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-rw-r--r--modules/protocol/unreal32.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/protocol/unreal32.cpp b/modules/protocol/unreal32.cpp
index 4383d88c4..486e248d4 100644
--- a/modules/protocol/unreal32.cpp
+++ b/modules/protocol/unreal32.cpp
@@ -1008,7 +1008,7 @@ int anope_event_sjoin(const Anope::string &source, int ac, const char **av)
if (m->Type != MODE_STATUS)
continue;
- ChannelMode *cm = dynamic_cast<ChannelMode *>(m);
+ ChannelMode *cm = debug_cast<ChannelMode *>(m);
for (CUserList::const_iterator uit = c->users.begin(), uit_end = c->users.end(); uit != uit_end; ++uit)
{
@@ -1052,7 +1052,7 @@ int anope_event_sjoin(const Anope::string &source, int ac, const char **av)
if (keep_their_modes && buf[0] == '&')
{
buf.erase(buf.begin());
- ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_BAN));
+ ChannelModeList *cml = debug_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_BAN));
if (cml->IsValid(buf))
cml->AddMask(c, buf);
@@ -1061,7 +1061,7 @@ int anope_event_sjoin(const Anope::string &source, int ac, const char **av)
else if (keep_their_modes && buf[0] == '"')
{
buf.erase(buf.begin());
- ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_EXCEPT));
+ ChannelModeList *cml = debug_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_EXCEPT));
if (cml->IsValid(buf))
cml->AddMask(c, buf);
@@ -1070,7 +1070,7 @@ int anope_event_sjoin(const Anope::string &source, int ac, const char **av)
else if (keep_their_modes && buf[0] == '\'')
{
buf.erase(buf.begin());
- ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE));
+ ChannelModeList *cml = debug_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE));
if (cml->IsValid(buf))
cml->AddMask(c, buf);