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-rw-r--r--modules/protocol/unreal.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp
index 1eb40f4c3..8035e3987 100644
--- a/modules/protocol/unreal.cpp
+++ b/modules/protocol/unreal.cpp
@@ -354,7 +354,7 @@ class UnrealIRCdProto : public IRCDProto
void SendLogin(User *u, NickServ::Nick *na) override
{
/* 3.2.10.4+ treats users logged in with accounts as fully registered, even if -r, so we can not set this here. Just use the timestamp. */
- if (Servers::Capab.count("ESVID") > 0 && !na->GetAccount()->HasFieldS("UNCONFIRMED"))
+ if (Servers::Capab.count("ESVID") > 0 && !na->GetAccount()->IsUnconfirmed())
IRCD->SendMode(Config->GetClient("NickServ"), u, "+d %s", na->GetAccount()->GetDisplay().c_str());
else
IRCD->SendMode(Config->GetClient("NickServ"), u, "+d %d", u->signon);