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-rw-r--r--modules/protocol/unreal.cpp1142
1 files changed, 1142 insertions, 0 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
new file mode 100644
index 000000000..fa25a1049
--- /dev/null
+++ b/modules/protocol/unreal.cpp
@@ -0,0 +1,1142 @@
+/* Unreal IRCD 3.2.x functions
+ *
+ * (C) 2003-2011 Anope Team
+ * Contact us at team@anope.org
+ *
+ * Please read COPYING and README for further details.
+ *
+ * Based on the original code of Epona by Lara.
+ * Based on the original code of Services by Andy Church.
+ */
+
+/*************************************************************************/
+
+#include "services.h"
+#include "modules.h"
+#include "nickserv.h"
+
+IRCDVar myIrcd[] = {
+ {"UnrealIRCd 3.2.x", /* ircd name */
+ "+Soiq", /* Modes used by pseudoclients */
+ 1, /* SVSNICK */
+ 1, /* Vhost */
+ 1, /* Supports SNlines */
+ 1, /* Supports SQlines */
+ 1, /* Supports SZlines */
+ 0, /* Join 2 Message */
+ 0, /* Chan SQlines */
+ 0, /* Quit on Kill */
+ 1, /* vidents */
+ 1, /* svshold */
+ 1, /* time stamp on mode */
+ 1, /* O:LINE */
+ 1, /* UMODE */
+ 1, /* No Knock requires +i */
+ 1, /* Can remove User Channel Modes with SVSMODE */
+ 0, /* Sglines are not enforced until user reconnects */
+ 0, /* ts6 */
+ "$", /* TLD Prefix for Global */
+ 12, /* Max number of modes we can send per line */
+ 0, /* IRCd sends a SSL users certificate fingerprint */
+ }
+ ,
+ {NULL}
+};
+
+/* PROTOCTL */
+/*
+ NICKv2 = Nick Version 2
+ VHP = Sends hidden host
+ UMODE2 = sends UMODE2 on user modes
+ NICKIP = Sends IP on NICK
+ TOKEN = Use tokens to talk
+ SJ3 = Supports SJOIN
+ NOQUIT = No Quit
+ TKLEXT = Extended TKL we don't use it but best to have it
+ SJB64 = Base64 encoded time stamps
+ VL = Version Info
+ NS = Config->Numeric Server
+
+*/
+void unreal_cmd_capab()
+{
+ if (!Config->Numeric.empty())
+ send_cmd("", "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT VL");
+ else
+ send_cmd("", "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT");
+}
+
+/* PASS */
+void unreal_cmd_pass(const Anope::string &pass)
+{
+ send_cmd("", "PASS :%s", pass.c_str());
+}
+
+/* CHGHOST */
+void unreal_cmd_chghost(const Anope::string &nick, const Anope::string &vhost)
+{
+ if (nick.empty() || vhost.empty())
+ return;
+ send_cmd(Config->ServerName, "AL %s %s", nick.c_str(), vhost.c_str());
+}
+
+/* CHGIDENT */
+void unreal_cmd_chgident(const Anope::string &nick, const Anope::string &vIdent)
+{
+ if (nick.empty() || vIdent.empty())
+ return;
+ send_cmd(Config->ServerName, "AZ %s %s", nick.c_str(), vIdent.c_str());
+}
+
+class UnrealIRCdProto : public IRCDProto
+{
+ /* SVSNOOP */
+ void SendSVSNOOP(const Anope::string &server, int set)
+ {
+ send_cmd("", "f %s %s", server.c_str(), set ? "+" : "-");
+ }
+
+ void SendAkillDel(const XLine *x)
+ {
+ send_cmd("", "BD - G %s %s %s", x->GetUser().c_str(), x->GetHost().c_str(), Config->s_OperServ.c_str());
+ }
+
+ void SendTopic(BotInfo *whosets, Channel *c)
+ {
+ send_cmd(whosets->nick, ") %s %s %lu :%s", c->name.c_str(), c->topic_setter.c_str(), static_cast<unsigned long>(c->topic_time + 1), c->topic.c_str());
+ }
+
+ void SendVhostDel(User *u)
+ {
+ BotInfo *bi = findbot(Config->s_HostServ);
+ u->RemoveMode(bi, UMODE_CLOAK);
+ u->RemoveMode(bi, UMODE_VHOST);
+ ModeManager::ProcessModes();
+ u->SetMode(bi, UMODE_CLOAK);
+ }
+
+ void SendAkill(User *, const XLine *x)
+ {
+ // Calculate the time left before this would expire, capping it at 2 days
+ time_t timeleft = x->Expires - Anope::CurTime;
+ if (timeleft > 172800)
+ timeleft = 172800;
+ send_cmd("", "BD + G %s %s %s %ld %ld :%s", x->GetUser().c_str(), x->GetHost().c_str(), x->By.c_str(), static_cast<long>(Anope::CurTime + timeleft), static_cast<long>(x->Created), x->Reason.c_str());
+ }
+
+ void SendSVSKillInternal(const BotInfo *source, const User *user, const Anope::string &buf)
+ {
+ send_cmd(source ? source->nick : Config->ServerName, "h %s :%s", user->nick.c_str(), buf.c_str());
+ }
+
+ void SendModeInternal(const BotInfo *source, const Channel *dest, const Anope::string &buf)
+ {
+ send_cmd(source->nick, "G %s %s", dest->name.c_str(), buf.c_str());
+ }
+
+ void SendModeInternal(const BotInfo *bi, const User *u, const Anope::string &buf)
+ {
+ send_cmd(bi ? bi->nick : Config->ServerName, "v %s %s", u->nick.c_str(), buf.c_str());
+ }
+
+ void SendClientIntroduction(const User *u, const Anope::string &modes)
+ {
+ XLine x(u->nick, "Reserved for services");
+ ircdproto->SendSQLine(NULL, &x);
+ send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", u->nick.c_str(), static_cast<long>(u->timestamp), u->GetIdent().c_str(), u->host.c_str(), Config->ServerName.c_str(), modes.c_str(), u->host.c_str(), u->realname.c_str());
+ }
+
+ void SendKickInternal(const BotInfo *source, const Channel *chan, const User *user, const Anope::string &buf)
+ {
+ if (!buf.empty())
+ send_cmd(source->nick, "H %s %s :%s", chan->name.c_str(), user->nick.c_str(), buf.c_str());
+ else
+ send_cmd(source->nick, "H %s %s", chan->name.c_str(), user->nick.c_str());
+ }
+
+ void SendNoticeChanopsInternal(const BotInfo *source, const Channel *dest, const Anope::string &buf)
+ {
+ if (buf.empty())
+ return;
+ send_cmd(source->nick, "B @%s :%s", dest->name.c_str(), buf.c_str());
+ }
+
+ /* SERVER name hop descript */
+ /* Unreal 3.2 actually sends some info about itself in the descript area */
+ void SendServer(const Server *server)
+ {
+ if (!Config->Numeric.empty())
+ send_cmd("", "SERVER %s %d :U0-*-%s %s", server->GetName().c_str(), server->GetHops(), Config->Numeric.c_str(), server->GetDescription().c_str());
+ else
+ send_cmd("", "SERVER %s %d :%s", server->GetName().c_str(), server->GetHops(), server->GetDescription().c_str());
+ }
+
+ /* JOIN */
+ void SendJoin(BotInfo *user, Channel *c, const ChannelStatus *status)
+ {
+ send_cmd(Config->ServerName, "~ %ld %s :%s", static_cast<long>(c->creation_time), c->name.c_str(), user->nick.c_str());
+ if (status)
+ for (unsigned i = 0; i < ModeManager::ChannelModes.size(); ++i)
+ if (status->HasFlag(ModeManager::ChannelModes[i]->Name))
+ c->SetMode(user, ModeManager::ChannelModes[i], user->nick, false);
+ }
+
+ /* unsqline
+ */
+ void SendSQLineDel(const XLine *x)
+ {
+ send_cmd("", "d %s", x->Mask.c_str());
+ }
+
+ /* SQLINE */
+ /*
+ ** - Unreal will translate this to TKL for us
+ **
+ */
+ void SendSQLine(User *, const XLine *x)
+ {
+ send_cmd("", "c %s :%s", x->Mask.c_str(), x->Reason.c_str());
+ }
+
+ /*
+ ** svso
+ ** parv[0] = sender prefix
+ ** parv[1] = nick
+ ** parv[2] = options
+ */
+ void SendSVSO(const Anope::string &source, const Anope::string &nick, const Anope::string &flag)
+ {
+ send_cmd(source, "BB %s %s", nick.c_str(), flag.c_str());
+ }
+
+ /* NICK <newnick> */
+ void SendChangeBotNick(const BotInfo *oldnick, const Anope::string &newnick)
+ {
+ send_cmd(oldnick->nick, "& %s %ld", newnick.c_str(), static_cast<long>(Anope::CurTime));
+ }
+
+ /* Functions that use serval cmd functions */
+
+ void SendVhost(User *u, const Anope::string &vIdent, const Anope::string &vhost)
+ {
+ if (!vIdent.empty())
+ unreal_cmd_chgident(u->nick, vIdent);
+ if (!vhost.empty())
+ unreal_cmd_chghost(u->nick, vhost);
+ }
+
+ void SendConnect()
+ {
+ unreal_cmd_capab();
+ unreal_cmd_pass(uplink_server->password);
+ SendServer(Me);
+ }
+
+ /* SVSHOLD - set */
+ void SendSVSHold(const Anope::string &nick)
+ {
+ send_cmd("", "BD + Q H %s %s %ld %ld :Being held for registered user", nick.c_str(), Config->ServerName.c_str(), static_cast<long>(Anope::CurTime + Config->NSReleaseTimeout), static_cast<long>(Anope::CurTime));
+ }
+
+ /* SVSHOLD - release */
+ void SendSVSHoldDel(const Anope::string &nick)
+ {
+ send_cmd("", "BD - Q * %s %s", nick.c_str(), Config->ServerName.c_str());
+ }
+
+ /* UNSGLINE */
+ /*
+ * SVSNLINE - :realname mask
+ */
+ void SendSGLineDel(const XLine *x)
+ {
+ send_cmd("", "BR - :%s", x->Mask.c_str());
+ }
+
+ /* UNSZLINE */
+ void SendSZLineDel(const XLine *x)
+ {
+ send_cmd("", "BD - Z * %s %s", x->Mask.c_str(), Config->s_OperServ.c_str());
+ }
+
+ /* SZLINE */
+ void SendSZLine(User *, const XLine *x)
+ {
+ send_cmd("", "BD + Z * %s %s %ld %ld :%s", x->Mask.c_str(), x->By.c_str(), static_cast<long>(Anope::CurTime + 172800), static_cast<long>(Anope::CurTime), x->Reason.c_str());
+ }
+
+ /* SGLINE */
+ /*
+ * SVSNLINE + reason_where_is_space :realname mask with spaces
+ */
+ void SendSGLine(User *, const XLine *x)
+ {
+ Anope::string edited_reason = x->Reason;
+ edited_reason = edited_reason.replace_all_cs(" ", "_");
+ send_cmd("", "BR + %s :%s", edited_reason.c_str(), x->Mask.c_str());
+ }
+
+ /* svsjoin
+ parv[0] - sender
+ parv[1] - nick to make join
+ parv[2] - channel to join
+ parv[3] - (optional) channel key(s)
+ */
+ /* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
+ when coming from a none TOKEN'd server
+ */
+ void SendSVSJoin(const Anope::string &source, const Anope::string &nick, const Anope::string &chan, const Anope::string &param)
+ {
+ if (!param.empty())
+ send_cmd(source, "BX %s %s :%s", nick.c_str(), chan.c_str(), param.c_str());
+ else
+ send_cmd(source, "BX %s :%s", nick.c_str(), chan.c_str());
+ }
+
+ void SendSWhois(const Anope::string &source, const Anope::string &who, const Anope::string &mask)
+ {
+ send_cmd(source, "BA %s :%s", who.c_str(), mask.c_str());
+ }
+
+ void SendEOB()
+ {
+ send_cmd(Config->ServerName, "ES");
+ }
+
+ bool IsNickValid(const Anope::string &nick)
+ {
+ if (nick.equals_ci("ircd") || nick.equals_ci("irc"))
+ return false;
+
+ return true;
+ }
+
+ bool IsChannelValid(const Anope::string &chan)
+ {
+ if (chan.find(':') != Anope::string::npos || chan[0] != '#')
+ return false;
+
+ return true;
+ }
+
+ void SetAutoIdentificationToken(User *u)
+ {
+ if (!u->Account())
+ return;
+
+ ircdproto->SendMode(nickserv->Bot(), u, "+d %d", u->timestamp);
+ }
+
+ void SendUnregisteredNick(const User *u)
+ {
+ ircdproto->SendMode(nickserv->Bot(), u, "+d 1");
+ }
+
+ void SendChannel(Channel *c)
+ {
+ /* Unreal does not support updating a channels TS without actually joining a user,
+ * so we will join and part us now
+ */
+ BotInfo *bi = c->ci->WhoSends();
+ if (c->FindUser(bi) == NULL)
+ {
+ bi->Join(c);
+ bi->Part(c);
+ }
+ else
+ {
+ bi->Part(c);
+ bi->Join(c);
+ }
+ }
+};
+
+template<typename T> class UnrealExtBan : public T
+{
+ public:
+ UnrealExtBan(ChannelModeName mName, char modeChar) : T(mName, modeChar) { }
+
+ bool Matches(User *u, const Entry *e)
+ {
+ const Anope::string &mask = e->mask;
+
+ if (mask.find("~c:") == 0)
+ {
+ Anope::string channel = mask.substr(3);
+
+ ChannelMode *cm = NULL;
+ if (channel[0] != '#')
+ {
+ char modeChar = ModeManager::GetStatusChar(channel[0]);
+ channel.erase(channel.begin());
+ cm = ModeManager::FindChannelModeByChar(modeChar);
+ if (cm != NULL && cm->Type != MODE_STATUS)
+ cm = NULL;
+ }
+
+ Channel *c = findchan(channel);
+ if (c != NULL)
+ {
+ UserContainer *uc = c->FindUser(u);
+ if (uc != NULL)
+ if (cm == NULL || uc->Status->HasFlag(cm->Name))
+ return true;
+ }
+ }
+ else if (mask.find("~j:") == 0 || mask.find("~n:") == 0 || mask.find("~q:") == 0)
+ {
+ Anope::string real_mask = mask.substr(3);
+
+ Entry en(this->Name, real_mask);
+ if (en.Matches(u))
+ return true;
+ }
+ else if (mask.find("~r:") == 0)
+ {
+ Anope::string real_mask = mask.substr(3);
+
+ if (Anope::Match(u->realname, real_mask))
+ return true;
+ }
+ else if (mask.find("~R:") == 0)
+ {
+ if (u->HasMode(UMODE_REGISTERED) && mask.equals_ci(u->nick))
+ return true;
+ }
+
+ return false;
+ }
+};
+
+class ChannelModeFlood : public ChannelModeParam
+{
+ public:
+ ChannelModeFlood(char modeChar, bool minusNoArg) : ChannelModeParam(CMODE_FLOOD, modeChar, minusNoArg) { }
+
+ /* Borrowed part of this check from UnrealIRCd */
+ bool IsValid(const Anope::string &value) const
+ {
+ if (value.empty())
+ return false;
+ try
+ {
+ Anope::string rest;
+ if (value[0] != ':' && convertTo<unsigned>(value[0] == '*' ? value.substr(1) : value, rest, false) > 0 && rest[0] == ':' && rest.length() > 1 && convertTo<unsigned>(rest.substr(1), rest, false) > 0 && rest.empty())
+ return true;
+ }
+ catch (const ConvertException &) { }
+
+ /* '['<number><1 letter>[optional: '#'+1 letter],[next..]']'':'<number> */
+ size_t end_bracket = value.find(']', 1);
+ if (end_bracket == Anope::string::npos)
+ return false;
+ Anope::string xbuf = value.substr(0, end_bracket);
+ if (value[end_bracket + 1] != ':')
+ return false;
+ commasepstream args(xbuf.substr(1));
+ Anope::string arg;
+ while (args.GetToken(arg))
+ {
+ /* <number><1 letter>[optional: '#'+1 letter] */
+ size_t p = 0;
+ while (p < arg.length() && isdigit(arg[p]))
+ ++p;
+ if (p == arg.length() || !(arg[p] == 'c' || arg[p] == 'j' || arg[p] == 'k' || arg[p] == 'm' || arg[p] == 'n' || arg[p] == 't'))
+ continue; /* continue instead of break for forward compatability. */
+ int v = arg.substr(0, p).is_number_only() ? convertTo<int>(arg.substr(0, p)) : 0;
+ if (v < 1 || v > 999)
+ return false;
+ }
+
+ return true;
+ }
+};
+
+class Unreal32IRCdMessage : public IRCdMessage
+{
+ public:
+ bool OnMode(const Anope::string &source, const std::vector<Anope::string> &params)
+ {
+ if (params.size() < 2)
+ return true;
+
+ bool server_source = Server::Find(source) != NULL;
+ Anope::string modes = params[1];
+ for (unsigned i = 2; i < params.size() - (server_source ? 1 : 0); ++i)
+ modes += " " + params[i];
+
+ if (params[0][0] == '#' || params[0][0] == '&')
+ do_cmode(source, params[0], modes, server_source ? params[params.size() - 1] : "");
+ else
+ do_umode(params[0], modes);
+
+ return true;
+ }
+
+ /*
+ ** NICK - new
+ ** source = NULL
+ ** parv[0] = nickname
+ ** parv[1] = hopcount
+ ** parv[2] = timestamp
+ ** parv[3] = username
+ ** parv[4] = hostname
+ ** parv[5] = servername
+ ** if NICK version 1:
+ ** parv[6] = servicestamp
+ ** parv[7] = info
+ ** if NICK version 2:
+ ** parv[6] = servicestamp
+ ** parv[7] = umodes
+ ** parv[8] = virthost, * if none
+ ** parv[9] = info
+ ** if NICKIP:
+ ** parv[9] = ip
+ ** parv[10] = info
+ **
+ ** NICK - change
+ ** source = oldnick
+ ** parv[0] = new nickname
+ ** parv[1] = hopcount
+ */
+ bool OnNick(const Anope::string &source, const std::vector<Anope::string> &params)
+ {
+ if (params.size() == 7)
+ {
+ /*
+ <codemastr> that was a bug that is now fixed in 3.2.1
+ <codemastr> in some instances it would use the non-nickv2 format
+ <codemastr> it's sent when a nick collision occurs
+ - so we have to leave it around for now -TSL
+ */
+ do_nick(source, params[0], params[3], params[4], params[5], params[6], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : 0, "", "*", "", "");
+ }
+ else if (params.size() == 11)
+ {
+ Anope::string decoded_ip;
+ Anope::B64Decode(params[9], decoded_ip);
+
+ sockaddrs ip;
+ ip.ntop(params[9].length() == 8 ? AF_INET : AF_INET6, decoded_ip.c_str());
+
+ Anope::string vhost = params[8];
+ if (vhost.equals_cs("*"))
+ vhost.clear();
+
+ User *user = do_nick(source, params[0], params[3], params[4], params[5], params[10], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : 0, ip.addr(), vhost, "", params[7]);
+ if (user)
+ {
+ NickAlias *na = findnick(user->nick);
+
+ if (na && user->timestamp == convertTo<time_t>(params[6]))
+ {
+ user->Login(na->nc);
+ if (na->nc->HasFlag(NI_UNCONFIRMED) == false && nickserv)
+ user->SetMode(nickserv->Bot(), UMODE_REGISTERED);
+ }
+ else if (nickserv)
+ nickserv->Validate(user);
+ }
+ }
+ else if (params.size() != 2)
+ {
+ Anope::string vhost = params[8];
+ if (vhost.equals_cs("*"))
+ vhost.clear();
+
+ /* NON NICKIP */
+ User *user = do_nick(source, params[0], params[3], params[4], params[5], params[9], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : 0, "", vhost, "", params[7]);
+ if (user)
+ {
+ NickAlias *na = findnick(user->nick);
+
+ if (na && user->timestamp == convertTo<time_t>(params[6]))
+ {
+ user->Login(na->nc);
+ if (na->nc->HasFlag(NI_UNCONFIRMED) == false && nickserv)
+ user->SetMode(nickserv->Bot(), UMODE_REGISTERED);
+ }
+ else if (nickserv)
+ nickserv->Validate(user);
+ }
+ }
+ else
+ do_nick(source, params[0], "", "", "", "", Anope::string(params[1]).is_pos_number_only() ? convertTo<time_t>(params[1]) : 0, "", "", "", "");
+
+ return true;
+ }
+
+ bool OnServer(const Anope::string &source, const std::vector<Anope::string> &params)
+ {
+ if (params[1].equals_cs("1"))
+ {
+ Anope::string vl = myStrGetToken(params[2], ' ', 0);
+ Anope::string upnumeric = myStrGetToken(vl, '-', 2);
+ Anope::string desc = myStrGetTokenRemainder(params[2], ' ', 1);
+ do_server(source, params[0], Anope::string(params[1]).is_pos_number_only() ? convertTo<unsigned>(params[1]) : 0, desc, upnumeric);
+ }
+ else
+ do_server(source, params[0], Anope::string(params[1]).is_pos_number_only() ? convertTo<unsigned>(params[1]) : 0, params[2], "");
+
+ ircdproto->SendPing(Config->ServerName, params[0]);
+
+ return true;
+ }
+
+ /*
+ ** source = sender prefix
+ ** parv[0] = channel name
+ ** parv[1] = topic nickname
+ ** parv[2] = topic time
+ ** parv[3] = topic text
+ */
+ bool OnTopic(const Anope::string &, const std::vector<Anope::string> &params)
+ {
+ if (params.size() != 4)
+ return true;
+
+ Channel *c = findchan(params[0]);
+ if (!c)
+ {
+ Log() << "TOPIC for nonexistant channel " << params[0];
+ return true;
+ }
+
+ c->ChangeTopicInternal(params[1], params[3], Anope::string(params[2]).is_pos_number_only() ? convertTo<time_t>(params[2]) : Anope::CurTime);
+
+ return true;
+ }
+
+ bool OnCapab(const Anope::string &source, const std::vector<Anope::string> &params)
+ {
+ for (unsigned i = 0; i < params.size(); ++i)
+ {
+ Anope::string capab = params[i];
+
+ if (capab.find("CHANMODES") != Anope::string::npos)
+ {
+ Anope::string modes(capab.begin() + 10, capab.end());
+ commasepstream sep(modes);
+ Anope::string modebuf;
+
+ sep.GetToken(modebuf);
+ for (size_t t = 0, end = modebuf.length(); t < end; ++t)
+ {
+ switch (modebuf[t])
+ {
+ case 'b':
+ ModeManager::AddChannelMode(new UnrealExtBan<ChannelModeBan>(CMODE_BAN, 'b'));
+ continue;
+ case 'e':
+ ModeManager::AddChannelMode(new UnrealExtBan<ChannelModeList>(CMODE_EXCEPT, 'e'));
+ continue;
+ case 'I':
+ ModeManager::AddChannelMode(new UnrealExtBan<ChannelModeList>(CMODE_INVITEOVERRIDE, 'I'));
+ continue;
+ default:
+ ModeManager::AddChannelMode(new ChannelModeList(CMODE_END, modebuf[t]));
+ }
+ }
+
+ sep.GetToken(modebuf);
+ for (size_t t = 0, end = modebuf.length(); t < end; ++t)
+ {
+ switch (modebuf[t])
+ {
+ case 'k':
+ ModeManager::AddChannelMode(new ChannelModeKey('k'));
+ continue;
+ case 'f':
+ ModeManager::AddChannelMode(new ChannelModeFlood('f', false));
+ continue;
+ case 'L':
+ ModeManager::AddChannelMode(new ChannelModeParam(CMODE_REDIRECT, 'L'));
+ continue;
+ default:
+ ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, modebuf[t]));
+ }
+ }
+
+ sep.GetToken(modebuf);
+ for (size_t t = 0, end = modebuf.length(); t < end; ++t)
+ {
+ switch (modebuf[t])
+ {
+ case 'l':
+ ModeManager::AddChannelMode(new ChannelModeParam(CMODE_LIMIT, 'l', true));
+ continue;
+ case 'j':
+ ModeManager::AddChannelMode(new ChannelModeParam(CMODE_JOINFLOOD, 'j', true));
+ continue;
+ default:
+ ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, modebuf[t], true));
+ }
+ }
+
+ sep.GetToken(modebuf);
+ for (size_t t = 0, end = modebuf.length(); t < end; ++t)
+ {
+ switch (modebuf[t])
+ {
+ case 'p':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_PRIVATE, 'p'));
+ continue;
+ case 's':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_SECRET, 's'));
+ continue;
+ case 'm':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_MODERATED, 'm'));
+ continue;
+ case 'n':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NOEXTERNAL, 'n'));
+ continue;
+ case 't':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_TOPIC, 't'));
+ continue;
+ case 'i':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_INVITE, 'i'));
+ continue;
+ case 'r':
+ ModeManager::AddChannelMode(new ChannelModeRegistered('r'));
+ continue;
+ case 'R':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_REGISTEREDONLY, 'R'));
+ continue;
+ case 'c':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_BLOCKCOLOR, 'c'));
+ continue;
+ case 'O':
+ ModeManager::AddChannelMode(new ChannelModeOper('O'));
+ continue;
+ case 'A':
+ ModeManager::AddChannelMode(new ChannelModeAdmin('A'));
+ continue;
+ case 'Q':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKICK, 'Q'));
+ continue;
+ case 'K':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKNOCK, 'K'));
+ continue;
+ case 'V':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NOINVITE, 'V'));
+ continue;
+ case 'C':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NOCTCP, 'C'));
+ continue;
+ case 'u':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_AUDITORIUM, 'u'));
+ continue;
+ case 'z':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_SSL, 'z'));
+ continue;
+ case 'N':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NONICK, 'N'));
+ continue;
+ case 'S':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_STRIPCOLOR, 'S'));
+ continue;
+ case 'M':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_REGMODERATED, 'M'));
+ continue;
+ case 'T':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_NONOTICE, 'T'));
+ continue;
+ case 'G':
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_FILTER, 'G'));
+ continue;
+ default:
+ ModeManager::AddChannelMode(new ChannelMode(CMODE_END, modebuf[t]));
+ }
+ }
+ }
+ }
+
+ IRCdMessage::OnCapab(source, params);
+
+ return true;
+ }
+
+ bool OnSJoin(const Anope::string &source, const std::vector<Anope::string> &params)
+ {
+ Channel *c = findchan(params[1]);
+ time_t ts = Anope::string(params[0]).is_pos_number_only() ? convertTo<time_t>(params[0]) : 0;
+ bool keep_their_modes = true;
+
+ if (!c)
+ {
+ c = new Channel(params[1], ts);
+ c->SetFlag(CH_SYNCING);
+ }
+ /* Our creation time is newer than what the server gave us */
+ else if (c->creation_time > ts)
+ {
+ c->creation_time = ts;
+ c->Reset();
+ }
+ /* Their TS is newer than ours, our modes > theirs, unset their modes if need be */
+ else if (ts > c->creation_time)
+ keep_their_modes = false;
+
+ /* If we need to keep their modes, and this SJOIN string contains modes */
+ if (keep_their_modes && params.size() >= 4)
+ {
+ Anope::string modes;
+ for (unsigned i = 2; i < params.size() - 1; ++i)
+ modes += " " + params[i];
+ if (!modes.empty())
+ modes.erase(modes.begin());
+ /* Set the modes internally */
+ c->SetModesInternal(NULL, modes);
+ }
+
+ ChannelMode *ban = ModeManager::FindChannelModeByName(CMODE_BAN),
+ *except = ModeManager::FindChannelModeByName(CMODE_EXCEPT),
+ *invex = ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE);
+ spacesepstream sep(params[params.size() - 1]);
+ Anope::string buf;
+ while (sep.GetToken(buf))
+ {
+ /* Ban */
+ if (keep_their_modes && ban && buf[0] == '&')
+ {
+ buf.erase(buf.begin());
+ c->SetModeInternal(ban, buf);
+ }
+ /* Except */
+ else if (keep_their_modes && except && buf[0] == '"')
+ {
+ buf.erase(buf.begin());
+ c->SetModeInternal(except, buf);
+ }
+ /* Invex */
+ else if (keep_their_modes && invex && buf[0] == '\'')
+ {
+ buf.erase(buf.begin());
+ c->SetModeInternal(invex, buf);
+ }
+ else
+ {
+ std::list<ChannelMode *> Status;
+ char ch;
+
+ /* Get prefixes from the nick */
+ while ((ch = ModeManager::GetStatusChar(buf[0])))
+ {
+ buf.erase(buf.begin());
+ ChannelMode *cm = ModeManager::FindChannelModeByChar(ch);
+ if (!cm)
+ {
+ Log() << "Received unknown mode prefix " << ch << " in SJOIN string";
+ continue;
+ }
+
+ if (keep_their_modes)
+ Status.push_back(cm);
+ }
+
+ User *u = finduser(buf);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "SJOIN for nonexistant user " << buf << " on " << c->name;
+ continue;
+ }
+
+ EventReturn MOD_RESULT;
+ FOREACH_RESULT(I_OnPreJoinChannel, OnPreJoinChannel(u, c));
+
+ /* Add the user to the channel */
+ c->JoinUser(u);
+
+ /* Update their status internally on the channel
+ * This will enforce secureops etc on the user
+ */
+ for (std::list<ChannelMode *>::iterator it = Status.begin(), it_end = Status.end(); it != it_end; ++it)
+ c->SetModeInternal(*it, buf);
+
+ /* Now set whatever modes this user is allowed to have on the channel */
+ chan_set_correct_modes(u, c, 1);
+
+ /* Check to see if modules want the user to join, if they do
+ * check to see if they are allowed to join (CheckKick will kick/ban them)
+ * Don't trigger OnJoinChannel event then as the user will be destroyed
+ */
+ if (MOD_RESULT != EVENT_STOP && c->ci && c->ci->CheckKick(u))
+ continue;
+
+ FOREACH_MOD(I_OnJoinChannel, OnJoinChannel(u, c));
+ }
+ }
+
+ /* Channel is done syncing */
+ if (c->HasFlag(CH_SYNCING))
+ {
+ /* Unset the syncing flag */
+ c->UnsetFlag(CH_SYNCING);
+ c->Sync();
+ }
+
+ return true;
+ }
+};
+
+
+/** This is here because:
+ *
+ * If we had three servers, A, B & C linked like so: A<->B<->C
+ * If Anope is linked to A and B splits from A and then reconnects
+ * B introduces itself, introduces C, sends EOS for C, introduces Bs clients
+ * introduces Cs clients, sends EOS for B. This causes all of Cs clients to be introduced
+ * with their server "not syncing". We now send a PING immediately when receiving a new server
+ * and then finish sync once we get a pong back from that server.
+ */
+bool event_pong(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ Server *s = Server::Find(source);
+ if (s && !s->IsSynced())
+ s->Sync(false);
+ return true;
+}
+
+/* netinfo
+ * argv[0] = max global count
+ * argv[1] = time of end sync
+ * argv[2] = unreal protocol using (numeric)
+ * argv[3] = cloak-crc (> u2302)
+ * argv[4] = free(**)
+ * argv[5] = free(**)
+ * argv[6] = free(**)
+ * argv[7] = ircnet
+ */
+bool event_netinfo(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ send_cmd("", "AO %ld %ld %d %s 0 0 0 :%s", static_cast<long>(maxusercnt), static_cast<long>(Anope::CurTime), Anope::string(params[2]).is_number_only() ? convertTo<int>(params[2]) : 0, params[3].c_str(), params[7].c_str());
+ return true;
+}
+
+/* Unreal sends USER modes with this */
+/*
+ umode2
+ parv[0] - sender
+ parv[1] - modes to change
+*/
+bool event_umode2(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+
+ do_umode(source, params[0]);
+ return true;
+}
+
+
+bool event_setname(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() != 1)
+ return true;
+
+ User *u = finduser(source);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "SETNAME for nonexistent user " << source;
+ return true;
+ }
+
+ u->SetRealname(params[0]);
+ return true;
+}
+
+bool event_chgname(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() != 2)
+ return true;
+
+ User *u = finduser(params[0]);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "CHGNAME for nonexistent user " << params[0];
+ return true;
+ }
+
+ u->SetRealname(params[1]);
+ return true;
+}
+
+bool event_setident(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() != 1)
+ return true;
+
+ User *u = finduser(source);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "SETIDENT for nonexistent user " << source;
+ return true;
+ }
+
+ u->SetVIdent(params[0]);
+ return true;
+}
+
+bool event_chgident(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() != 2)
+ return true;
+
+ User *u = finduser(params[0]);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "CHGIDENT for nonexistent user " << params[0];
+ return true;
+ }
+
+ u->SetVIdent(params[1]);
+ return true;
+}
+
+bool event_sethost(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() != 1)
+ return true;
+
+ User *u = finduser(source);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "SETHOST for nonexistent user " << source;
+ return true;
+ }
+
+ /* When a user sets +x we recieve the new host and then the mode change */
+ if (u->HasMode(UMODE_CLOAK))
+ u->SetDisplayedHost(params[0]);
+ else
+ u->SetCloakedHost(params[0]);
+
+ return true;
+}
+
+bool event_chghost(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ if (params.size() != 2)
+ return true;
+
+ User *u = finduser(params[0]);
+ if (!u)
+ {
+ Log(LOG_DEBUG) << "debug: CHGHOST for nonexistent user " << params[0];
+ return true;
+ }
+
+ u->SetDisplayedHost(params[1]);
+ return true;
+}
+
+bool event_sdesc(const Anope::string &source, const std::vector<Anope::string> &params)
+{
+ Server *s = Server::Find(source);
+
+ if (s)
+ s->SetDescription(params[0]);
+
+ return true;
+}
+
+class ProtoUnreal : public Module
+{
+ Message message_away, message_join, message_kick,
+ message_kill, message_mode, message_nick, message_part,
+ message_ping, message_pong, message_pong2, message_privmsg,
+ message_quit, message_server, message_squit, message_topic,
+ message_svsmode, message_svsmode2, message_svs2mode, message_svs2mode2, message_whois,
+ message_capab, message_capab2, message_chghost, message_chghost2, message_chgident, message_chgident2,
+ message_chgname, message_chgname2, message_netinfo, message_netinfo2, message_sethost, message_sethost2,
+ message_setident, message_setident2, message_setname, message_setname2, message_error,
+ message_umode2, message_umode22, message_sjoin, message_sdesc, message_sdesc2;
+
+ /* Non-token of these in messages.cpp */
+ Message message_stats, message_time, message_version;
+
+ UnrealIRCdProto ircd_proto;
+ Unreal32IRCdMessage ircd_message;
+
+ void AddModes()
+ {
+ ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_VOICE, 'v', '+'));
+ ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_HALFOP, 'h', '%'));
+ ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OP, 'o', '@'));
+ /* Unreal sends +q as * and +a as ~ */
+ ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_PROTECT, 'a', '~'));
+ ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OWNER, 'q', '*'));
+
+ /* Add user modes */
+ ModeManager::AddUserMode(new UserMode(UMODE_SERV_ADMIN, 'A'));
+ ModeManager::AddUserMode(new UserMode(UMODE_BOT, 'B'));
+ ModeManager::AddUserMode(new UserMode(UMODE_CO_ADMIN, 'C'));
+ ModeManager::AddUserMode(new UserMode(UMODE_FILTER, 'G'));
+ ModeManager::AddUserMode(new UserMode(UMODE_HIDEOPER, 'H'));
+ ModeManager::AddUserMode(new UserMode(UMODE_NETADMIN, 'N'));
+ ModeManager::AddUserMode(new UserMode(UMODE_REGPRIV, 'R'));
+ ModeManager::AddUserMode(new UserMode(UMODE_PROTECTED, 'S'));
+ ModeManager::AddUserMode(new UserMode(UMODE_NO_CTCP, 'T'));
+ ModeManager::AddUserMode(new UserMode(UMODE_WEBTV, 'V'));
+ ModeManager::AddUserMode(new UserMode(UMODE_WHOIS, 'W'));
+ ModeManager::AddUserMode(new UserMode(UMODE_ADMIN, 'a'));
+ ModeManager::AddUserMode(new UserMode(UMODE_DEAF, 'd'));
+ ModeManager::AddUserMode(new UserMode(UMODE_GLOBOPS, 'g'));
+ ModeManager::AddUserMode(new UserMode(UMODE_HELPOP, 'h'));
+ ModeManager::AddUserMode(new UserMode(UMODE_INVIS, 'i'));
+ ModeManager::AddUserMode(new UserMode(UMODE_OPER, 'o'));
+ ModeManager::AddUserMode(new UserMode(UMODE_PRIV, 'p'));
+ ModeManager::AddUserMode(new UserMode(UMODE_GOD, 'q'));
+ ModeManager::AddUserMode(new UserMode(UMODE_REGISTERED, 'r'));
+ ModeManager::AddUserMode(new UserMode(UMODE_SNOMASK, 's'));
+ ModeManager::AddUserMode(new UserMode(UMODE_VHOST, 't'));
+ ModeManager::AddUserMode(new UserMode(UMODE_WALLOPS, 'w'));
+ ModeManager::AddUserMode(new UserMode(UMODE_CLOAK, 'x'));
+ ModeManager::AddUserMode(new UserMode(UMODE_SSL, 'z'));
+ }
+
+ public:
+ ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL),
+ message_away("6", OnAway),
+ message_join("C", OnJoin),
+ message_kick("H", OnKick), message_kill(".", OnKill),
+ message_mode("G", OnMode),
+ message_nick("&", OnNick), message_part("D", OnPart),
+ message_ping("8", OnPing), message_pong("PONG", event_pong),
+ message_pong2("9", event_pong), message_privmsg("!", ::OnPrivmsg),
+ message_quit(",", OnQuit),
+ message_server("'", OnServer), message_squit("-", OnSQuit),
+ message_topic(")", OnTopic), message_svsmode("SVSMODE", OnMode),
+ message_svsmode2("n", OnMode), message_svs2mode("SVS2MODE", OnMode), message_svs2mode2("v", OnMode),
+ message_whois("#", OnWhois), message_capab("PROTOCTL", OnCapab),
+ message_capab2("_", OnCapab), message_chghost("CHGHOST", event_chghost), message_chghost2("AL", event_chghost),
+ message_chgident("CHGIDENT", event_chgident), message_chgident2("AZ", event_chgident),
+ message_chgname("CHGNAME", event_chgname), message_chgname2("BK", event_chgname),
+ message_netinfo("NETINFO", event_netinfo), message_netinfo2("AO", event_netinfo),
+ message_sethost("SETHOST", event_sethost), message_sethost2("AA", event_sethost),
+ message_setident("SETIDENT", event_setident), message_setident2("AD", event_setident),
+ message_setname("SETNAME", event_setname), message_setname2("AE", event_setname),
+ message_error("5", OnError), message_umode2("UMODE2", event_umode2),
+ message_umode22("|", event_umode2), message_sjoin("~", OnSJoin),
+ message_sdesc("SDESC", event_sdesc), message_sdesc2("AG", event_sdesc),
+
+ message_stats("2", OnStats), message_time(">", OnTime), message_version("+", OnVersion)
+ {
+ this->SetAuthor("Anope");
+
+ pmodule_ircd_var(myIrcd);
+ pmodule_ircd_proto(&this->ircd_proto);
+ pmodule_ircd_message(&this->ircd_message);
+
+ this->AddModes();
+
+ ModuleManager::Attach(I_OnUserNickChange, this);
+ }
+
+ void OnUserNickChange(User *u, const Anope::string &)
+ {
+ u->RemoveModeInternal(ModeManager::FindUserModeByName(UMODE_REGISTERED));
+ }
+};
+
+MODULE_INIT(ProtoUnreal)