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authorAdam <Adam@anope.org>2011-08-21 13:38:42 -0400
committerAdam <Adam@anope.org>2011-09-10 01:55:09 -0400
commit2eb708e5ad8b259876d24d828f7472b77864c256 (patch)
treebed6b70d4bc67eb413453a116e77f8f724cdf3fd /src
parent4fcb371bc8813cd647b7769a64d586e3a57d684d (diff)
Cleaned up some of the socket code, cleaned up the pipe engines, added support for binary sockets, and cleaned up the asynch connect/accept code
Diffstat (limited to 'src')
-rw-r--r--src/main.cpp103
-rw-r--r--src/socket_clients.cpp96
-rw-r--r--src/socket_transport.cpp185
-rw-r--r--src/socketengines/pipeengine_eventfd.cpp49
-rw-r--r--src/socketengines/pipeengine_pipe.cpp49
-rw-r--r--src/socketengines/pipeengine_win32.cpp83
-rw-r--r--src/socketengines/socketengine_epoll.cpp47
-rw-r--r--src/socketengines/socketengine_poll.cpp34
-rw-r--r--src/socketengines/socketengine_select.cpp16
-rw-r--r--src/sockets.cpp376
10 files changed, 490 insertions, 548 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 3730c60ea..b00a6ee6e 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -81,7 +81,7 @@ class UpdateTimer : public Timer
}
};
-ConnectionSocket *UplinkSock = NULL;
+UplinkSocket *UplinkSock = NULL;
int CurrentUplink = 0;
static void Connect();
@@ -105,77 +105,72 @@ class ReconnectTimer : public Timer
}
};
-class UplinkSocket : public ConnectionSocket
+UplinkSocket::UplinkSocket() : Socket(-1, Config->Uplinks[CurrentUplink]->ipv6), ConnectionSocket(), BufferedSocket()
{
- public:
- UplinkSocket() : ConnectionSocket(Config->Uplinks[CurrentUplink]->ipv6)
- {
- UplinkSock = this;
- }
+ UplinkSock = this;
+}
- ~UplinkSocket()
+UplinkSocket::~UplinkSocket()
+{
+ if (ircdproto && Me && !Me->GetLinks().empty() && Me->GetLinks()[0]->IsSynced())
{
- if (ircdproto && Me && !Me->GetLinks().empty() && Me->GetLinks()[0]->IsSynced())
+ FOREACH_MOD(I_OnServerDisconnect, OnServerDisconnect());
+
+ for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
{
- FOREACH_MOD(I_OnServerDisconnect, OnServerDisconnect());
+ User *u = it->second;
- for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
+ if (u->server == Me)
{
- User *u = it->second;
-
- if (u->server == Me)
- {
- /* Don't use quitmsg here, it may contain information you don't want people to see */
- ircdproto->SendQuit(u, "Shutting down");
- BotInfo *bi = findbot(u->nick);
- if (bi != NULL)
- bi->introduced = false;
- }
+ /* Don't use quitmsg here, it may contain information you don't want people to see */
+ ircdproto->SendQuit(u, "Shutting down");
+ BotInfo *bi = findbot(u->nick);
+ if (bi != NULL)
+ bi->introduced = false;
}
-
- ircdproto->SendSquit(Config->ServerName, quitmsg);
-
- this->ProcessWrite(); // Write out the last bit
}
- for (unsigned i = Me->GetLinks().size(); i > 0; --i)
- if (!Me->GetLinks()[i - 1]->HasFlag(SERVER_JUPED))
- Me->GetLinks()[i - 1]->Delete(Me->GetName() + " " + Me->GetLinks()[i - 1]->GetName());
+ ircdproto->SendSquit(Config->ServerName, quitmsg);
- UplinkSock = NULL;
+ this->ProcessWrite(); // Write out the last bit
+ }
- Me->SetFlag(SERVER_SYNCING);
+ for (unsigned i = Me->GetLinks().size(); i > 0; --i)
+ if (!Me->GetLinks()[i - 1]->HasFlag(SERVER_JUPED))
+ Me->GetLinks()[i - 1]->Delete(Me->GetName() + " " + Me->GetLinks()[i - 1]->GetName());
- if (!quitting)
- {
- int Retry = Config->RetryWait;
- if (Retry <= 0)
- Retry = 60;
+ UplinkSock = NULL;
- Log() << "Retrying in " << Retry << " seconds";
- new ReconnectTimer(Retry);
- }
- }
+ Me->SetFlag(SERVER_SYNCING);
- bool Read(const Anope::string &buf)
+ if (!quitting)
{
- process(buf);
- return true;
- }
+ int Retry = Config->RetryWait;
+ if (Retry <= 0)
+ Retry = 60;
- void OnConnect()
- {
- Log() << "Successfully connected to " << Config->Uplinks[CurrentUplink]->host << ":" << Config->Uplinks[CurrentUplink]->port;
- ircdproto->SendConnect();
- FOREACH_MOD(I_OnServerConnect, OnServerConnect());
+ Log() << "Retrying in " << Retry << " seconds";
+ new ReconnectTimer(Retry);
}
+}
- void OnError(const Anope::string &error)
- {
- Log() << "Unable to connect to server " << Config->Uplinks[CurrentUplink]->host << ":" << Config->Uplinks[CurrentUplink]->port << (!error.empty() ? (": " + error) : "");
- this->SetFlag(SF_DEAD);
- }
-};
+bool UplinkSocket::Read(const Anope::string &buf)
+{
+ process(buf);
+ return true;
+}
+
+void UplinkSocket::OnConnect()
+{
+ Log() << "Successfully connected to " << Config->Uplinks[CurrentUplink]->host << ":" << Config->Uplinks[CurrentUplink]->port;
+ ircdproto->SendConnect();
+ FOREACH_MOD(I_OnServerConnect, OnServerConnect());
+}
+
+void UplinkSocket::OnError(const Anope::string &error)
+{
+ Log() << "Unable to connect to server " << Config->Uplinks[CurrentUplink]->host << ":" << Config->Uplinks[CurrentUplink]->port << (!error.empty() ? (": " + error) : "");
+}
static void Connect()
{
diff --git a/src/socket_clients.cpp b/src/socket_clients.cpp
new file mode 100644
index 000000000..4a43629a4
--- /dev/null
+++ b/src/socket_clients.cpp
@@ -0,0 +1,96 @@
+/*
+ *
+ * (C) 2003-2011 Anope Team
+ * Contact us at team@anope.org
+ *
+ * Please read COPYING and README for further details.
+ *
+ * Based on the original code of Epona by Lara.
+ * Based on the original code of Services by Andy Church.
+ */
+
+#include "services.h"
+
+ConnectionSocket::ConnectionSocket() : Socket()
+{
+}
+
+void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port)
+{
+ this->IO->Connect(this, TargetHost, Port);
+}
+
+bool ConnectionSocket::Process()
+{
+ try
+ {
+ if (this->HasFlag(SF_CONNECTED))
+ return true;
+ else if (this->HasFlag(SF_CONNECTING))
+ this->SetFlag(this->IO->FinishConnect(this));
+ else
+ this->SetFlag(SF_DEAD);
+ }
+ catch (const SocketException &ex)
+ {
+ Log() << ex.GetReason();
+ }
+ return false;
+}
+
+void ConnectionSocket::ProcessError()
+{
+ int optval = 0;
+ socklen_t optlen = sizeof(optval);
+ getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen);
+ errno = optval;
+ this->OnError(optval ? Anope::LastError() : "");
+}
+
+void ConnectionSocket::OnConnect()
+{
+}
+
+void ConnectionSocket::OnError(const Anope::string &)
+{
+}
+
+ClientSocket::ClientSocket(ListenSocket *ls, const sockaddrs &addr) : Socket(), LS(ls), clientaddr(addr)
+{
+}
+
+bool ClientSocket::Process()
+{
+ try
+ {
+ if (this->HasFlag(SF_ACCEPTED))
+ return true;
+ else if (this->HasFlag(SF_ACCEPTING))
+ this->SetFlag(this->IO->FinishAccept(this));
+ else
+ this->SetFlag(SF_DEAD);
+ }
+ catch (const SocketException &ex)
+ {
+ Log() << ex.GetReason();
+ }
+ return false;
+}
+
+void ClientSocket::ProcessError()
+{
+ int optval = 0;
+ socklen_t optlen = sizeof(optval);
+ getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen);
+ errno = optval;
+ this->OnError(optval ? Anope::LastError() : "");
+}
+
+void ClientSocket::OnAccept()
+{
+}
+
+void ClientSocket::OnError(const Anope::string &error)
+{
+}
+
diff --git a/src/socket_transport.cpp b/src/socket_transport.cpp
new file mode 100644
index 000000000..a7b92ff20
--- /dev/null
+++ b/src/socket_transport.cpp
@@ -0,0 +1,185 @@
+/*
+ *
+ * (C) 2003-2011 Anope Team
+ * Contact us at team@anope.org
+ *
+ * Please read COPYING and README for further details.
+ *
+ * Based on the original code of Epona by Lara.
+ * Based on the original code of Services by Andy Church.
+ */
+
+#include "services.h"
+
+BufferedSocket::BufferedSocket()
+{
+}
+
+BufferedSocket::~BufferedSocket()
+{
+}
+
+bool BufferedSocket::ProcessRead()
+{
+ char tbuffer[NET_BUFSIZE];
+
+ this->RecvLen = 0;
+
+ int len = this->IO->Recv(this, tbuffer, sizeof(tbuffer) - 1);
+ if (len <= 0)
+ return false;
+
+ tbuffer[len] = 0;
+ this->RecvLen = len;
+
+ Anope::string sbuffer = this->extrabuf;
+ sbuffer += tbuffer;
+ this->extrabuf.clear();
+ size_t lastnewline = sbuffer.rfind('\n');
+ if (lastnewline == Anope::string::npos)
+ {
+ this->extrabuf = sbuffer;
+ return true;
+ }
+ if (lastnewline < sbuffer.length() - 1)
+ {
+ this->extrabuf = sbuffer.substr(lastnewline);
+ this->extrabuf.trim();
+ sbuffer = sbuffer.substr(0, lastnewline);
+ }
+
+ sepstream stream(sbuffer, '\n');
+
+ Anope::string tbuf;
+ while (stream.GetToken(tbuf))
+ {
+ tbuf.trim();
+ if (!tbuf.empty() && !Read(tbuf))
+ return false;
+ }
+
+ return true;
+}
+
+bool BufferedSocket::ProcessWrite()
+{
+ int count = this->IO->Send(this, this->WriteBuffer);
+ if (count <= -1)
+ return false;
+ this->WriteBuffer = this->WriteBuffer.substr(count);
+ if (this->WriteBuffer.empty())
+ SocketEngine::ClearWritable(this);
+
+ return true;
+}
+
+bool BufferedSocket::Read(const Anope::string &buf)
+{
+ return false;
+}
+
+void BufferedSocket::Write(const char *message, ...)
+{
+ va_list vi;
+ char tbuffer[BUFSIZE];
+
+ if (!message)
+ return;
+
+ va_start(vi, message);
+ vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
+ va_end(vi);
+
+ Anope::string sbuf = tbuffer;
+ Write(sbuf);
+}
+
+void BufferedSocket::Write(const Anope::string &message)
+{
+ this->WriteBuffer += message + "\r\n";
+ SocketEngine::MarkWritable(this);
+}
+
+int BufferedSocket::ReadBufferLen() const
+{
+ return RecvLen;
+}
+
+int BufferedSocket::WriteBufferLen() const
+{
+ return this->WriteBuffer.length();
+}
+
+
+BinarySocket::DataBlock::DataBlock(const char *b, size_t l)
+{
+ this->buf = new char[l];
+ memcpy(this->buf, b, l);
+ this->len = l;
+}
+
+BinarySocket::DataBlock::~DataBlock()
+{
+ delete [] this->buf;
+}
+
+BinarySocket::BinarySocket()
+{
+}
+
+BinarySocket::~BinarySocket()
+{
+}
+
+bool BinarySocket::ProcessRead()
+{
+ char tbuffer[NET_BUFSIZE];
+
+ int len = this->IO->Recv(this, tbuffer, sizeof(tbuffer));
+ if (len <= 0)
+ return false;
+
+ return this->Read(tbuffer, len);
+}
+
+bool BinarySocket::ProcessWrite()
+{
+ if (this->WriteBuffer.empty())
+ {
+ SocketEngine::ClearWritable(this);
+ return true;
+ }
+
+ DataBlock *d = this->WriteBuffer.front();
+
+ int len = this->IO->Send(this, d->buf, d->len);
+ if (len <= -1)
+ return false;
+ else if (static_cast<size_t>(len) == d->len)
+ {
+ delete d;
+ this->WriteBuffer.pop_front();
+ }
+ else
+ {
+ d->buf += len;
+ d->len -= len;
+ }
+
+ if (this->WriteBuffer.empty())
+ SocketEngine::ClearWritable(this);
+
+ return true;
+}
+
+void BinarySocket::Write(const char *buffer, size_t l)
+{
+ this->WriteBuffer.push_back(new DataBlock(buffer, l));
+ SocketEngine::MarkWritable(this);
+}
+
+bool BinarySocket::Read(const char *buffer, size_t l)
+{
+ return true;
+}
+
diff --git a/src/socketengines/pipeengine_eventfd.cpp b/src/socketengines/pipeengine_eventfd.cpp
index aa712de3d..21931bb1b 100644
--- a/src/socketengines/pipeengine_eventfd.cpp
+++ b/src/socketengines/pipeengine_eventfd.cpp
@@ -1,64 +1,29 @@
#include "services.h"
#include <sys/eventfd.h>
-class PipeIO : public SocketIO
+Pipe::Pipe() : Socket(eventfd(0, EFD_NONBLOCK))
{
- public:
- /** Receive something from the buffer
- * @param s The socket
- * @param buf The buf to read to
- * @param sz How much to read
- * @return Number of bytes received
- */
- int Recv(Socket *s, char *buf, size_t sz)
- {
- static eventfd_t dummy;
- return !eventfd_read(s->GetFD(), &dummy);
- }
-
- /** Write something to the socket
- * @param s The socket
- * @param buf What to write
- * @return Number of bytes written
- */
- int Send(Socket *s, const Anope::string &buf)
- {
- return !eventfd_write(s->GetFD(), 1);
- }
-} pipeSocketIO;
-
-Pipe::Pipe() : BufferedSocket()
-{
- this->IO = &pipeSocketIO;
- this->Sock = eventfd(0, EFD_NONBLOCK);
if (this->Sock < 0)
- throw CoreException(Anope::string("Could not create pipe: ") + Anope::LastError());
-
- this->IPv6 = false;
+ throw CoreException("Could not create pipe: " + Anope::LastError());
SocketEngine::AddSocket(this);
}
-bool Pipe::ProcessRead()
+Pipe::~Pipe()
{
- this->IO->Recv(this, NULL, 0);
- return this->Read("");
}
-bool Pipe::Read(const Anope::string &)
+bool Pipe::ProcessRead()
{
+ eventfd_t dummy;
+ eventfd_read(this->GetFD(), &dummy);
this->OnNotify();
return true;
}
void Pipe::Notify()
{
- /* Note we send this immediatly. If use use Socket::Write and if this functions is called
- * from a thread, only epoll is able to pick up the change to this sockets want flags immediately
- * Other engines time out then pick up and write the change then read it back, which
- * is too slow for most things.
- */
- this->IO->Send(this, "");
+ eventfd_write(this->GetFD(), 1);
}
void Pipe::OnNotify()
diff --git a/src/socketengines/pipeengine_pipe.cpp b/src/socketengines/pipeengine_pipe.cpp
index b3ca15d87..ceaded8ea 100644
--- a/src/socketengines/pipeengine_pipe.cpp
+++ b/src/socketengines/pipeengine_pipe.cpp
@@ -1,67 +1,40 @@
#include "services.h"
-class PipeIO : public SocketIO
-{
- public:
- /** Receive something from the buffer
- * @param s The socket
- * @param buf The buf to read to
- * @param sz How much to read
- * @return Number of bytes received
- */
- int Recv(Socket *s, char *buf, size_t sz)
- {
- static char dummy[512];
- while (read(s->GetFD(), &dummy, 512) == 512);
- return 0;
- }
-
- /** Write something to the socket
- * @param s The socket
- * @param buf What to write
- * @return Number of bytes written
- */
- int Send(Socket *s, const Anope::string &buf)
- {
- static const char dummy = '*';
- Pipe *pipe = debug_cast<Pipe *>(s);
- return write(pipe->WritePipe, &dummy, 1);
- }
-} pipeSocketIO;
-
-Pipe::Pipe() : BufferedSocket()
+Pipe::Pipe() : Socket(-1)
{
int fds[2];
if (pipe(fds))
- throw CoreException(Anope::string("Could not create pipe: ") + Anope::LastError());
+ throw CoreException("Could not create pipe: " + Anope::LastError());
int flags = fcntl(fds[0], F_GETFL, 0);
fcntl(fds[0], F_SETFL, flags | O_NONBLOCK);
flags = fcntl(fds[1], F_GETFL, 0);
fcntl(fds[1], F_SETFL, flags | O_NONBLOCK);
- this->IO = &pipeSocketIO;
+ this->~Socket();
+
this->Sock = fds[0];
this->WritePipe = fds[1];
- this->IPv6 = false;
SocketEngine::AddSocket(this);
}
-bool Pipe::ProcessRead()
+Pipe::~Pipe()
{
- this->IO->Recv(this, NULL, 0);
- return this->Read("");
+ CloseSocket(this->WritePipe);
}
-bool Pipe::Read(const Anope::string &)
+bool Pipe::ProcessRead()
{
+ char dummy[512];
+ while (read(this->GetFD(), &dummy, 512) == 512);
this->OnNotify();
return true;
}
void Pipe::Notify()
{
- this->IO->Send(this, "");
+ const char dummy = '*';
+ write(this->WritePipe, &dummy, 1);
}
void Pipe::OnNotify()
diff --git a/src/socketengines/pipeengine_win32.cpp b/src/socketengines/pipeengine_win32.cpp
index 3bd18d0cd..f34472870 100644
--- a/src/socketengines/pipeengine_win32.cpp
+++ b/src/socketengines/pipeengine_win32.cpp
@@ -1,89 +1,50 @@
#include "services.h"
-static ClientSocket *newsocket = NULL;
-
-class LSocket : public ListenSocket
-{
- public:
- LSocket(const Anope::string &host, int port) : ListenSocket(host, port, false) { }
-
- ClientSocket *OnAccept(int fd, const sockaddrs &addr)
- {
- newsocket = new ClientSocket(this, fd, addr);
- return newsocket;
- }
-};
-
-class PipeIO : public SocketIO
+Pipe::Pipe() : Socket(-1)
{
- public:
- /** Receive something from the buffer
- * @param s The socket
- * @param buf The buf to read to
- * @param sz How much to read
- * @return Number of bytes received
- */
- int Recv(Socket *s, char *buf, size_t sz)
- {
- static char dummy[512];
- return recv(s->GetFD(), dummy, 512, 0);
- }
-
- /** Write something to the socket
- * @param s The socket
- * @param buf What to write
- * @return Number of bytes written
- */
- int Send(Socket *s, const Anope::string &buf)
- {
- static const char dummy = '*';
- Pipe *pipe = debug_cast<Pipe *>(s);
- return send(pipe->WritePipe, &dummy, 1, 0);
- }
-} pipeSocketIO;
+ sockaddrs localhost;
-Pipe::Pipe() : BufferedSocket()
-{
- LSocket lfs("127.0.0.1", 0);
+ localhost.pton(AF_INET, "127.0.0.1");
- int cfd = socket(AF_INET, SOCK_STREAM, 0);
+ int cfd = socket(AF_INET, SOCK_STREAM, 0), lfd = socket(AF_INET, SOCK_STREAM, 0);
if (cfd == -1)
throw CoreException("Error accepting new socket for Pipe");
+
+ if (bind(lfd, &localhost.sa, localhost.size()) == -1)
+ throw CoreException("Error accepting new socket for Pipe");
+ if (listen(lfd, 1) == -1)
+ throw CoreException("Error accepting new socket for Pipe");
- sockaddr_in addr;
- socklen_t sz = sizeof(addr);
- getsockname(lfs.GetFD(), reinterpret_cast<sockaddr *>(&addr), &sz);
+ sockaddrs lfd_addr;
+ socklen_t sz = sizeof(lfd_addr);
+ getsockname(lfd, &lfd_addr.sa, &sz);
- if (connect(cfd, reinterpret_cast<sockaddr *>(&addr), sz))
- throw CoreException("Error accepting new socket for Pipe");
- lfs.ProcessRead();
- if (!newsocket)
+ if (connect(cfd, &lfd_addr.sa, lfd_addr.size()))
throw CoreException("Error accepting new socket for Pipe");
+ CloseSocket(lfd);
- this->IO = &pipeSocketIO;
- this->Sock = cfd;
- this->WritePipe = newsocket->GetFD();
- this->IPv6 = false;
+ this->WritePipe = cfd;
SocketEngine::AddSocket(this);
- newsocket = NULL;
}
-bool Pipe::ProcessRead()
+Pipe::~Pipe()
{
- this->IO->Recv(this, NULL, 0);
- return this->Read("");
+ CloseSocket(this->WritePipe);
}
-bool Pipe::Read(const Anope::string &)
+bool Pipe::ProcessRead()
{
+ char dummy[512];
+ while (recv(this->GetFD(), dummy, 512, 0) == 512);
this->OnNotify();
return true;
}
void Pipe::Notify()
{
- this->IO->Send(this, "");
+ const char dummy = '*';
+ send(this->WritePipe, &dummy, 1, 0);
}
void Pipe::OnNotify()
diff --git a/src/socketengines/socketengine_epoll.cpp b/src/socketengines/socketengine_epoll.cpp
index ad9bef3ce..73f7e10d6 100644
--- a/src/socketengines/socketengine_epoll.cpp
+++ b/src/socketengines/socketengine_epoll.cpp
@@ -11,18 +11,12 @@ void SocketEngine::Init()
max = ulimit(4, 0);
if (max <= 0)
- {
- Log() << "Can't determine maximum number of open sockets";
- throw CoreException("Can't determine maximum number of open sockets");
- }
+ throw SocketException("Can't determine maximum number of open sockets");
EngineHandle = epoll_create(max / 4);
if (EngineHandle == -1)
- {
- Log() << "Could not initialize epoll socket engine: " << Anope::LastError();
- throw CoreException(Anope::string("Could not initialize epoll socket engine: ") + Anope::LastError());
- }
+ throw SocketException("Could not initialize epoll socket engine: " + Anope::LastError());
events = new epoll_event[max];
memset(events, 0, sizeof(epoll_event) * max);
@@ -53,10 +47,7 @@ void SocketEngine::AddSocket(Socket *s)
ev.data.fd = s->GetFD();
if (epoll_ctl(EngineHandle, EPOLL_CTL_ADD, ev.data.fd, &ev) == -1)
- {
- Log() << "Unable to add fd " << ev.data.fd << " to socketengine epoll: " << Anope::LastError();
- return;
- }
+ throw SocketException("Unable to add fd " + stringify(ev.data.fd) + " to epoll: " + Anope::LastError());
Sockets.insert(std::make_pair(ev.data.fd, s));
}
@@ -70,10 +61,7 @@ void SocketEngine::DelSocket(Socket *s)
ev.data.fd = s->GetFD();
if (epoll_ctl(EngineHandle, EPOLL_CTL_DEL, ev.data.fd, &ev) == -1)
- {
- Log() << "Unable to delete fd " << ev.data.fd << " from socketengine epoll: " << Anope::LastError();
- return;
- }
+ throw SocketException("Unable to remove fd " + stringify(ev.data.fd) + " from epoll: " + Anope::LastError());
Sockets.erase(ev.data.fd);
}
@@ -91,9 +79,9 @@ void SocketEngine::MarkWritable(Socket *s)
ev.data.fd = s->GetFD();
if (epoll_ctl(EngineHandle, EPOLL_CTL_MOD, ev.data.fd, &ev) == -1)
- Log() << "Unable to mark fd " << ev.data.fd << " as writable in socketengine epoll: " << Anope::LastError();
- else
- s->SetFlag(SF_WRITABLE);
+ throw SocketException("Unable to mark fd " + stringify(ev.data.fd) + " as writable in epoll: " + Anope::LastError());
+
+ s->SetFlag(SF_WRITABLE);
}
void SocketEngine::ClearWritable(Socket *s)
@@ -109,9 +97,9 @@ void SocketEngine::ClearWritable(Socket *s)
ev.data.fd = s->GetFD();
if (epoll_ctl(EngineHandle, EPOLL_CTL_MOD, ev.data.fd, &ev) == -1)
- Log() << "Unable to mark fd " << ev.data.fd << " as unwritable in socketengine epoll: " << Anope::LastError();
- else
- s->UnsetFlag(SF_WRITABLE);
+ throw SocketException("Unable clear mark fd " + stringify(ev.data.fd) + " as writable in epoll: " + Anope::LastError());
+
+ s->UnsetFlag(SF_WRITABLE);
}
void SocketEngine::Process()
@@ -130,10 +118,15 @@ void SocketEngine::Process()
for (int i = 0; i < total; ++i)
{
epoll_event *ev = &events[i];
- Socket *s = Sockets[ev->data.fd];
+
+ std::map<int, Socket *>::iterator it = Sockets.find(ev->data.fd);
+ if (it == Sockets.end())
+ continue;
+ Socket *s = it->second;
if (s->HasFlag(SF_DEAD))
continue;
+
if (ev->events & (EPOLLHUP | EPOLLERR))
{
s->ProcessError();
@@ -141,6 +134,9 @@ void SocketEngine::Process()
continue;
}
+ if (!s->Process())
+ continue;
+
if ((ev->events & EPOLLIN) && !s->ProcessRead())
s->SetFlag(SF_DEAD);
@@ -151,7 +147,10 @@ void SocketEngine::Process()
for (int i = 0; i < total; ++i)
{
epoll_event *ev = &events[i];
- Socket *s = Sockets[ev->data.fd];
+ std::map<int, Socket *>::iterator it = Sockets.find(ev->data.fd);
+ if (it == Sockets.end())
+ continue;
+ Socket *s = it->second;
if (s->HasFlag(SF_DEAD))
delete s;
diff --git a/src/socketengines/socketengine_poll.cpp b/src/socketengines/socketengine_poll.cpp
index 278485fa7..ba111659a 100644
--- a/src/socketengines/socketengine_poll.cpp
+++ b/src/socketengines/socketengine_poll.cpp
@@ -50,10 +50,7 @@ void SocketEngine::Shutdown()
void SocketEngine::AddSocket(Socket *s)
{
if (SocketCount == max)
- {
- Log() << "Unable to add fd " << s->GetFD() << " to socketengine poll, engine is full";
- return;
- }
+ throw SocketException("Unable to add fd " + stringify(s->GetFD()) + " to poll: " + Anope::LastError());
pollfd *ev = &events[SocketCount];
ev->fd = s->GetFD();
@@ -70,10 +67,7 @@ void SocketEngine::DelSocket(Socket *s)
{
std::map<int, int>::iterator pos = socket_positions.find(s->GetFD());
if (pos == socket_positions.end())
- {
- Log() << "Unable to delete unknown fd " << s->GetFD() << " from socketengine poll";
- return;
- }
+ throw SocketException("Unable to remove fd " + stringify(s->GetFD()) + " from poll");
if (pos->second != SocketCount - 1)
{
@@ -100,10 +94,7 @@ void SocketEngine::MarkWritable(Socket *s)
std::map<int, int>::iterator pos = socket_positions.find(s->GetFD());
if (pos == socket_positions.end())
- {
- Log() << "Unable to mark unknown fd " << s->GetFD() << " as writable";
- return;
- }
+ throw SocketException("Unable to mark fd " + stringify(s->GetFD()) + " as writable in poll");
pollfd *ev = &events[pos->second];
ev->events |= POLLOUT;
@@ -118,10 +109,7 @@ void SocketEngine::ClearWritable(Socket *s)
std::map<int, int>::iterator pos = socket_positions.find(s->GetFD());
if (pos == socket_positions.end())
- {
- Log() << "Unable to mark unknown fd " << s->GetFD() << " as writable";
- return;
- }
+ throw SocketException("Unable clear mark fd " + stringify(s->GetFD()) + " as writable in poll");
pollfd *ev = &events[pos->second];
ev->events &= ~POLLOUT;
@@ -149,10 +137,14 @@ void SocketEngine::Process()
if (ev->revents != 0)
++processed;
- Socket *s = Sockets[ev->fd];
+ std::map<int, Socket *>::iterator it = Sockets.find(ev->fd);
+ if (it == Sockets.end())
+ continue;
+ Socket *s = it->second;
if (s->HasFlag(SF_DEAD))
continue;
+
if (ev->revents & (POLLERR | POLLRDHUP))
{
s->ProcessError();
@@ -160,6 +152,9 @@ void SocketEngine::Process()
continue;
}
+ if (!s->Process())
+ continue;
+
if ((ev->revents & POLLIN) && !s->ProcessRead())
s->SetFlag(SF_DEAD);
@@ -170,7 +165,10 @@ void SocketEngine::Process()
for (int i = 0; i < SocketCount; ++i)
{
pollfd *ev = &events[i];
- Socket *s = Sockets[ev->fd];
+ std::map<int, Socket *>::iterator it = Sockets.find(ev->fd);
+ if (it == Sockets.end())
+ continue;
+ Socket *s = it->second;
if (s->HasFlag(SF_DEAD))
delete s;
diff --git a/src/socketengines/socketengine_select.cpp b/src/socketengines/socketengine_select.cpp
index 34a86f680..ad6e04ca9 100644
--- a/src/socketengines/socketengine_select.cpp
+++ b/src/socketengines/socketengine_select.cpp
@@ -96,19 +96,27 @@ void SocketEngine::Process()
{
Socket *s = it->second;
- if (FD_ISSET(s->GetFD(), &efdset) || FD_ISSET(s->GetFD(), &rfdset) || FD_ISSET(s->GetFD(), &wfdset))
+ bool has_read = FD_ISSET(s->GetFD(), &rfdset), has_write = FD_ISSET(s->GetFD(), &wfdset), has_error = FD_ISSET(s->GetFD(), &efdset);
+ if (has_read || has_write || has_error)
++processed;
+
if (s->HasFlag(SF_DEAD))
continue;
- if (FD_ISSET(s->GetFD(), &efdset))
+
+ if (has_error)
{
s->ProcessError();
s->SetFlag(SF_DEAD);
continue;
}
- if (FD_ISSET(s->GetFD(), &rfdset) && !s->ProcessRead())
+
+ if (!s->Process())
+ continue;
+
+ if (has_read && !s->ProcessRead())
s->SetFlag(SF_DEAD);
- if (FD_ISSET(s->GetFD(), &wfdset) && !s->ProcessWrite())
+
+ if (has_write && !s->ProcessWrite())
s->SetFlag(SF_DEAD);
}
diff --git a/src/sockets.cpp b/src/sockets.cpp
index b7f0a5f9a..541e3bb3a 100644
--- a/src/sockets.cpp
+++ b/src/sockets.cpp
@@ -260,15 +260,19 @@ int SocketIO::Recv(Socket *s, char *buf, size_t sz)
/** Write something to the socket
* @param s The socket
- * @param buf What to write
- * @return Number of bytes written
+ * @param buf The data to write
+ * @param size The length of the data
*/
-int SocketIO::Send(Socket *s, const Anope::string &buf)
+int SocketIO::Send(Socket *s, const char *buf, size_t sz)
{
- size_t i = send(s->GetFD(), buf.c_str(), buf.length(), 0);
+ size_t i = send(s->GetFD(), buf, sz, 0);
TotalWritten += i;
return i;
}
+int SocketIO::Send(Socket *s, const Anope::string &buf)
+{
+ return this->Send(s, buf.c_str(), buf.length());
+}
/** Accept a connection from a socket
* @param s The socket
@@ -282,22 +286,27 @@ ClientSocket *SocketIO::Accept(ListenSocket *s)
int newsock = accept(s->GetFD(), &conaddr.sa, &size);
#ifndef INVALID_SOCKET
-# define INVALID_SOCKET -1
+ static const int INVALID_SOCKET = -1;
#endif
if (newsock >= 0 && newsock != INVALID_SOCKET)
- return s->OnAccept(newsock, conaddr);
+ {
+ ClientSocket *ns = s->OnAccept(newsock, conaddr);
+ ns->SetFlag(SF_ACCEPTED);
+ ns->OnAccept();
+ return ns;
+ }
else
throw SocketException("Unable to accept connection: " + Anope::LastError());
}
-/** Check if a connection has been accepted
- * @param s The client socket
- * @return -1 on error, 0 to wait, 1 on success
+/** Finished accepting a connection from a socket
+ * @param s The socket
+ * @return SF_ACCEPTED if accepted, SF_ACCEPTING if still in process, SF_DEAD on error
*/
-int SocketIO::Accepted(ClientSocket *cs)
+SocketFlag SocketIO::FinishAccept(ClientSocket *cs)
{
- return 1;
+ return SF_ACCEPTED;
}
/** Bind a socket
@@ -319,6 +328,8 @@ void SocketIO::Bind(Socket *s, const Anope::string &ip, int port)
*/
void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int port)
{
+ s->UnsetFlag(SF_CONNECTING);
+ s->UnsetFlag(SF_CONNECTED);
s->conaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, target, port);
int c = connect(s->GetFD(), &s->conaddr.sa, s->conaddr.size());
if (c == -1)
@@ -326,30 +337,51 @@ void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int por
if (Anope::LastErrorCode() != EINPROGRESS)
s->OnError(Anope::LastError());
else
+ {
SocketEngine::MarkWritable(s);
+ s->SetFlag(SF_CONNECTING);
+ }
}
else
{
- s->connected = true;
+ s->SetFlag(SF_CONNECTED);
s->OnConnect();
}
}
-/** Check if this socket is connected
+/** Called to potentially finish a pending connection
* @param s The socket
- * @return -1 for error, 0 for wait, 1 for connected
+ * @return SF_CONNECTED on success, SF_CONNECTING if still pending, and SF_DEAD on error.
*/
-int SocketIO::Connected(ConnectionSocket *s)
+SocketFlag SocketIO::FinishConnect(ConnectionSocket *s)
{
- return s->connected == true ? 1 : -1;
+ if (s->HasFlag(SF_CONNECTED))
+ return SF_CONNECTED;
+ else if (!s->HasFlag(SF_CONNECTING))
+ throw SocketException("SocketIO::FinishConnect called for a socket not connected nor connecting?");
+
+ int optval = 0;
+ socklen_t optlen = sizeof(optval);
+ if (!getsockopt(s->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen) && !optval)
+ {
+ s->SetFlag(SF_CONNECTED);
+ s->UnsetFlag(SF_CONNECTING);
+ s->OnConnect();
+ return SF_CONNECTED;
+ }
+ else
+ {
+ errno = optval;
+ s->ProcessError();
+ return SF_DEAD;
+ }
}
-/** Empty constructor, used for things such as the pipe socket
+/** Empty constructor, should not be called.
*/
-Socket::Socket() : Flags<SocketFlag, 2>(SocketFlagStrings)
+Socket::Socket() : Flags<SocketFlag>(SocketFlagStrings)
{
- this->Type = SOCKTYPE_BASE;
- this->IO = &normalSocketIO;
+ throw CoreException("Socket::Socket() ?");
}
/** Constructor
@@ -357,12 +389,11 @@ Socket::Socket() : Flags<SocketFlag, 2>(SocketFlagStrings)
* @param ipv6 IPv6?
* @param type The socket type, defaults to SOCK_STREAM
*/
-Socket::Socket(int sock, bool ipv6, int type) : Flags<SocketFlag, 2>(SocketFlagStrings)
+Socket::Socket(int sock, bool ipv6, int type) : Flags<SocketFlag>(SocketFlagStrings)
{
- this->Type = SOCKTYPE_BASE;
this->IO = &normalSocketIO;
this->IPv6 = ipv6;
- if (sock == 0)
+ if (sock == -1)
this->Sock = socket(this->IPv6 ? AF_INET6 : AF_INET, type, 0);
else
this->Sock = sock;
@@ -432,163 +463,35 @@ void Socket::Bind(const Anope::string &ip, int port)
this->IO->Bind(this, ip, port);
}
-/** Called when there is something to be received for this socket
- * @return true on success, false to drop this socket
+/** Called when there either is a read or write event.
+ * @return true to continue to call ProcessRead/ProcessWrite, false to not continue
*/
-bool Socket::ProcessRead()
+bool Socket::Process()
{
return true;
}
-/** Called when the socket is ready to be written to
- * @return true on success, false to drop this socket
- */
-bool Socket::ProcessWrite()
-{
- return true;
-}
-
-/** Called when there is an error for this socket
- * @return true on success, false to drop this socket
- */
-void Socket::ProcessError()
-{
-}
-
-/** Constructor for pipe socket
- */
-BufferedSocket::BufferedSocket() : Socket()
-{
- this->Type = SOCKTYPE_BUFFERED;
-}
-
-/** Constructor
- * @param fd FD to use
- * @param ipv6 true for ipv6
- * @param type socket type, defaults to SOCK_STREAM
- */
-BufferedSocket::BufferedSocket(int fd, bool ipv6, int type) : Socket(fd, ipv6, type)
-{
- this->Type = SOCKTYPE_BUFFERED;
-}
-
-/** Default destructor
- */
-BufferedSocket::~BufferedSocket()
-{
-}
-
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
-bool BufferedSocket::ProcessRead()
+bool Socket::ProcessRead()
{
- char tbuffer[NET_BUFSIZE];
-
- this->RecvLen = 0;
-
- int len = this->IO->Recv(this, tbuffer, sizeof(tbuffer) - 1);
- if (len <= 0)
- return false;
-
- tbuffer[len] = 0;
- this->RecvLen = len;
-
- Anope::string sbuffer = this->extrabuf;
- sbuffer += tbuffer;
- this->extrabuf.clear();
- size_t lastnewline = sbuffer.rfind('\n');
- if (lastnewline == Anope::string::npos)
- {
- this->extrabuf = sbuffer;
- return true;
- }
- if (lastnewline < sbuffer.length() - 1)
- {
- this->extrabuf = sbuffer.substr(lastnewline);
- this->extrabuf.trim();
- sbuffer = sbuffer.substr(0, lastnewline);
- }
-
- sepstream stream(sbuffer, '\n');
-
- Anope::string tbuf;
- while (stream.GetToken(tbuf))
- {
- tbuf.trim();
- if (!tbuf.empty() && !Read(tbuf))
- return false;
- }
-
return true;
}
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
-bool BufferedSocket::ProcessWrite()
+bool Socket::ProcessWrite()
{
- int count = this->IO->Send(this, this->WriteBuffer);
- if (count <= -1)
- return false;
- this->WriteBuffer = this->WriteBuffer.substr(count);
- if (this->WriteBuffer.empty())
- SocketEngine::ClearWritable(this);
-
return true;
}
-/** Called with a line received from the socket
- * @param buf The line
- * @return true to continue reading, false to drop the socket
- */
-bool BufferedSocket::Read(const Anope::string &buf)
-{
- return false;
-}
-
-/** Write to the socket
- * @param message The message
- */
-void BufferedSocket::Write(const char *message, ...)
-{
- va_list vi;
- char tbuffer[BUFSIZE];
-
- if (!message)
- return;
-
- va_start(vi, message);
- vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
- va_end(vi);
-
- Anope::string sbuf = tbuffer;
- Write(sbuf);
-}
-
-/** Write to the socket
- * @param message The message
- */
-void BufferedSocket::Write(const Anope::string &message)
-{
- this->WriteBuffer += message + "\r\n";
- SocketEngine::MarkWritable(this);
-}
-
-/** Get the length of the read buffer
- * @return The length of the read buffer
- */
-int BufferedSocket::ReadBufferLen() const
-{
- return RecvLen;
-}
-
-/** Get the length of the write buffer
- * @return The length of the write buffer
+/** Called when there is an error for this socket
+ * @return true on success, false to drop this socket
*/
-int BufferedSocket::WriteBufferLen() const
+void Socket::ProcessError()
{
- return this->WriteBuffer.length();
}
/** Constructor
@@ -596,16 +499,20 @@ int BufferedSocket::WriteBufferLen() const
* @param port The port to listen on
* @param ipv6 true for ipv6
*/
-ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : Socket(0, ipv6)
+ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : Socket(-1, ipv6)
{
- this->Type = SOCKTYPE_LISTEN;
this->SetNonBlocking();
+#ifndef _WIN32
+ int op = 1;
+ setsockopt(this->GetFD(), SOL_SOCKET, SO_REUSEADDR, &op, sizeof(op));
+#endif
+
this->bindaddr.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
this->IO->Bind(this, bindip, port);
if (listen(Sock, SOMAXCONN) == -1)
- throw SocketException(Anope::string("Unable to listen: ") + Anope::LastError());
+ throw SocketException("Unable to listen: " + Anope::LastError());
}
/** Destructor
@@ -629,148 +536,3 @@ bool ListenSocket::ProcessRead()
return true;
}
-/** Called when a connection is accepted
- * @param fd The FD for the new connection
- * @param addr The sockaddr for where the connection came from
- * @return The new socket
- */
-ClientSocket *ListenSocket::OnAccept(int fd, const sockaddrs &addr)
-{
- return new ClientSocket(this, fd, addr);
-}
-
-/** Constructor
- * @param ipv6 true to use IPv6
- * @param type The socket type, defaults to SOCK_STREAM
- */
-ConnectionSocket::ConnectionSocket(bool ipv6, int type) : BufferedSocket(0, ipv6, type), connected(false)
-{
- this->Type = SOCKTYPE_CONNECTION;
-}
-
-/** Connect the socket
- * @param TargetHost The target host to connect to
- * @param Port The target port to connect to
- */
-void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port)
-{
- this->IO->Connect(this, TargetHost, Port);
-}
-
-/** Called when there is something to be received for this socket
- * @return true on success, false to drop this socket
- */
-bool ConnectionSocket::ProcessRead()
-{
- if (!this->connected)
- {
- int optval = 0;
- socklen_t optlen = sizeof(optval);
- if (!getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen) && !optval)
- {
- this->connected = true;
- this->OnConnect();
- }
- else
- errno = optval;
- }
-
- int i = this->IO->Connected(this);
- if (i == 1)
- return BufferedSocket::ProcessRead();
- else if (i == 0)
- return true;
-
- this->OnError(Anope::LastError());
- return false;
-}
-
-/** Called when the socket is ready to be written to
- * @return true on success, false to drop this socket
- */
-bool ConnectionSocket::ProcessWrite()
-{
- if (!this->connected)
- {
- int optval = 0;
- socklen_t optlen = sizeof(optval);
- if (!getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen) && !optval)
- {
- this->connected = true;
- this->OnConnect();
- }
- else
- errno = optval;
- }
-
- int i = this->IO->Connected(this);
- if (i == 1)
- return BufferedSocket::ProcessWrite();
- else if (i == 0)
- return true;
-
- this->OnError(Anope::LastError());
- return false;
-}
-
-/** Called when there is an error for this socket
- * @return true on success, false to drop this socket
- */
-void ConnectionSocket::ProcessError()
-{
- int optval = 0;
- socklen_t optlen = sizeof(optval);
- getsockopt(this->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen);
- errno = optval;
- this->OnError(optval ? Anope::LastError() : "");
-}
-
-/** Called on a successful connect
- */
-void ConnectionSocket::OnConnect()
-{
-}
-
-/** Called when a connection is not successful
- * @param error The error
- */
-void ConnectionSocket::OnError(const Anope::string &error)
-{
-}
-
-/** Constructor
- * @param ls Listen socket this connection is from
- * @param fd New FD for this socket
- * @param addr Address the connection came from
- */
-ClientSocket::ClientSocket(ListenSocket *ls, int fd, const sockaddrs &addr) : BufferedSocket(fd, ls->IsIPv6()), LS(ls), clientaddr(addr)
-{
- this->Type = SOCKTYPE_CLIENT;
-}
-
-/** Called when there is something to be received for this socket
- * @return true on success, false to drop this socket
- */
-bool ClientSocket::ProcessRead()
-{
- int i = this->IO->Accepted(this);
- if (i == 1)
- return BufferedSocket::ProcessRead();
- else if (i == 0)
- return true;
- return false;
-}
-
-/** Called when the socket is ready to be written to
- * @return true on success, false to drop this socket
- */
-bool ClientSocket::ProcessWrite()
-{
- int i = this->IO->Accepted(this);
- if (i == 1)
- return BufferedSocket::ProcessWrite();
- else if (i == 0)
- return true;
- return false;
-}
-