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-rw-r--r--modules/protocol/unreal.cpp1889
1 files changed, 962 insertions, 927 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
index 4ff350e21..053e41deb 100644
--- a/modules/protocol/unreal.cpp
+++ b/modules/protocol/unreal.cpp
@@ -1,420 +1,402 @@
-/* Unreal IRCD 3.2.x functions
+/*
+ * Anope IRC Services
*
- * (C) 2003-2017 Anope Team
- * Contact us at team@anope.org
+ * Copyright (C) 2003-2017 Anope Team <team@anope.org>
*
- * Please read COPYING and README for further details.
+ * This file is part of Anope. Anope is free software; you can
+ * redistribute it and/or modify it under the terms of the GNU
+ * General Public License as published by the Free Software
+ * Foundation, version 2.
*
- * Based on the original code of Epona by Lara.
- * Based on the original code of Services by Andy Church.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see see <http://www.gnu.org/licenses/>.
*/
+/* Dependencies: anope_protocol.rfc1459,anope_protocol.bahamut */
+
#include "module.h"
-#include "modules/cs_mode.h"
+#include "modules/chanserv/mode.h"
#include "modules/sasl.h"
+#include "modules/operserv/stats.h"
+#include "modules/protocol/rfc1459.h"
+#include "modules/protocol/unreal.h"
+#include "modules/protocol/bahamut.h"
-class UnrealIRCdProto : public IRCDProto
-{
- public:
- UnrealIRCdProto(Module *creator) : IRCDProto(creator, "UnrealIRCd 3.2.x")
- {
- DefaultPseudoclientModes = "+Soiq";
- CanSVSNick = true;
- CanSVSJoin = true;
- CanSetVHost = true;
- CanSetVIdent = true;
- CanSNLine = true;
- CanSQLine = true;
- CanSZLine = true;
- CanSVSHold = true;
- CanSVSO = true;
- MaxModes = 12;
- }
-
- private:
- /* SVSNOOP */
- void SendSVSNOOP(const Server *server, bool set) anope_override
- {
- UplinkSocket::Message() << "SVSNOOP " << server->GetName() << " " << (set ? "+" : "-");
- }
+static Anope::string UplinkSID;
- void SendAkillDel(const XLine *x) anope_override
+void unreal::senders::Akill::Send(User* u, XLine* x)
+{
+ if (x->IsRegex() || x->HasNickOrReal())
{
- if (x->IsRegex() || x->HasNickOrReal())
- return;
-
- /* ZLine if we can instead */
- if (x->GetUser() == "*")
+ if (!u)
{
- cidr a(x->GetHost());
- if (a.valid())
- {
- IRCD->SendSZLineDel(x);
- return;
- }
+ /* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */
+ for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
+ if (x->GetManager()->Check(it->second, x))
+ this->Send(it->second, x);
+ return;
}
- UplinkSocket::Message() << "TKL - G " << x->GetUser() << " " << x->GetHost() << " " << x->by;
- }
+ XLine *old = x;
- void SendTopic(const MessageSource &source, Channel *c) anope_override
- {
- UplinkSocket::Message(source) << "TOPIC " << c->name << " " << c->topic_setter << " " << c->topic_ts << " :" << c->topic;
- }
+ if (old->GetManager()->HasEntry("*@" + u->host))
+ return;
- void SendGlobalNotice(BotInfo *bi, const Server *dest, const Anope::string &msg) anope_override
- {
- UplinkSocket::Message(bi) << "NOTICE $" << dest->GetName() << " :" << msg;
- }
+ /* We can't akill x as it has a nick and/or realname included, so create a new akill for *@host */
+ XLine *xl = Serialize::New<XLine *>();
+ xl->SetMask("*@" + u->host);
+ xl->SetBy(old->GetBy());
+ xl->SetExpires(old->GetExpires());
+ xl->SetReason(old->GetReason());
+ xl->SetID(old->GetID());
- void SendGlobalPrivmsg(BotInfo *bi, const Server *dest, const Anope::string &msg) anope_override
- {
- UplinkSocket::Message(bi) << "PRIVMSG $" << dest->GetName() << " :" << msg;
- }
+ old->GetManager()->AddXLine(xl);
+ x = xl;
- void SendVhostDel(User *u) anope_override
- {
- BotInfo *HostServ = Config->GetClient("HostServ");
- u->RemoveMode(HostServ, "CLOAK");
- u->RemoveMode(HostServ, "VHOST");
- ModeManager::ProcessModes();
- u->SetMode(HostServ, "CLOAK");
+ Anope::Logger.Bot("OperServ").Category("akill").Log(_("AKILL: Added an akill for {0} because {1}#{2} matches {3}"),
+ x->GetMask(), u->GetMask(), u->realname, old->GetMask());
}
- void SendAkill(User *u, XLine *x) anope_override
+ /* ZLine if we can instead */
+ if (x->GetUser() == "*")
{
- if (x->IsRegex() || x->HasNickOrReal())
+ cidr a(x->GetHost());
+ if (a.valid())
{
- if (!u)
- {
- /* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */
- for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
- if (x->manager->Check(it->second, x))
- this->SendAkill(it->second, x);
- return;
- }
-
- const XLine *old = x;
-
- if (old->manager->HasEntry("*@" + u->host))
- return;
+ IRCD->Send<messages::SZLine>(u, x);
+ return;
+ }
+ }
- /* We can't akill x as it has a nick and/or realname included, so create a new akill for *@host */
- XLine *xline = new XLine("*@" + u->host, old->by, old->expires, old->reason, old->id);
- old->manager->AddXLine(xline);
- x = xline;
+ // Calculate the time left before this would expire, capping it at 2 days
+ time_t timeleft = x->GetExpires() - Anope::CurTime;
+ if (timeleft > 172800 || !x->GetExpires())
+ timeleft = 172800;
+ Uplink::Send("TKL", "+", "G", x->GetUser(), x->GetHost(), x->GetBy(), Anope::CurTime + timeleft, x->GetCreated(), x->GetReason());
+}
- Log(Config->GetClient("OperServ"), "akill") << "AKILL: Added an akill for " << x->mask << " because " << u->GetMask() << "#" << u->realname << " matches " << old->mask;
- }
+void unreal::senders::AkillDel::Send(XLine* x)
+{
+ if (x->IsRegex() || x->HasNickOrReal())
+ return;
- /* ZLine if we can instead */
- if (x->GetUser() == "*")
+ /* ZLine if we can instead */
+ if (x->GetUser() == "*")
+ {
+ cidr a(x->GetHost());
+ if (a.valid())
{
- cidr a(x->GetHost());
- if (a.valid())
- {
- IRCD->SendSZLine(u, x);
- return;
- }
+ IRCD->Send<messages::SZLineDel>(x);
+ return;
}
-
- // Calculate the time left before this would expire, capping it at 2 days
- time_t timeleft = x->expires - Anope::CurTime;
- if (timeleft > 172800 || !x->expires)
- timeleft = 172800;
- UplinkSocket::Message() << "TKL + G " << x->GetUser() << " " << x->GetHost() << " " << x->by << " " << Anope::CurTime + timeleft << " " << x->created << " :" << x->GetReason();
}
- void SendSVSKillInternal(const MessageSource &source, User *user, const Anope::string &buf) anope_override
- {
- UplinkSocket::Message(source) << "SVSKILL " << user->nick << " :" << buf;
- user->KillInternal(source, buf);
- }
+ Uplink::Send("TKL", "-", "G", x->GetUser(), x->GetHost(), x->GetBy());
+}
- void SendModeInternal(const MessageSource &source, User *u, const Anope::string &buf) anope_override
- {
- UplinkSocket::Message(source) << "SVS2MODE " << u->nick <<" " << buf;
- }
+void unreal::senders::MessageChannel::Send(Channel* c)
+{
+ /* Unreal does not support updating a channels TS without actually joining a user,
+ * so we will join and part us now
+ */
+ ServiceBot *bi;
+ if (c->ci)
+ bi = c->ci->WhoSends();
+ else
+ bi = Config->GetClient("ChanServ");
- void SendClientIntroduction(User *u) anope_override
- {
- Anope::string modes = "+" + u->GetModes();
- UplinkSocket::Message() << "NICK " << u->nick << " 1 " << u->timestamp << " " << u->GetIdent() << " " << u->host << " " << u->server->GetName() << " 0 " << modes << " " << u->host << " * :" << u->realname;
- }
+ if (!bi)
+ return;
- /* SERVER name hop descript */
- /* Unreal 3.2 actually sends some info about itself in the descript area */
- void SendServer(const Server *server) anope_override
+ if (c->FindUser(bi) == NULL)
{
- if (!server->GetSID().empty() && server == Me)
- UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :U0-*-" << server->GetSID() << " " << server->GetDescription();
- else
- UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :" << server->GetDescription();
+ bi->Join(c);
+ bi->Part(c);
}
-
- /* JOIN */
- void SendJoin(User *user, Channel *c, const ChannelStatus *status) anope_override
+ else
{
- UplinkSocket::Message(Me) << "SJOIN " << c->creation_time << " " << c->name << " :" << user->nick;
- if (status)
- {
- /* First save the channel status incase uc->Status == status */
- ChannelStatus cs = *status;
- /* If the user is internally on the channel with flags, kill them so that
- * the stacker will allow this.
- */
- ChanUserContainer *uc = c->FindUser(user);
- if (uc != NULL)
- uc->status.Clear();
-
- BotInfo *setter = BotInfo::Find(user->GetUID());
- for (size_t i = 0; i < cs.Modes().length(); ++i)
- c->SetMode(setter, ModeManager::FindChannelModeByChar(cs.Modes()[i]), user->GetUID(), false);
-
- if (uc != NULL)
- uc->status = cs;
- }
+ bi->Part(c);
+ bi->Join(c);
}
+}
- /* unsqline
- */
- void SendSQLineDel(const XLine *x) anope_override
+void unreal::senders::Join::Send(User* user, Channel* c, const ChannelStatus* status)
+{
+ Uplink::Send(Me, "SJOIN", c->creation_time, c->name, user->GetUID());
+ if (status)
{
- UplinkSocket::Message() << "UNSQLINE " << x->mask;
- }
+ /* First save the channel status incase uc->Status == status */
+ ChannelStatus cs = *status;
+ /* If the user is internally on the channel with flags, kill them so that
+ * the stacker will allow this.
+ */
+ ChanUserContainer *uc = c->FindUser(user);
+ if (uc != NULL)
+ uc->status.Clear();
- /* SQLINE */
- /*
- ** - Unreal will translate this to TKL for us
- **
- */
- void SendSQLine(User *, const XLine *x) anope_override
- {
- UplinkSocket::Message() << "SQLINE " << x->mask << " :" << x->GetReason();
- }
+ ServiceBot *setter = ServiceBot::Find(user->GetUID());
+ for (size_t i = 0; i < cs.Modes().length(); ++i)
+ c->SetMode(setter, ModeManager::FindChannelModeByChar(cs.Modes()[i]), user->GetUID(), false);
- /*
- ** svso
- ** parv[0] = sender prefix
- ** parv[1] = nick
- ** parv[2] = options
- */
- void SendSVSO(BotInfo *source, const Anope::string &nick, const Anope::string &flag) anope_override
- {
- UplinkSocket::Message(source) << "SVSO " << nick << " " << flag;
+ if (uc != NULL)
+ uc->status = cs;
}
+}
- /* Functions that use serval cmd functions */
+void unreal::senders::Kill::Send(const MessageSource &source, const Anope::string &target, const Anope::string &reason)
+{
+ Uplink::Send(source, "SVSKILL", target, reason);
+}
- void SendVhost(User *u, const Anope::string &vIdent, const Anope::string &vhost) anope_override
- {
- if (!vIdent.empty())
- UplinkSocket::Message(Me) << "CHGIDENT " << u->nick << " " << vIdent;
- if (!vhost.empty())
- UplinkSocket::Message(Me) << "CHGHOST " << u->nick << " " << vhost;
- }
+void unreal::senders::Kill::Send(const MessageSource &source, User *user, const Anope::string &reason)
+{
+ Uplink::Send(source, "SVSKILL", user->GetUID(), reason);
+ user->KillInternal(source, reason);
+}
- void SendConnect() anope_override
- {
- /*
- NICKv2 = Nick Version 2
- VHP = Sends hidden host
- UMODE2 = sends UMODE2 on user modes
- NICKIP = Sends IP on NICK
- TOKEN = Use tokens to talk
- SJ3 = Supports SJOIN
- NOQUIT = No Quit
- TKLEXT = Extended TKL we don't use it but best to have it
- SJB64 = Base64 encoded time stamps
- ESVID = Allows storing account names as services stamp
- MLOCK = Supports the MLOCK server command
- VL = Version Info
- NS = Config->Numeric Server
- */
- Anope::string protoctl = "NICKv2 VHP UMODE2 NICKIP SJOIN SJOIN2 SJ3 NOQUIT TKLEXT ESVID MLOCK VL";
- if (!Me->GetSID().empty())
- protoctl += " VL";
- UplinkSocket::Message() << "PROTOCTL " << protoctl;
- UplinkSocket::Message() << "PASS :" << Config->Uplinks[Anope::CurrentUplink].password;
- SendServer(Me);
- }
+void unreal::senders::Login::Send(User *u, NickServ::Nick *na)
+{
+ /* 3.2.10.4+ treats users logged in with accounts as fully registered, even if -r, so we can not set this here. Just use the timestamp. */
+ if (Servers::Capab.count("ESVID") > 0 && !na->GetAccount()->IsUnconfirmed())
+ IRCD->SendMode(Config->GetClient("NickServ"), u, "+d {0}", na->GetAccount()->GetDisplay());
+ else
+ IRCD->SendMode(Config->GetClient("NickServ"), u, "+d {0}", u->signon);
+}
- /* SVSHOLD - set */
- void SendSVSHold(const Anope::string &nick, time_t t) anope_override
- {
- UplinkSocket::Message() << "TKL + Q H " << nick << " " << Me->GetName() << " " << Anope::CurTime + t << " " << Anope::CurTime << " :Being held for registered user";
- }
+void unreal::senders::Logout::Send(User *u)
+{
+ IRCD->SendMode(Config->GetClient("NickServ"), u, "+d 0");
+}
- /* SVSHOLD - release */
- void SendSVSHoldDel(const Anope::string &nick) anope_override
- {
- UplinkSocket::Message() << "TKL - Q * " << nick << " " << Me->GetName();
- }
+void unreal::senders::ModeUser::Send(const MessageSource &source, User *user, const Anope::string &modes)
+{
+ IRCMessage message(source, "SVS2MODE", user->GetUID());
+ message.TokenizeAndPush(modes);
+ Uplink::SendMessage(message);
+}
- /* UNSGLINE */
- /*
- * SVSNLINE - :realname mask
- */
- void SendSGLineDel(const XLine *x) anope_override
- {
- UplinkSocket::Message() << "SVSNLINE - :" << x->mask;
- }
+void unreal::senders::NickIntroduction::Send(User *user)
+{
+ Anope::string modes = "+" + user->GetModes();
+ Uplink::Send("UID", user->nick, 1, user->timestamp, user->GetIdent(), user->host, user->GetUID(), "*", modes, !user->vhost.empty() ? user->vhost : "*", !user->chost.empty() ? user->chost : "*", "*", user->realname);
+}
- /* UNSZLINE */
- void SendSZLineDel(const XLine *x) anope_override
- {
- UplinkSocket::Message() << "TKL - Z * " << x->GetHost() << " " << x->by;
- }
+void unreal::senders::SASL::Send(const ::SASL::Message& message)
+{
+ size_t p = message.target.find('!');
+ if (p == Anope::string::npos)
+ return;
+
+ if (!message.ext.empty())
+ Uplink::Send(ServiceBot::Find(message.source), "SASL", message.target.substr(0, p), message.target, message.type, message.data, message.ext);
+ else
+ Uplink::Send(ServiceBot::Find(message.source), "SASL", message.target.substr(0, p), message.target, message.type, message.data);
+}
- /* SZLINE */
- void SendSZLine(User *, const XLine *x) anope_override
- {
- // Calculate the time left before this would expire, capping it at 2 days
- time_t timeleft = x->expires - Anope::CurTime;
- if (timeleft > 172800 || !x->expires)
- timeleft = 172800;
- UplinkSocket::Message() << "TKL + Z * " << x->GetHost() << " " << x->by << " " << Anope::CurTime + timeleft << " " << x->created << " :" << x->GetReason();
- }
+void unreal::senders::MessageServer::Send(Server* server)
+{
+ Uplink::Send(Me, "SID", server->GetName(), server->GetHops() + 1, server->GetSID(), server->GetDescription());
+}
- /* SGLINE */
+void unreal::senders::SGLine::Send(User*, XLine* x)
+{
/*
* SVSNLINE + reason_where_is_space :realname mask with spaces
- */
- void SendSGLine(User *, const XLine *x) anope_override
- {
- Anope::string edited_reason = x->GetReason();
- edited_reason = edited_reason.replace_all_cs(" ", "_");
- UplinkSocket::Message() << "SVSNLINE + " << edited_reason << " :" << x->mask;
- }
+ */
+ Anope::string edited_reason = x->GetReason();
+ edited_reason = edited_reason.replace_all_cs(" ", "_");
+ Uplink::Send("SVSNLINE", "+", edited_reason, x->GetMask());
+}
- /* svsjoin
- parv[0] - sender
- parv[1] - nick to make join
- parv[2] - channel to join
- parv[3] - (optional) channel key(s)
- */
- /* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
- when coming from a none TOKEN'd server
- */
- void SendSVSJoin(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string &param) anope_override
- {
- if (!param.empty())
- UplinkSocket::Message(source) << "SVSJOIN " << user->GetUID() << " " << chan << " :" << param;
- else
- UplinkSocket::Message(source) << "SVSJOIN " << user->GetUID() << " " << chan;
- }
+void unreal::senders::SGLineDel::Send(XLine* x)
+{
+ Uplink::Send("SVSNLINE", "-", x->GetMask());
+}
- void SendSVSPart(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string &param) anope_override
- {
- if (!param.empty())
- UplinkSocket::Message(source) << "SVSPART " << user->GetUID() << " " << chan << " :" << param;
- else
- UplinkSocket::Message(source) << "SVSPART " << user->GetUID() << " " << chan;
- }
+void unreal::senders::SQLine::Send(User*, XLine* x)
+{
+ Uplink::Send("SQLINE", x->GetMask(), x->GetReason());
+}
- void SendSWhois(const MessageSource &source, const Anope::string &who, const Anope::string &mask) anope_override
- {
- UplinkSocket::Message(source) << "SWHOIS " << who << " :" << mask;
- }
+void unreal::senders::SQLineDel::Send(XLine* x)
+{
+ Uplink::Send("UNSQLINE", x->GetMask());
+}
- void SendEOB() anope_override
- {
- UplinkSocket::Message(Me) << "EOS";
- }
+void unreal::senders::SZLine::Send(User*, XLine* x)
+{
+ // Calculate the time left before this would expire, capping it at 2 days
+ time_t timeleft = x->GetExpires() - Anope::CurTime;
+ if (timeleft > 172800 || !x->GetExpires())
+ timeleft = 172800;
+ Uplink::Send("TKL", "+", "Z", "*", x->GetHost(), x->GetBy(), Anope::CurTime + timeleft, x->GetCreated(), x->GetReason());
+}
- bool IsNickValid(const Anope::string &nick) anope_override
- {
- if (nick.equals_ci("ircd") || nick.equals_ci("irc"))
- return false;
+void unreal::senders::SZLineDel::Send(XLine* x)
+{
+ Uplink::Send("TKL", "-", "Z", "*", x->GetHost(), x->GetBy());
+}
- return IRCDProto::IsNickValid(nick);
- }
+void unreal::senders::SVSHold::Send(const Anope::string& nick, time_t t)
+{
+ Uplink::Send("TKL", "+", "Q", "H", nick, Me->GetName(), Anope::CurTime + t, Anope::CurTime, "Being held for registered user");
+}
- bool IsChannelValid(const Anope::string &chan) anope_override
- {
- if (chan.find(':') != Anope::string::npos)
- return false;
+void unreal::senders::SVSHoldDel::Send(const Anope::string& nick)
+{
+ Uplink::Send("TKL", "-", "Q", "*", nick, Me->GetName());
+}
- return IRCDProto::IsChannelValid(chan);
- }
+/* svsjoin
+ parv[0] - sender
+ parv[1] - nick to make join
+ parv[2] - channel to join
+ parv[3] - (optional) channel key(s)
+*/
+void unreal::senders::SVSJoin::Send(const MessageSource& source, User* user, const Anope::string& chan, const Anope::string& key)
+{
+ if (!key.empty())
+ Uplink::Send(source, "SVSJOIN", user->GetUID(), chan, key);
+ else
+ Uplink::Send(source, "SVSJOIN", user->GetUID(), chan);
+}
- bool IsExtbanValid(const Anope::string &mask) anope_override
- {
- return mask.length() >= 4 && mask[0] == '~' && mask[2] == ':';
- }
+void unreal::senders::SVSLogin::Send(const Anope::string& uid, const Anope::string& acc, const Anope::string& vident, const Anope::string& vhost)
+{
+ size_t p = uid.find('!');
+ if (p == Anope::string::npos)
+ return;
+ Uplink::Send(Me, "SVSLOGIN", uid.substr(0, p), uid, acc);
+}
- void SendLogin(User *u, NickAlias *na) anope_override
- {
- /* 3.2.10.4+ treats users logged in with accounts as fully registered, even if -r, so we can not set this here. Just use the timestamp. */
- if (Servers::Capab.count("ESVID") > 0 && !na->nc->HasExt("UNCONFIRMED"))
- IRCD->SendMode(Config->GetClient("NickServ"), u, "+d %s", na->nc->display.c_str());
- else
- IRCD->SendMode(Config->GetClient("NickServ"), u, "+d %d", u->signon);
- }
+void unreal::senders::SVSPart::Send(const MessageSource& source, User* user, const Anope::string& chan, const Anope::string& reason)
+{
+ if (!reason.empty())
+ Uplink::Send(source, "SVSPART", user->GetUID(), chan, reason);
+ else
+ Uplink::Send(source, "SVSPART", user->GetUID(), chan);
+}
- void SendLogout(User *u) anope_override
- {
- IRCD->SendMode(Config->GetClient("NickServ"), u, "+d 0");
- }
+void unreal::senders::SWhois::Send(const MessageSource& source, User *user, const Anope::string& swhois)
+{
+ Uplink::Send(source, "SWHOIS", user->GetUID(), swhois);
+}
- void SendChannel(Channel *c) anope_override
- {
- /* Unreal does not support updating a channels TS without actually joining a user,
- * so we will join and part us now
- */
- BotInfo *bi = c->ci->WhoSends();
- if (!bi)
- ;
- else if (c->FindUser(bi) == NULL)
- {
- bi->Join(c);
- bi->Part(c);
- }
- else
- {
- bi->Part(c);
- bi->Join(c);
- }
- }
+void unreal::senders::Topic::Send(const MessageSource &source, Channel *channel, const Anope::string &topic, time_t topic_ts, const Anope::string &topic_setter)
+{
+ Uplink::Send(source, "TOPIC", channel->name, topic_setter, topic_ts, topic);
+}
- void SendSASLMessage(const SASL::Message &message) anope_override
- {
- size_t p = message.target.find('!');
- if (p == Anope::string::npos)
- return;
+void unreal::senders::VhostDel::Send(User* u)
+{
+ ServiceBot *HostServ = Config->GetClient("HostServ");
+ u->RemoveMode(HostServ, "CLOAK");
+ u->RemoveMode(HostServ, "VHOST");
+ ModeManager::ProcessModes();
+ u->SetMode(HostServ, "CLOAK");
+}
- UplinkSocket::Message(BotInfo::Find(message.source)) << "SASL " << message.target.substr(0, p) << " " << message.target << " " << message.type << " " << message.data << (message.ext.empty() ? "" : " " + message.ext);
- }
+void unreal::senders::VhostSet::Send(User* u, const Anope::string& vident, const Anope::string& vhost)
+{
+ if (!vident.empty())
+ Uplink::Send(Me, "CHGIDENT", u->GetUID(), vident);
+ if (!vhost.empty())
+ Uplink::Send(Me, "CHGHOST", u->GetUID(), vhost);
+}
- void SendSVSLogin(const Anope::string &uid, const Anope::string &acc, const Anope::string &vident, const Anope::string &vhost) anope_override
- {
- size_t p = uid.find('!');
- if (p == Anope::string::npos)
- return;
- UplinkSocket::Message(Me) << "SVSLOGIN " << uid.substr(0, p) << " " << uid << " " << acc;
- }
+void unreal::senders::Wallops::Send(const MessageSource &source, const Anope::string &msg)
+{
+ Uplink::Send(Me, "SENDUMODE", "o", "from " + source.GetName() + ": " + msg);
+}
- bool IsIdentValid(const Anope::string &ident) anope_override
- {
- if (ident.empty() || ident.length() > Config->GetBlock("networkinfo")->Get<unsigned>("userlen"))
- return false;
+unreal::Proto::Proto(Module *creator) : IRCDProto(creator, "UnrealIRCd 4")
+{
+ DefaultPseudoclientModes = "+Soiq";
+ CanSVSNick = true;
+ CanSVSJoin = true;
+ CanSetVHost = true;
+ CanSetVIdent = true;
+ CanSNLine = true;
+ CanSQLine = true;
+ CanSZLine = true;
+ CanSVSHold = true;
+ CanCertFP = true;
+ RequiresID = true;
+ MaxModes = 12;
+}
- for (unsigned i = 0; i < ident.length(); ++i)
- {
- const char &c = ident[i];
+void unreal::Proto::Handshake()
+{
+ /*
+ NICKv2 = Nick Version 2
+ VHP = Sends hidden host
+ UMODE2 = sends UMODE2 on user modes
+ NICKIP = Sends IP on NICK
+ SJ3 = Supports SJOIN
+ NOQUIT = No Quit
+ TKLEXT = Extended TKL we don't use it but best to have it
+ MLOCK = Supports the MLOCK server command
+ VL = Version Info
+ SID = SID/UID mode
+ */
+ Uplink::Send("PASS", Config->Uplinks[Anope::CurrentUplink].password);
+ Uplink::Send("PROTOCTL", "NICKv2", "VHP", "UMODE2", "NICKIP", "SJOIN", "SJOIN2", "SJ3", "NOQUIT", "TKLEXT", "MLOCK", "SID");
+ Uplink::Send("PROTOCTL", "EAUTH=" + Me->GetName() + ",,,Anope-" + Anope::VersionShort());
+ Uplink::Send("PROTOCTL", "SID=" + Me->GetSID());
+ Uplink::Send("SERVER", Me->GetName(), Me->GetHops() + 1, Me->GetDescription());
+}
- if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '.' || c == '-')
- continue;
+void unreal::Proto::SendEOB()
+{
+ Uplink::Send(Me, "EOS");
+}
- if (c == '-' || c == '.' || c == '_')
- continue;
+bool unreal::Proto::IsNickValid(const Anope::string &nick)
+{
+ if (nick.equals_ci("ircd") || nick.equals_ci("irc"))
+ return false;
- return false;
- }
+ return IRCDProto::IsNickValid(nick);
+}
- return true;
+bool unreal::Proto::IsChannelValid(const Anope::string &chan)
+{
+ if (chan.find(':') != Anope::string::npos)
+ return false;
+
+ return IRCDProto::IsChannelValid(chan);
+}
+
+bool unreal::Proto:: IsExtbanValid(const Anope::string &mask)
+{
+ return mask.length() >= 4 && mask[0] == '~' && mask[2] == ':';
+}
+
+bool unreal::Proto::IsIdentValid(const Anope::string &ident)
+{
+ if (ident.empty() || ident.length() > Config->GetBlock("networkinfo")->Get<unsigned>("userlen"))
+ return false;
+
+ for (unsigned i = 0; i < ident.length(); ++i)
+ {
+ const char &c = ident[i];
+
+ if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '.' || c == '-')
+ continue;
+
+ if (c == '-' || c == '.' || c == '_')
+ continue;
+
+ return false;
}
-};
+
+ return true;
+}
class UnrealExtBan : public ChannelModeVirtual<ChannelModeList>
{
@@ -426,13 +408,13 @@ class UnrealExtBan : public ChannelModeVirtual<ChannelModeList>
{
}
- ChannelMode *Wrap(Anope::string &param) anope_override
+ ChannelMode *Wrap(Anope::string &param) override
{
param = "~" + Anope::string(ext) + ":" + param;
return ChannelModeVirtual<ChannelModeList>::Wrap(param);
}
- ChannelMode *Unwrap(ChannelMode *cm, Anope::string &param) anope_override
+ ChannelMode *Unwrap(ChannelMode *cm, Anope::string &param) override
{
if (cm->type != MODE_LIST || param.length() < 4 || param[0] != '~' || param[1] != ext || param[2] != ':')
return cm;
@@ -451,7 +433,7 @@ namespace UnrealExtban
{
}
- bool Matches(User *u, const Entry *e) anope_override
+ bool Matches(User *u, const Entry *e) override
{
const Anope::string &mask = e->GetMask();
Anope::string channel = mask.substr(3);
@@ -486,7 +468,7 @@ namespace UnrealExtban
{
}
- bool Matches(User *u, const Entry *e) anope_override
+ bool Matches(User *u, const Entry *e) override
{
const Anope::string &mask = e->GetMask();
Anope::string real_mask = mask.substr(3);
@@ -502,7 +484,7 @@ namespace UnrealExtban
{
}
- bool Matches(User *u, const Entry *e) anope_override
+ bool Matches(User *u, const Entry *e) override
{
const Anope::string &mask = e->GetMask();
Anope::string real_mask = mask.substr(3);
@@ -518,7 +500,7 @@ namespace UnrealExtban
{
}
- bool Matches(User *u, const Entry *e) anope_override
+ bool Matches(User *u, const Entry *e) override
{
const Anope::string &mask = e->GetMask();
return u->HasMode("REGISTERED") && mask.equals_ci(u->nick);
@@ -532,14 +514,29 @@ namespace UnrealExtban
{
}
- bool Matches(User *u, const Entry *e) anope_override
+ bool Matches(User *u, const Entry *e) override
{
const Anope::string &mask = e->GetMask();
Anope::string real_mask = mask.substr(3);
- return u->Account() && Anope::Match(u->Account()->display, real_mask);
+ return u->Account() && Anope::Match(u->Account()->GetDisplay(), real_mask);
}
};
+
+ class FingerprintMatcher : public UnrealExtBan
+ {
+ public:
+ FingerprintMatcher(const Anope::string &mname, const Anope::string &mbase, char c) : UnrealExtBan(mname, mbase, c)
+ {
+ }
+
+ bool Matches(User *u, const Entry *e) override
+ {
+ const Anope::string &mask = e->GetMask();
+ Anope::string real_mask = mask.substr(3);
+ return !u->fingerprint.empty() && Anope::Match(u->fingerprint, real_mask);
+ }
+ };
}
class ChannelModeFlood : public ChannelModeParam
@@ -548,14 +545,14 @@ class ChannelModeFlood : public ChannelModeParam
ChannelModeFlood(char modeChar, bool minusNoArg) : ChannelModeParam("FLOOD", modeChar, minusNoArg) { }
/* Borrowed part of this check from UnrealIRCd */
- bool IsValid(Anope::string &value) const anope_override
+ bool IsValid(Anope::string &value) const override
{
if (value.empty())
return false;
try
{
Anope::string rest;
- if (value[0] != ':' && convertTo<unsigned>(value[0] == '*' ? value.substr(1) : value, rest, false) > 0 && rest[0] == ':' && rest.length() > 1 && convertTo<unsigned>(rest.substr(1), rest, false) > 0 && rest.empty())
+ if (value[0] != ':' && convertTo<unsigned int>(value[0] == '*' ? value.substr(1) : value, rest, false) > 0 && rest[0] == ':' && rest.length() > 1 && convertTo<unsigned int>(rest.substr(1), rest, false) > 0 && rest.empty())
return true;
}
catch (const ConvertException &) { }
@@ -600,245 +597,85 @@ class ChannelModeUnrealSSL : public ChannelMode
{
}
- bool CanSet(User *u) const anope_override
+ bool CanSet(User *u) const override
{
return false;
}
};
-struct IRCDMessageCapab : Message::Capab
+void unreal::ChgHost::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageCapab(Module *creator) : Message::Capab(creator, "PROTOCTL") { }
-
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- for (unsigned i = 0; i < params.size(); ++i)
- {
- Anope::string capab = params[i];
-
- if (capab.find("CHANMODES") != Anope::string::npos)
- {
- Anope::string modes(capab.begin() + 10, capab.end());
- commasepstream sep(modes);
- Anope::string modebuf;
-
- sep.GetToken(modebuf);
- for (size_t t = 0, end = modebuf.length(); t < end; ++t)
- {
- switch (modebuf[t])
- {
- case 'b':
- ModeManager::AddChannelMode(new ChannelModeList("BAN", 'b'));
-
- ModeManager::AddChannelMode(new UnrealExtban::ChannelMatcher("CHANNELBAN", "BAN", 'c'));
- ModeManager::AddChannelMode(new UnrealExtban::EntryMatcher("JOINBAN", "BAN", 'j'));
- ModeManager::AddChannelMode(new UnrealExtban::EntryMatcher("NONICKBAN", "BAN", 'n'));
- ModeManager::AddChannelMode(new UnrealExtban::EntryMatcher("QUIET", "BAN", 'q'));
- ModeManager::AddChannelMode(new UnrealExtban::RealnameMatcher("REALNAMEBAN", "BAN", 'r'));
- ModeManager::AddChannelMode(new UnrealExtban::RegisteredMatcher("REGISTEREDBAN", "BAN", 'R'));
- ModeManager::AddChannelMode(new UnrealExtban::AccountMatcher("ACCOUNTBAN", "BAN", 'a'));
- continue;
- case 'e':
- ModeManager::AddChannelMode(new ChannelModeList("EXCEPT", 'e'));
- continue;
- case 'I':
- ModeManager::AddChannelMode(new ChannelModeList("INVITEOVERRIDE", 'I'));
- continue;
- default:
- ModeManager::AddChannelMode(new ChannelModeList("", modebuf[t]));
- }
- }
-
- sep.GetToken(modebuf);
- for (size_t t = 0, end = modebuf.length(); t < end; ++t)
- {
- switch (modebuf[t])
- {
- case 'k':
- ModeManager::AddChannelMode(new ChannelModeKey('k'));
- continue;
- case 'f':
- ModeManager::AddChannelMode(new ChannelModeFlood('f', false));
- continue;
- case 'L':
- ModeManager::AddChannelMode(new ChannelModeParam("REDIRECT", 'L'));
- continue;
- default:
- ModeManager::AddChannelMode(new ChannelModeParam("", modebuf[t]));
- }
- }
-
- sep.GetToken(modebuf);
- for (size_t t = 0, end = modebuf.length(); t < end; ++t)
- {
- switch (modebuf[t])
- {
- case 'l':
- ModeManager::AddChannelMode(new ChannelModeParam("LIMIT", 'l', true));
- continue;
- case 'j':
- ModeManager::AddChannelMode(new ChannelModeParam("JOINFLOOD", 'j', true));
- continue;
- default:
- ModeManager::AddChannelMode(new ChannelModeParam("", modebuf[t], true));
- }
- }
-
- sep.GetToken(modebuf);
- for (size_t t = 0, end = modebuf.length(); t < end; ++t)
- {
- switch (modebuf[t])
- {
- case 'p':
- ModeManager::AddChannelMode(new ChannelMode("PRIVATE", 'p'));
- continue;
- case 's':
- ModeManager::AddChannelMode(new ChannelMode("SECRET", 's'));
- continue;
- case 'm':
- ModeManager::AddChannelMode(new ChannelMode("MODERATED", 'm'));
- continue;
- case 'n':
- ModeManager::AddChannelMode(new ChannelMode("NOEXTERNAL", 'n'));
- continue;
- case 't':
- ModeManager::AddChannelMode(new ChannelMode("TOPIC", 't'));
- continue;
- case 'i':
- ModeManager::AddChannelMode(new ChannelMode("INVITE", 'i'));
- continue;
- case 'r':
- ModeManager::AddChannelMode(new ChannelModeNoone("REGISTERED", 'r'));
- continue;
- case 'R':
- ModeManager::AddChannelMode(new ChannelMode("REGISTEREDONLY", 'R'));
- continue;
- case 'c':
- ModeManager::AddChannelMode(new ChannelMode("BLOCKCOLOR", 'c'));
- continue;
- case 'O':
- ModeManager::AddChannelMode(new ChannelModeOperOnly("OPERONLY", 'O'));
- continue;
- case 'A':
- ModeManager::AddChannelMode(new ChannelModeOperOnly("ADMINONLY", 'A'));
- continue;
- case 'Q':
- ModeManager::AddChannelMode(new ChannelMode("NOKICK", 'Q'));
- continue;
- case 'K':
- ModeManager::AddChannelMode(new ChannelMode("NOKNOCK", 'K'));
- continue;
- case 'V':
- ModeManager::AddChannelMode(new ChannelMode("NOINVITE", 'V'));
- continue;
- case 'C':
- ModeManager::AddChannelMode(new ChannelMode("NOCTCP", 'C'));
- continue;
- case 'u':
- ModeManager::AddChannelMode(new ChannelMode("AUDITORIUM", 'u'));
- continue;
- case 'z':
- ModeManager::AddChannelMode(new ChannelMode("SSL", 'z'));
- continue;
- case 'N':
- ModeManager::AddChannelMode(new ChannelMode("NONICK", 'N'));
- continue;
- case 'S':
- ModeManager::AddChannelMode(new ChannelMode("STRIPCOLOR", 'S'));
- continue;
- case 'M':
- ModeManager::AddChannelMode(new ChannelMode("REGMODERATED", 'M'));
- continue;
- case 'T':
- ModeManager::AddChannelMode(new ChannelMode("NONOTICE", 'T'));
- continue;
- case 'G':
- ModeManager::AddChannelMode(new ChannelMode("CENSOR", 'G'));
- continue;
- case 'Z':
- ModeManager::AddChannelMode(new ChannelModeUnrealSSL("", 'Z'));
- continue;
- default:
- ModeManager::AddChannelMode(new ChannelMode("", modebuf[t]));
- }
- }
- }
- }
-
- Message::Capab::Run(source, params);
- }
-};
+ User *u = User::Find(params[0]);
+ if (u)
+ u->SetDisplayedHost(params[1]);
+}
-struct IRCDMessageChgHost : IRCDMessage
+void unreal::ChgIdent::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageChgHost(Module *creator) : IRCDMessage(creator, "CHGHOST", 2) { }
+ User *u = User::Find(params[0]);
+ if (u)
+ u->SetVIdent(params[1]);
+}
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- User *u = User::Find(params[0]);
- if (u)
- u->SetDisplayedHost(params[1]);
- }
-};
+void unreal::ChgName::Run(MessageSource &source, const std::vector<Anope::string> &params)
+{
+ User *u = User::Find(params[0]);
+ if (u)
+ u->SetRealname(params[1]);
+}
-struct IRCDMessageChgIdent : IRCDMessage
+void unreal::MD::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageChgIdent(Module *creator) : IRCDMessage(creator, "CHGIDENT", 2) { }
+ const Anope::string &mdtype = params[0],
+ &obj = params[1],
+ &var = params[2],
+ &value = params.size() > 3 ? params[3] : "";
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ if (mdtype == "client")
{
- User *u = User::Find(params[0]);
- if (u)
- u->SetVIdent(params[1]);
- }
-};
+ User *u = User::Find(obj);
-struct IRCDMessageChgName : IRCDMessage
-{
- IRCDMessageChgName(Module *creator) : IRCDMessage(creator, "CHGNAME", 2) { }
+ if (u == nullptr)
+ return;
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- User *u = User::Find(params[0]);
- if (u)
- u->SetRealname(params[1]);
+ if (var == "certfp" && !value.empty())
+ {
+ u->Extend<bool>("ssl", true);
+ u->fingerprint = value;
+ EventManager::Get()->Dispatch(&Event::Fingerprint::OnFingerprint, u);
+ }
}
-};
+}
-struct IRCDMessageMode : IRCDMessage
+void unreal::Mode::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageMode(Module *creator, const Anope::string &mname) : IRCDMessage(creator, mname, 2) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); }
+ bool server_source = source.GetServer() != NULL;
+ Anope::string modes = params[1];
+ for (unsigned i = 2; i < params.size() - (server_source ? 1 : 0); ++i)
+ modes += " " + params[i];
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ if (IRCD->IsChannelValid(params[0]))
{
- bool server_source = source.GetServer() != NULL;
- Anope::string modes = params[1];
- for (unsigned i = 2; i < params.size() - (server_source ? 1 : 0); ++i)
- modes += " " + params[i];
-
- if (IRCD->IsChannelValid(params[0]))
- {
- Channel *c = Channel::Find(params[0]);
- time_t ts = 0;
-
- try
- {
- if (server_source)
- ts = convertTo<time_t>(params[params.size() - 1]);
- }
- catch (const ConvertException &) { }
+ Channel *c = Channel::Find(params[0]);
+ time_t ts = 0;
- if (c)
- c->SetModesInternal(source, modes, ts);
- }
- else
+ try
{
- User *u = User::Find(params[0]);
- if (u)
- u->SetModesInternal(source, "%s", params[1].c_str());
+ if (server_source)
+ ts = convertTo<time_t>(params[params.size() - 1]);
}
+ catch (const ConvertException &) { }
+
+ if (c)
+ c->SetModesInternal(source, modes, ts);
}
-};
+ else
+ {
+ User *u = User::Find(params[0]);
+ if (u)
+ u->SetModesInternal(source, "%s", params[1].c_str());
+ }
+}
/* netinfo
* argv[0] = max global count
@@ -850,487 +687,685 @@ struct IRCDMessageMode : IRCDMessage
* argv[6] = free(**)
* argv[7] = ircnet
*/
-struct IRCDMessageNetInfo : IRCDMessage
+void unreal::NetInfo::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageNetInfo(Module *creator) : IRCDMessage(creator, "NETINFO", 8) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
-
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- UplinkSocket::Message() << "NETINFO " << MaxUserCount << " " << Anope::CurTime << " " << convertTo<int>(params[2]) << " " << params[3] << " 0 0 0 :" << params[7];
- }
-};
+ Stats *stats = Serialize::GetObject<Stats *>();
+ Uplink::Send("NETINFO", stats ? stats->GetMaxUserCount() : 0, Anope::CurTime, params[2], params[3], "0", "0", "0", params[7]);
+}
-struct IRCDMessageNick : IRCDMessage
+/*
+** NICK - new
+** source = NULL
+** parv[0] = nickname
+** parv[1] = hopcount
+** parv[2] = timestamp
+** parv[3] = username
+** parv[4] = hostname
+** parv[5] = servername
+** parv[6] = servicestamp
+** parv[7] = umodes
+** parv[8] = virthost, * if none
+** parv[9] = ip
+** parv[10] = info
+**
+** NICK - change
+** source = oldnick
+** parv[0] = new nickname
+** parv[1] = hopcount
+*/
+void unreal::Nick::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageNick(Module *creator) : IRCDMessage(creator, "NICK", 2) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); }
-
- /*
- ** NICK - new
- ** source = NULL
- ** parv[0] = nickname
- ** parv[1] = hopcount
- ** parv[2] = timestamp
- ** parv[3] = username
- ** parv[4] = hostname
- ** parv[5] = servername
- ** parv[6] = servicestamp
- ** parv[7] = umodes
- ** parv[8] = virthost, * if none
- ** parv[9] = ip
- ** parv[10] = info
- **
- ** NICK - change
- ** source = oldnick
- ** parv[0] = new nickname
- ** parv[1] = hopcount
- */
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ if (params.size() == 11)
{
- if (params.size() == 11)
+ Anope::string ip;
+ if (params[9] != "*")
{
- Anope::string ip;
- if (params[9] != "*")
- {
- Anope::string decoded_ip;
- Anope::B64Decode(params[9], decoded_ip);
+ Anope::string decoded_ip;
+ Anope::B64Decode(params[9], decoded_ip);
- sockaddrs ip_addr;
- ip_addr.ntop(params[9].length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str());
- ip = ip_addr.addr();
- }
+ sockaddrs ip_addr;
+ ip_addr.ntop(params[9].length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str());
+ ip = ip_addr.addr();
+ }
- Anope::string vhost = params[8];
- if (vhost.equals_cs("*"))
- vhost.clear();
+ Anope::string vhost = params[8];
+ if (vhost.equals_cs("*"))
+ vhost.clear();
- time_t user_ts = params[2].is_pos_number_only() ? convertTo<time_t>(params[2]) : Anope::CurTime;
+ time_t user_ts = Anope::CurTime;
- Server *s = Server::Find(params[5]);
- if (s == NULL)
- {
- Log(LOG_DEBUG) << "User " << params[0] << " introduced from nonexistent server " << params[5] << "?";
- return;
- }
+ try
+ {
+ user_ts = convertTo<time_t>(params[2]);
+ }
+ catch (const ConvertException &) { }
- NickAlias *na = NULL;
+ Server *s = Server::Find(params[5]);
+ if (s == NULL)
+ {
+ Anope::Logger.Debug("User {0} introduced from non-existent server {1}", params[0], params[5]);
+ return;
+ }
- if (params[6] == "0")
- ;
- else if (params[6].is_pos_number_only())
+ NickServ::Nick *na = NULL;
+
+ if (params[6] == "0")
+ ;
+ else if (params[6].is_pos_number_only())
+ {
+ try
{
if (convertTo<time_t>(params[6]) == user_ts)
- na = NickAlias::Find(params[0]);
- }
- else
- {
- na = NickAlias::Find(params[6]);
+ na = NickServ::FindNick(params[0]);
}
-
- User::OnIntroduce(params[0], params[3], params[4], vhost, ip, s, params[10], user_ts, params[7], "", na ? *na->nc : NULL);
+ catch (const ConvertException &) { }
}
else
{
- User *u = source.GetUser();
- if (u)
- u->ChangeNick(params[0]);
+ na = NickServ::FindNick(params[6]);
}
+
+ User::OnIntroduce(params[0], params[3], params[4], vhost, ip, s, params[10], user_ts, params[7], "", na ? na->GetAccount() : NULL);
}
-};
+ else
+ {
+ User *u = source.GetUser();
-/** This is here because:
- *
- * If we had three servers, A, B & C linked like so: A<->B<->C
- * If Anope is linked to A and B splits from A and then reconnects
- * B introduces itself, introduces C, sends EOS for C, introduces Bs clients
- * introduces Cs clients, sends EOS for B. This causes all of Cs clients to be introduced
- * with their server "not syncing". We now send a PING immediately when receiving a new server
- * and then finish sync once we get a pong back from that server.
+ if (u)
+ u->ChangeNick(params[0]);
+ }
+}
+
+/* We ping servers to detect EOB instead of handling the EOS message
+ * because Unreal sends EOS for servers on link prior to the majority
+ * of the burst.
*/
-struct IRCDMessagePong : IRCDMessage
+void unreal::Pong::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessagePong(Module *creator) : IRCDMessage(creator, "PONG", 0) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
+ if (!source.GetServer()->IsSynced())
+ source.GetServer()->Sync(false);
+}
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+void unreal::Protoctl::Run(MessageSource &source, const std::vector<Anope::string> &params)
+{
+ for (unsigned int i = 0; i < params.size(); ++i)
{
- if (!source.GetServer()->IsSynced())
- source.GetServer()->Sync(false);
+ Anope::string capab = params[i];
+
+ if (!capab.find("SID="))
+ {
+ UplinkSID = capab.substr(4);
+ }
}
-};
-struct IRCDMessageSASL : IRCDMessage
+ rfc1459::Capab::Run(source, params);
+}
+
+void unreal::SASL::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageSASL(Module *creator) : IRCDMessage(creator, "SASL", 4) { SetFlag(IRCDMESSAGE_SOFT_LIMIT); SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
+ size_t p = params[1].find('!');
+ if (!sasl || p == Anope::string::npos)
+ return;
+
+ ::SASL::Message m;
+ m.source = params[1];
+ m.target = params[0];
+ m.type = params[2];
+ m.data = params[3];
+ m.ext = params.size() > 4 ? params[4] : "";
+
+ sasl->ProcessMessage(m);
+}
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- size_t p = params[1].find('!');
- if (!SASL::sasl || p == Anope::string::npos)
- return;
+void unreal::SDesc::Run(MessageSource &source, const std::vector<Anope::string> &params)
+{
+ source.GetServer()->SetDescription(params[0]);
+}
- SASL::Message m;
- m.source = params[1];
- m.target = params[0];
- m.type = params[2];
- m.data = params[3];
- m.ext = params.size() > 4 ? params[4] : "";
+void unreal::SetHost::Run(MessageSource &source, const std::vector<Anope::string> &params)
+{
+ User *u = source.GetUser();
- SASL::sasl->ProcessMessage(m);
- }
-};
+ /* When a user sets +x we receive the new host and then the mode change */
+ if (u->HasMode("CLOAK"))
+ u->SetDisplayedHost(params[0]);
+ else
+ u->SetCloakedHost(params[0]);
+}
-struct IRCDMessageSDesc : IRCDMessage
+void unreal::SetIdent::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageSDesc(Module *creator) : IRCDMessage(creator, "SDESC", 1) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
+ User *u = source.GetUser();
+ u->SetVIdent(params[0]);
+}
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- source.GetServer()->SetDescription(params[0]);
- }
-};
+void unreal::SetName::Run(MessageSource &source, const std::vector<Anope::string> &params)
+{
+ User *u = source.GetUser();
+ u->SetRealname(params[0]);
+}
-struct IRCDMessageSetHost : IRCDMessage
+void unreal::ServerMessage::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageSetHost(Module *creator) : IRCDMessage(creator, "SETHOST", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); }
+ unsigned int hops = 0;
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ try
{
- User *u = source.GetUser();
-
- /* When a user sets +x we receive the new host and then the mode change */
- if (u->HasMode("CLOAK"))
- u->SetDisplayedHost(params[0]);
- else
- u->SetCloakedHost(params[0]);
+ hops = convertTo<unsigned>(params[1]);
}
-};
+ catch (const ConvertException &) { }
-struct IRCDMessageSetIdent : IRCDMessage
-{
- IRCDMessageSetIdent(Module *creator) : IRCDMessage(creator, "SETIDENT", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); }
+ if (params[1].equals_cs("1"))
+ {
+ Anope::string desc;
+ spacesepstream(params[2]).GetTokenRemainder(desc, 1);
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ new Server(source.GetServer() == NULL ? Me : source.GetServer(), params[0], hops, desc, UplinkSID);
+ }
+ else
{
- User *u = source.GetUser();
- u->SetVIdent(params[0]);
+ new Server(source.GetServer(), params[0], hops, params[2]);
}
-};
-struct IRCDMessageSetName : IRCDMessage
+ IRCD->Send<messages::Ping>(Me->GetName(), params[0]);
+}
+
+void unreal::SID::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageSetName(Module *creator) : IRCDMessage(creator, "SETNAME", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); }
+ unsigned int hops = 0;
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ try
{
- User *u = source.GetUser();
- u->SetRealname(params[0]);
+ hops = convertTo<unsigned>(params[1]);
}
-};
+ catch (const ConvertException &) { }
+
+ new Server(source.GetServer(), params[0], hops, params[3], params[2]);
-struct IRCDMessageServer : IRCDMessage
+ IRCD->Send<messages::Ping>(Me->GetName(), params[0]);
+}
+
+void unreal::SJoin::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageServer(Module *creator) : IRCDMessage(creator, "SERVER", 3) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
+ Anope::string modes;
+ if (params.size() >= 4)
+ for (unsigned i = 2; i < params.size() - 1; ++i)
+ modes += " " + params[i];
+ if (!modes.empty())
+ modes.erase(modes.begin());
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- unsigned int hops = Anope::string(params[1]).is_pos_number_only() ? convertTo<unsigned>(params[1]) : 0;
+ std::list<Anope::string> bans, excepts, invites;
+ std::list<rfc1459::Join::SJoinUser> users;
- if (params[1].equals_cs("1"))
+ spacesepstream sep(params[params.size() - 1]);
+ Anope::string buf;
+ while (sep.GetToken(buf))
+ {
+ /* Ban */
+ if (buf[0] == '&')
{
- Anope::string desc;
- spacesepstream(params[2]).GetTokenRemainder(desc, 1);
-
- new Server(source.GetServer() == NULL ? Me : source.GetServer(), params[0], hops, desc);
+ buf.erase(buf.begin());
+ bans.push_back(buf);
+ }
+ /* Except */
+ else if (buf[0] == '"')
+ {
+ buf.erase(buf.begin());
+ excepts.push_back(buf);
+ }
+ /* Invex */
+ else if (buf[0] == '\'')
+ {
+ buf.erase(buf.begin());
+ invites.push_back(buf);
}
else
- new Server(source.GetServer(), params[0], hops, params[2]);
-
- IRCD->SendPing(Me->GetName(), params[0]);
- }
-};
-
-struct IRCDMessageSJoin : IRCDMessage
-{
- IRCDMessageSJoin(Module *creator) : IRCDMessage(creator, "SJOIN", 3) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); SetFlag(IRCDMESSAGE_SOFT_LIMIT); }
-
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
- {
- Anope::string modes;
- if (params.size() >= 4)
- for (unsigned i = 2; i < params.size() - 1; ++i)
- modes += " " + params[i];
- if (!modes.empty())
- modes.erase(modes.begin());
-
- std::list<Anope::string> bans, excepts, invites;
- std::list<Message::Join::SJoinUser> users;
-
- spacesepstream sep(params[params.size() - 1]);
- Anope::string buf;
- while (sep.GetToken(buf))
{
- /* Ban */
- if (buf[0] == '&')
- {
- buf.erase(buf.begin());
- bans.push_back(buf);
- }
- /* Except */
- else if (buf[0] == '"')
- {
- buf.erase(buf.begin());
- excepts.push_back(buf);
- }
- /* Invex */
- else if (buf[0] == '\'')
+ rfc1459::Join::SJoinUser sju;
+
+ /* Get prefixes from the nick */
+ for (char ch; !buf.empty() && (ch = ModeManager::GetStatusChar(buf[0]));)
{
+ sju.first.AddMode(ch);
buf.erase(buf.begin());
- invites.push_back(buf);
}
- else
+
+ sju.second = User::Find(buf);
+ if (!sju.second)
{
- Message::Join::SJoinUser sju;
-
- /* Get prefixes from the nick */
- for (char ch; (ch = ModeManager::GetStatusChar(buf[0]));)
- {
- sju.first.AddMode(ch);
- buf.erase(buf.begin());
- }
-
- sju.second = User::Find(buf);
- if (!sju.second)
- {
- Log(LOG_DEBUG) << "SJOIN for nonexistent user " << buf << " on " << params[1];
- continue;
- }
-
- users.push_back(sju);
+ Anope::Logger.Debug("SJOIN for non-existent user {0} on {1}", buf, params[1]);
+ continue;
}
+
+ users.push_back(sju);
}
+ }
- time_t ts = Anope::string(params[0]).is_pos_number_only() ? convertTo<time_t>(params[0]) : Anope::CurTime;
- Message::Join::SJoin(source, params[1], ts, modes, users);
+ time_t ts = Anope::CurTime;
- if (!bans.empty() || !excepts.empty() || !invites.empty())
- {
- Channel *c = Channel::Find(params[1]);
-
- if (!c || c->creation_time != ts)
- return;
-
- ChannelMode *ban = ModeManager::FindChannelModeByName("BAN"),
- *except = ModeManager::FindChannelModeByName("EXCEPT"),
- *invex = ModeManager::FindChannelModeByName("INVITEOVERRIDE");
-
- if (ban)
- for (std::list<Anope::string>::iterator it = bans.begin(), it_end = bans.end(); it != it_end; ++it)
- c->SetModeInternal(source, ban, *it);
- if (except)
- for (std::list<Anope::string>::iterator it = excepts.begin(), it_end = excepts.end(); it != it_end; ++it)
- c->SetModeInternal(source, except, *it);
- if (invex)
- for (std::list<Anope::string>::iterator it = invites.begin(), it_end = invites.end(); it != it_end; ++it)
- c->SetModeInternal(source, invex, *it);
- }
+ try
+ {
+ ts = convertTo<time_t>(params[0]);
}
-};
+ catch (const ConvertException &) { }
+
+ rfc1459::Join::SJoin(source, params[1], ts, modes, users);
+
+ if (!bans.empty() || !excepts.empty() || !invites.empty())
+ {
+ Channel *c = Channel::Find(params[1]);
+
+ if (!c || c->creation_time != ts)
+ return;
+
+ ChannelMode *ban = ModeManager::FindChannelModeByName("BAN"),
+ *except = ModeManager::FindChannelModeByName("EXCEPT"),
+ *invex = ModeManager::FindChannelModeByName("INVITEOVERRIDE");
-struct IRCDMessageTopic : IRCDMessage
+ if (ban)
+ for (std::list<Anope::string>::iterator it = bans.begin(), it_end = bans.end(); it != it_end; ++it)
+ c->SetModeInternal(source, ban, *it);
+ if (except)
+ for (std::list<Anope::string>::iterator it = excepts.begin(), it_end = excepts.end(); it != it_end; ++it)
+ c->SetModeInternal(source, except, *it);
+ if (invex)
+ for (std::list<Anope::string>::iterator it = invites.begin(), it_end = invites.end(); it != it_end; ++it)
+ c->SetModeInternal(source, invex, *it);
+ }
+}
+
+/*
+** source = sender prefix
+** parv[0] = channel name
+** parv[1] = topic nickname
+** parv[2] = topic time
+** parv[3] = topic text
+*/
+void unreal::Topic::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageTopic(Module *creator) : IRCDMessage(creator, "TOPIC", 4) { }
+ Channel *c = Channel::Find(params[0]);
+ time_t ts = Anope::CurTime;
- /*
- ** source = sender prefix
- ** parv[0] = channel name
- ** parv[1] = topic nickname
- ** parv[2] = topic time
- ** parv[3] = topic text
- */
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ try
{
- Channel *c = Channel::Find(params[0]);
- if (c)
- c->ChangeTopicInternal(source.GetUser(), params[1], params[3], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : Anope::CurTime);
+ ts = convertTo<time_t>(params[2]);
}
-};
+ catch (const ConvertException &) { }
+ if (c)
+ c->ChangeTopicInternal(source.GetUser(), params[1], params[3], ts);
+}
-struct IRCDMessageUmode2 : IRCDMessage
+/*
+ * parv[0] = nickname
+ * parv[1] = hopcount
+ * parv[2] = timestamp
+ * parv[3] = username
+ * parv[4] = hostname
+ * parv[5] = UID
+ * parv[6] = servicestamp
+ * parv[7] = umodes
+ * parv[8] = virthost, * if none
+ * parv[9] = cloaked host, * if none
+ * parv[10] = ip
+ * parv[11] = info
+ */
+void unreal::UID::Run(MessageSource &source, const std::vector<Anope::string> &params)
{
- IRCDMessageUmode2(Module *creator) : IRCDMessage(creator, "UMODE2", 1) { SetFlag(IRCDMESSAGE_REQUIRE_USER); }
+ Anope::string
+ nickname = params[0],
+ hopcount = params[1],
+ timestamp = params[2],
+ username = params[3],
+ hostname = params[4],
+ uid = params[5],
+ account = params[6],
+ umodes = params[7],
+ vhost = params[8],
+ chost = params[9],
+ ip = params[10],
+ info = params[11];
- void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
+ if (ip != "*")
{
- source.GetUser()->SetModesInternal(source, "%s", params[0].c_str());
+ Anope::string decoded_ip;
+ Anope::B64Decode(ip, decoded_ip);
+
+ sockaddrs ip_addr;
+ ip_addr.ntop(ip.length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str());
+ ip = ip_addr.addr();
}
-};
+
+ if (vhost == "*")
+ vhost.clear();
+
+ if (chost == "*")
+ chost.clear();
+
+ time_t user_ts;
+ try
+ {
+ user_ts = convertTo<time_t>(timestamp);
+ }
+ catch (const ConvertException &)
+ {
+ user_ts = Anope::CurTime;
+ }
+
+ NickServ::Nick *na = NULL;
+
+ if (account == "0")
+ {
+ /* nothing */
+ }
+ else if (account.is_pos_number_only())
+ {
+ try
+ {
+ if (convertTo<time_t>(account) == user_ts)
+ na = NickServ::FindNick(nickname);
+ }
+ catch (const ConvertException &) { }
+ }
+ else
+ {
+ na = NickServ::FindNick(account);
+ }
+
+ User *u = User::OnIntroduce(nickname, username, hostname, vhost, ip, source.GetServer(), info, user_ts, umodes, uid, na ? na->GetAccount() : NULL);
+
+ if (u && !chost.empty() && chost != u->GetCloakedHost())
+ u->SetCloakedHost(chost);
+}
+
+void unreal::Umode2::Run(MessageSource &source, const std::vector<Anope::string> &params)
+{
+ source.GetUser()->SetModesInternal(source, "%s", params[0].c_str());
+}
class ProtoUnreal : public Module
+ , public EventHook<Event::UserNickChange>
+ , public EventHook<Event::ChannelSync>
+ , public EventHook<Event::ChanRegistered>
+ , public EventHook<Event::DelChan>
+ , public EventHook<Event::MLockEvents>
{
- UnrealIRCdProto ircd_proto;
+ unreal::Proto ircd_proto;
+ ServiceReference<ModeLocks> mlocks;
/* Core message handlers */
- Message::Away message_away;
- Message::Error message_error;
- Message::Invite message_invite;
- Message::Join message_join;
- Message::Kick message_kick;
- Message::Kill message_kill, message_svskill;
- Message::MOTD message_motd;
- Message::Notice message_notice;
- Message::Part message_part;
- Message::Ping message_ping;
- Message::Privmsg message_privmsg;
- Message::Quit message_quit;
- Message::SQuit message_squit;
- Message::Stats message_stats;
- Message::Time message_time;
- Message::Version message_version;
- Message::Whois message_whois;
+ rfc1459::Away message_away;
+ rfc1459::Error message_error;
+ rfc1459::Invite message_invite;
+ rfc1459::Join message_join;
+ rfc1459::Kick message_kick;
+ rfc1459::Kill message_kill, message_svskill;
+ rfc1459::MOTD message_motd;
+ rfc1459::Notice message_notice;
+ rfc1459::Part message_part;
+ rfc1459::Ping message_ping;
+ rfc1459::Privmsg message_privmsg;
+ rfc1459::Quit message_quit;
+ rfc1459::SQuit message_squit;
+ rfc1459::Stats message_stats;
+ rfc1459::Time message_time;
+ rfc1459::Version message_version;
+ rfc1459::Whois message_whois;
/* Our message handlers */
- IRCDMessageCapab message_capab;
- IRCDMessageChgHost message_chghost;
- IRCDMessageChgIdent message_chgident;
- IRCDMessageChgName message_chgname;
- IRCDMessageMode message_mode, message_svsmode, message_svs2mode;
- IRCDMessageNetInfo message_netinfo;
- IRCDMessageNick message_nick;
- IRCDMessagePong message_pong;
- IRCDMessageSASL message_sasl;
- IRCDMessageSDesc message_sdesc;
- IRCDMessageSetHost message_sethost;
- IRCDMessageSetIdent message_setident;
- IRCDMessageSetName message_setname;
- IRCDMessageServer message_server;
- IRCDMessageSJoin message_sjoin;
- IRCDMessageTopic message_topic;
- IRCDMessageUmode2 message_umode2;
+ unreal::ChgHost message_chghost;
+ unreal::ChgIdent message_chgident;
+ unreal::ChgName message_chgname;
+ unreal::MD message_md;
+ unreal::Mode message_mode, message_svsmode, message_svs2mode;
+ unreal::NetInfo message_netinfo;
+ unreal::Nick message_nick;
+ unreal::Pong message_pong;
+ unreal::Protoctl message_protoctl;
+ unreal::SASL message_sasl;
+ unreal::SDesc message_sdesc;
+ unreal::SetHost message_sethost;
+ unreal::SetIdent message_setident;
+ unreal::SetName message_setname;
+ unreal::ServerMessage message_server;
+ unreal::SID message_sid;
+ unreal::SJoin message_sjoin;
+ unreal::Topic message_topic;
+ unreal::UID message_uid;
+ unreal::Umode2 message_umode2;
+
+ rfc1459::senders::GlobalNotice sender_global_notice;
+ rfc1459::senders::GlobalPrivmsg sender_global_privmsg;
+ rfc1459::senders::Invite sender_invite;
+ rfc1459::senders::Kick sender_kick;
+ rfc1459::senders::ModeChannel sender_mode_chan;
+ rfc1459::senders::NickChange sender_nickchange;
+ rfc1459::senders::Notice sender_notice;
+ rfc1459::senders::Part sender_part;
+ rfc1459::senders::Ping sender_ping;
+ rfc1459::senders::Pong sender_pong;
+ rfc1459::senders::Privmsg sender_privmsg;
+ rfc1459::senders::Quit sender_quit;
+ rfc1459::senders::SQuit sender_squit;
+
+ bahamut::senders::NOOP sender_noop;
+ bahamut::senders::SVSNick sender_svsnick;
+
+ unreal::senders::Akill sender_akill;
+ unreal::senders::AkillDel sender_akill_del;
+ unreal::senders::MessageChannel sender_channel;
+ unreal::senders::Join sender_join;
+ unreal::senders::Kill sender_svskill;
+ unreal::senders::Login sender_login;
+ unreal::senders::Logout sender_logout;
+ unreal::senders::ModeUser sender_mode_user;
+ unreal::senders::NickIntroduction sender_nickintroduction;
+ unreal::senders::MessageServer sender_server;
+ unreal::senders::SASL sender_sasl;
+ unreal::senders::SGLine sender_sgline;
+ unreal::senders::SGLineDel sender_sgline_del;
+ unreal::senders::SQLine sender_sqline;
+ unreal::senders::SQLineDel sender_sqline_del;
+ unreal::senders::SVSHold sender_svshold;
+ unreal::senders::SVSHoldDel sender_svsholddel;
+ unreal::senders::SVSJoin sender_svsjoin;
+ unreal::senders::SVSPart sender_svspart;
+ unreal::senders::SWhois sender_swhois;
+ unreal::senders::Topic sender_topic;
+ unreal::senders::VhostDel sender_vhost_del;
+ unreal::senders::VhostSet sender_vhost_set;
+ unreal::senders::Wallops sender_wallops;
bool use_server_side_mlock;
- void AddModes()
- {
- ModeManager::AddChannelMode(new ChannelModeStatus("VOICE", 'v', '+', 0));
- ModeManager::AddChannelMode(new ChannelModeStatus("HALFOP", 'h', '%', 1));
- ModeManager::AddChannelMode(new ChannelModeStatus("OP", 'o', '@', 2));
- /* Unreal sends +q as * and +a as ~ */
- ModeManager::AddChannelMode(new ChannelModeStatus("PROTECT", 'a', '~', 3));
- ModeManager::AddChannelMode(new ChannelModeStatus("OWNER", 'q', '*', 4));
-
- /* Add user modes */
- ModeManager::AddUserMode(new UserModeOperOnly("SERV_ADMIN", 'A'));
- ModeManager::AddUserMode(new UserMode("BOT", 'B'));
- ModeManager::AddUserMode(new UserModeOperOnly("CO_ADMIN", 'C'));
- ModeManager::AddUserMode(new UserMode("CENSOR", 'G'));
- ModeManager::AddUserMode(new UserModeOperOnly("HIDEOPER", 'H'));
- ModeManager::AddUserMode(new UserModeOperOnly("HIDEIDLE", 'I'));
- ModeManager::AddUserMode(new UserModeOperOnly("NETADMIN", 'N'));
- ModeManager::AddUserMode(new UserMode("REGPRIV", 'R'));
- ModeManager::AddUserMode(new UserModeOperOnly("PROTECTED", 'S'));
- ModeManager::AddUserMode(new UserMode("NOCTCP", 'T'));
- ModeManager::AddUserMode(new UserMode("WEBTV", 'V'));
- ModeManager::AddUserMode(new UserModeOperOnly("WHOIS", 'W'));
- ModeManager::AddUserMode(new UserModeOperOnly("ADMIN", 'a'));
- ModeManager::AddUserMode(new UserMode("DEAF", 'd'));
- ModeManager::AddUserMode(new UserModeOperOnly("GLOBOPS", 'g'));
- ModeManager::AddUserMode(new UserModeOperOnly("HELPOP", 'h'));
- ModeManager::AddUserMode(new UserMode("INVIS", 'i'));
- ModeManager::AddUserMode(new UserModeOperOnly("OPER", 'o'));
- ModeManager::AddUserMode(new UserMode("PRIV", 'p'));
- ModeManager::AddUserMode(new UserModeOperOnly("GOD", 'q'));
- ModeManager::AddUserMode(new UserModeNoone("REGISTERED", 'r'));
- ModeManager::AddUserMode(new UserModeOperOnly("SNOMASK", 's'));
- ModeManager::AddUserMode(new UserModeNoone("VHOST", 't'));
- ModeManager::AddUserMode(new UserMode("WALLOPS", 'w'));
- ModeManager::AddUserMode(new UserMode("CLOAK", 'x'));
- ModeManager::AddUserMode(new UserModeNoone("SSL", 'z'));
- }
-
public:
- ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL | VENDOR),
- ircd_proto(this),
- message_away(this), message_error(this), message_invite(this), message_join(this), message_kick(this),
- message_kill(this), message_svskill(this, "SVSKILL"), message_motd(this), message_notice(this), message_part(this), message_ping(this),
- message_privmsg(this), message_quit(this), message_squit(this), message_stats(this), message_time(this),
- message_version(this), message_whois(this),
-
- message_capab(this), message_chghost(this), message_chgident(this), message_chgname(this), message_mode(this, "MODE"),
- message_svsmode(this, "SVSMODE"), message_svs2mode(this, "SVS2MODE"), message_netinfo(this), message_nick(this), message_pong(this),
- message_sasl(this), message_sdesc(this), message_sethost(this), message_setident(this), message_setname(this), message_server(this),
- message_sjoin(this), message_topic(this), message_umode2(this)
+ ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL | VENDOR)
+ , EventHook<Event::UserNickChange>(this, EventHook<Event::UserNickChange>::Priority::FIRST)
+ , EventHook<Event::ChannelSync>(this, EventHook<Event::ChannelSync>::Priority::FIRST)
+ , EventHook<Event::ChanRegistered>(this, EventHook<Event::ChanRegistered>::Priority::FIRST)
+ , EventHook<Event::DelChan>(this, EventHook<Event::DelChan>::Priority::FIRST)
+ , EventHook<Event::MLockEvents>(this, EventHook<Event::MLockEvents>::Priority::FIRST)
+ , ircd_proto(this)
+ , message_away(this)
+ , message_error(this)
+ , message_invite(this)
+ , message_join(this)
+ , message_kick(this)
+ , message_kill(this)
+ , message_svskill(this, "SVSKILL")
+ , message_motd(this)
+ , message_notice(this)
+ , message_part(this)
+ , message_ping(this)
+ , message_privmsg(this)
+ , message_quit(this)
+ , message_squit(this)
+ , message_stats(this)
+ , message_time(this)
+ , message_version(this)
+ , message_whois(this)
+
+ , message_chghost(this)
+ , message_chgident(this)
+ , message_chgname(this)
+ , message_md(this)
+ , message_mode(this, "MODE")
+ , message_svsmode(this, "SVSMODE")
+ , message_svs2mode(this, "SVS2MODE")
+ , message_netinfo(this)
+ , message_nick(this)
+ , message_pong(this)
+ , message_protoctl(this)
+ , message_sasl(this)
+ , message_sdesc(this)
+ , message_sethost(this)
+ , message_setident(this)
+ , message_setname(this)
+ , message_server(this)
+ , message_sid(this)
+ , message_sjoin(this)
+ , message_topic(this)
+ , message_uid(this)
+ , message_umode2(this)
+
+ , sender_akill(this)
+ , sender_akill_del(this)
+ , sender_channel(this)
+ , sender_global_notice(this)
+ , sender_global_privmsg(this)
+ , sender_invite(this)
+ , sender_join(this)
+ , sender_kick(this)
+ , sender_svskill(this)
+ , sender_login(this)
+ , sender_logout(this)
+ , sender_mode_chan(this)
+ , sender_mode_user(this)
+ , sender_nickchange(this)
+ , sender_nickintroduction(this)
+ , sender_noop(this)
+ , sender_notice(this)
+ , sender_part(this)
+ , sender_ping(this)
+ , sender_pong(this)
+ , sender_privmsg(this)
+ , sender_quit(this)
+ , sender_server(this)
+ , sender_sasl(this)
+ , sender_sgline(this)
+ , sender_sgline_del(this)
+ , sender_sqline(this)
+ , sender_sqline_del(this)
+ , sender_squit(this)
+ , sender_svshold(this)
+ , sender_svsholddel(this)
+ , sender_svsjoin(this)
+ , sender_svsnick(this)
+ , sender_svspart(this)
+ , sender_swhois(this)
+ , sender_topic(this)
+ , sender_vhost_del(this)
+ , sender_vhost_set(this)
+ , sender_wallops(this)
+ {
+ IRCD = &ircd_proto;
+ }
+
+ ~ProtoUnreal()
+ {
+ IRCD = nullptr;
+ }
+
+ void OnReload(Configuration::Conf *conf) override
{
+ use_server_side_mlock = conf->GetModule(this)->Get<bool>("use_server_side_mlock");
- this->AddModes();
- }
+ for (int i = 0; i < conf->CountBlock("extban"); ++i)
+ {
+ Configuration::Block *extban = conf->GetBlock("extban", i);
+ Anope::string name = extban->Get<Anope::string>("name"),
+ type = extban->Get<Anope::string>("type"),
+ base = extban->Get<Anope::string>("base"),
+ character = extban->Get<Anope::string>("character");
- void Prioritize() anope_override
- {
- ModuleManager::SetPriority(this, PRIORITY_FIRST);
- }
+ ChannelMode *cm;
- void OnReload(Configuration::Conf *conf) anope_override
- {
- use_server_side_mlock = conf->GetModule(this)->Get<bool>("use_server_side_mlock");
+ if (character.empty())
+ continue;
+
+ if (type == "channel")
+ cm = new UnrealExtban::ChannelMatcher(name, base, character[0]);
+ else if (type == "entry")
+ cm = new UnrealExtban::EntryMatcher(name, base, character[0]);
+ else if (type == "realname")
+ cm = new UnrealExtban::RealnameMatcher(name, base, character[0]);
+ else if (type == "registered")
+ cm = new UnrealExtban::RegisteredMatcher(name, base, character[0]);
+ else if (type == "account")
+ cm = new UnrealExtban::AccountMatcher(name, base, character[0]);
+ else if (type == "fingerprint")
+ cm = new UnrealExtban::FingerprintMatcher(name, base, character[0]);
+ else
+ continue;
+
+ if (!ModeManager::AddChannelMode(cm))
+ delete cm;
+ }
}
- void OnUserNickChange(User *u, const Anope::string &) anope_override
+ void OnUserNickChange(User *u, const Anope::string &) override
{
u->RemoveModeInternal(Me, ModeManager::FindUserModeByName("REGISTERED"));
if (Servers::Capab.count("ESVID") == 0)
- IRCD->SendLogout(u);
+ sender_logout.Send(u);
}
- void OnChannelSync(Channel *c) anope_override
+ void OnChannelSync(Channel *c) override
{
if (!c->ci)
return;
- ModeLocks *modelocks = c->ci->GetExt<ModeLocks>("modelocks");
- if (use_server_side_mlock && Servers::Capab.count("MLOCK") > 0 && modelocks)
+ if (use_server_side_mlock && Servers::Capab.count("MLOCK") > 0 && mlocks)
{
- Anope::string modes = modelocks->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
- UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(c->creation_time) << " " << c->ci->name << " " << modes;
+ Anope::string modes = mlocks->GetMLockAsString(c->ci, false).replace_all_cs("+", "").replace_all_cs("-", "");
+ Uplink::Send(Me, "MLOCK", c->creation_time, c->ci->GetName(), modes);
}
}
- void OnChanRegistered(ChannelInfo *ci) anope_override
+ void OnChanRegistered(ChanServ::Channel *ci) override
{
- ModeLocks *modelocks = ci->GetExt<ModeLocks>("modelocks");
- if (!ci->c || !use_server_side_mlock || !modelocks || !Servers::Capab.count("MLOCK"))
+ if (!ci->c || !use_server_side_mlock || !mlocks || !Servers::Capab.count("MLOCK"))
return;
- Anope::string modes = modelocks->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
- UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
+ Anope::string modes = mlocks->GetMLockAsString(ci, false).replace_all_cs("+", "").replace_all_cs("-", "");
+ Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), modes);
}
- void OnDelChan(ChannelInfo *ci) anope_override
+ void OnDelChan(ChanServ::Channel *ci) override
{
if (!ci->c || !use_server_side_mlock || !Servers::Capab.count("MLOCK"))
return;
- UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " :";
+ Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), "");
}
- EventReturn OnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
+ EventReturn OnMLock(ChanServ::Channel *ci, ModeLock *lock) override
{
- ModeLocks *modelocks = ci->GetExt<ModeLocks>("modelocks");
- ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
- if (use_server_side_mlock && cm && modelocks && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0)
+ ChannelMode *cm = ModeManager::FindChannelModeByName(lock->GetName());
+ if (use_server_side_mlock && cm && mlocks && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0)
{
- Anope::string modes = modelocks->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "") + cm->mchar;
- UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
+ Anope::string modes = mlocks->GetMLockAsString(ci, false).replace_all_cs("+", "").replace_all_cs("-", "") + cm->mchar;
+ Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), modes);
}
return EVENT_CONTINUE;
}
- EventReturn OnUnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
+ EventReturn OnUnMLock(ChanServ::Channel *ci, ModeLock *lock) override
{
- ModeLocks *modelocks = ci->GetExt<ModeLocks>("modelocks");
- ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
- if (use_server_side_mlock && cm && modelocks && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0)
+ ChannelMode *cm = ModeManager::FindChannelModeByName(lock->GetName());
+ if (use_server_side_mlock && cm && mlocks && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0)
{
- Anope::string modes = modelocks->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "").replace_all_cs(cm->mchar, "");
- UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
+ Anope::string modes = mlocks->GetMLockAsString(ci, false).replace_all_cs("+", "").replace_all_cs("-", "").replace_all_cs(cm->mchar, "");
+ Uplink::Send(Me, "MLOCK", ci->c->creation_time, ci->GetName(), modes);
}
return EVENT_CONTINUE;