this->ProcessWrite();
}
/** Called on a successful connect
@@ -700,3 +743,29 @@ ClientSocket::ClientSocket(ListenSocket *ls, int fd, const sockaddrs &addr) : Bu
this->Type = SOCKTYPE_CLIENT;
}
+/** Called when there is something to be received for this socket
+ * @return true on success, false to drop this socket
+ */
+bool ClientSocket::ProcessRead()
+{
+ int i = this->IO->Accepted(this);
+ if (i == 1)
+ return BufferedSocket::ProcessRead();
+ else if (i == 0)
+ return true;
+ return false;
+}
+
+/** Called when the socket is ready to be written to
+ * @return true on success, false to drop this socket
+ */
+bool ClientSocket::ProcessWrite()
+{
+ int i = this->IO->Accepted(this);
+ if (i == 1)
+ return BufferedSocket::ProcessWrite();
+ else if (i == 0)
+ return true;
+ return false;
+}
+