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-rw-r--r--modules/protocol/unreal32.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/protocol/unreal32.cpp b/modules/protocol/unreal32.cpp
index 9307d3fa2..8c86dae0c 100644
--- a/modules/protocol/unreal32.cpp
+++ b/modules/protocol/unreal32.cpp
@@ -165,7 +165,7 @@ class UnrealIRCdProto : public IRCDProto
void SendClientIntroduction(const User *u, const Anope::string &modes)
{
EnforceQlinedNick(u->nick, Config->ServerName);
- send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", u->nick.c_str(), u->timestamp, u->GetIdent().c_str(), u->host.c_str(), Config->ServerName.c_str(), modes.c_str(), u->host.c_str(), u->realname.c_str());
+ send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", u->nick.c_str(), static_cast<long>(u->timestamp), u->GetIdent().c_str(), u->host.c_str(), Config->ServerName.c_str(), modes.c_str(), u->host.c_str(), u->realname.c_str());
}
void SendKickInternal(const BotInfo *source, const Channel *chan, const User *user, const Anope::string &buf)