diff options
author | Adam <Adam@anope.org> | 2010-07-15 22:55:02 -0400 |
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committer | Adam <Adam@anope.org> | 2010-07-15 22:55:02 -0400 |
commit | a22f8d3b2de88b9bb6f80f0c2780846ae23ab389 (patch) | |
tree | a2fdf570868896a787df8a1169951b0028e68d6b /src/win32/win32_memory.cpp | |
parent | 43b1e43afb85639485e36d24da351dc0f121be6e (diff) |
Moved some files and diretories around, made cmake skip files it knows it can't compile because of missing dependices.
Diffstat (limited to 'src/win32/win32_memory.cpp')
-rw-r--r-- | src/win32/win32_memory.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/win32/win32_memory.cpp b/src/win32/win32_memory.cpp new file mode 100644 index 000000000..903be83e6 --- /dev/null +++ b/src/win32/win32_memory.cpp @@ -0,0 +1,64 @@ +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2010 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifdef _WIN32 + +#include <windows.h> +#include <exception> +#include <new> +#include <new.h> + +/** On windows, all dll files and executables have their own private heap, + * whereas on POSIX systems, shared objects loaded into an executable share + * the executable's heap. This means that if we pass an arbitrary pointer to + * a windows DLL which is not allocated in that dll, without some form of + * marshalling, we get a page fault. To fix this, these overrided operators + * new and delete use the windows HeapAlloc and HeapFree functions to claim + * memory from the windows global heap. This makes windows 'act like' POSIX + * when it comes to memory usage between dlls and exes. + */ + +void *::operator new(size_t iSize) +{ + void *ptr = HeapAlloc(GetProcessHeap(), 0, iSize); /* zero memory for unix compatibility */ + /* This is the correct behaviour according to C++ standards for out of memory, + * not returning null -- Brain + */ + if (!ptr) + throw std::bad_alloc(); + else + return ptr; +} + +void ::operator delete(void *ptr) +{ + if (ptr) + HeapFree(GetProcessHeap(), 0, ptr); +} + +void *operator new[](size_t iSize) +{ + void *ptr = HeapAlloc(GetProcessHeap(), 0, iSize); /* Why were we initializing the memory to zeros here? This is just a waste of cpu! */ + if (!ptr) + throw std::bad_alloc(); + else + return ptr; +} + +void operator delete[](void *ptr) +{ + if (ptr) + HeapFree(GetProcessHeap(), 0, ptr); +} + +#endif |