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authorSadie Powell <sadie@witchery.services>2024-11-13 02:28:36 +0000
committerSadie Powell <sadie@witchery.services>2024-11-13 02:48:13 +0000
commit2e6c90d5023cfcce36cebf0823df73f0bfd940c1 (patch)
tree98c7dcbd6aab12f75cc97a239d70e509b40e211c /src
parent127ea3e68a4d8a5d7177a8bb6b16bf06c2312cbe (diff)
Add support for plural form translation.
Closes #340.
Diffstat (limited to 'src')
-rw-r--r--src/language.cpp106
1 files changed, 81 insertions, 25 deletions
diff --git a/src/language.cpp b/src/language.cpp
index bcade6ff1..912e4c80a 100644
--- a/src/language.cpp
+++ b/src/language.cpp
@@ -73,12 +73,67 @@ const char *Language::Translate(const NickCore *nc, const char *string)
return Translate(nc ? nc->language.c_str() : "", string);
}
+const char *Language::Translate(int count, const char *singular, const char *plural)
+{
+ return Translate("", count, singular, plural);
+}
+
+const char *Language::Translate(User *u, int count, const char *singular, const char *plural)
+{
+ if (u && u->IsIdentified())
+ return Translate(u->Account(), count, singular, plural);
+ else
+ return Translate("", count, singular, plural);
+}
+
+const char *Language::Translate(const NickCore *nc, int count, const char *singular, const char *plural)
+{
+ return Translate(nc ? nc->language.c_str() : "", count, singular, plural);
+}
+
#if HAVE_LOCALIZATION
#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
extern "C" int _nl_msg_cat_cntr;
#endif
+namespace
+{
+ void PreTranslate(const char* lang)
+ {
+#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
+ ++_nl_msg_cat_cntr;
+#endif
+
+#ifdef _WIN32
+ SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
+#else
+ /* First, set LANG and LANGUAGE env variables.
+ * Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
+ * BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
+ * the locale to "C", which short circuits gettext and causes it to fail on systems that
+ * use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
+ * C or POSIX) then.
+ */
+ setenv("LANG", lang, 1);
+ setenv("LANGUAGE", lang, 1);
+ if (setlocale(LC_ALL, lang) == NULL)
+ setlocale(LC_ALL, "en_US");
+#endif
+ }
+
+ void PostTranslate()
+ {
+#ifdef _WIN32
+ SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
+#else
+ unsetenv("LANGUAGE");
+ unsetenv("LANG");
+ setlocale(LC_ALL, "");
+#endif
+ }
+}
+
const char *Language::Translate(const char *lang, const char *string)
{
if (!string || !*string)
@@ -87,36 +142,31 @@ const char *Language::Translate(const char *lang, const char *string)
if (!lang || !*lang)
lang = Config->DefLanguage.c_str();
-#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
- ++_nl_msg_cat_cntr;
-#endif
+ PreTranslate(lang);
-#ifdef _WIN32
- SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
-#else
- /* First, set LANG and LANGUAGE env variables.
- * Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
- * BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
- * the locale to "C", which short circuits gettext and causes it to fail on systems that
- * use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
- * C or POSIX) then.
- */
- setenv("LANG", lang, 1);
- setenv("LANGUAGE", lang, 1);
- if (setlocale(LC_ALL, lang) == NULL)
- setlocale(LC_ALL, "en_US");
-#endif
const char *translated_string = dgettext("anope", string);
for (unsigned i = 0; translated_string == string && i < Domains.size(); ++i)
translated_string = dgettext(Domains[i].c_str(), string);
-#ifdef _WIN32
- SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
-#else
- unsetenv("LANGUAGE");
- unsetenv("LANG");
- setlocale(LC_ALL, "");
-#endif
+ PostTranslate();
+ return translated_string;
+}
+
+const char *Language::Translate(const char *lang, int count, const char *singular, const char *plural)
+{
+ if (!singular || !*singular || !plural || !*plural)
+ return "";
+
+ if (!lang || !*lang)
+ lang = Config->DefLanguage.c_str();
+
+ PreTranslate(lang);
+
+ const char *translated_string = dngettext("anope", singular, plural, count);
+ for (unsigned i = 0; (translated_string == singular || translated_string == plural) && i < Domains.size(); ++i)
+ translated_string = dngettext(Domains[i].c_str(), singular, plural, count);
+
+ PostTranslate();
return translated_string;
}
#else
@@ -124,4 +174,10 @@ const char *Language::Translate(const char *lang, const char *string)
{
return string != NULL ? string : "";
}
+const char *Language::Translate(const char *lang, int count, const char *singular, const char *plural)
+{
+ return Language::Translate("", count == 1 ? singular : plural);
+}
#endif
+
+