diff options
Diffstat (limited to 'src/protocol/unreal32.c')
-rw-r--r-- | src/protocol/unreal32.c | 120 |
1 files changed, 60 insertions, 60 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c index 4016a5f18..35ced626c 100644 --- a/src/protocol/unreal32.c +++ b/src/protocol/unreal32.c @@ -457,13 +457,13 @@ int anope_event_capab(const char *source, int ac, const char **av) switch (modebuf[t]) { case 'b': - ModeManager::AddChannelMode('b', new ChannelModeBan()); + ModeManager::AddChannelMode(new ChannelModeBan('b')); continue; case 'e': - ModeManager::AddChannelMode('e', new ChannelModeExcept()); + ModeManager::AddChannelMode(new ChannelModeExcept('e')); continue; case 'I': - ModeManager::AddChannelMode('I', new ChannelModeInvite()); + ModeManager::AddChannelMode(new ChannelModeInvite('I')); continue; } } @@ -474,13 +474,13 @@ int anope_event_capab(const char *source, int ac, const char **av) switch (modebuf[t]) { case 'k': - ModeManager::AddChannelMode('k', new ChannelModeKey()); + ModeManager::AddChannelMode(new ChannelModeKey('k')); continue; case 'f': - ModeManager::AddChannelMode('f', new ChannelModeFlood()); + ModeManager::AddChannelMode(new ChannelModeFlood('f')); continue; case 'L': - ModeManager::AddChannelMode('L', new ChannelModeParam(CMODE_REDIRECT)); + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_REDIRECT, 'L')); continue; } } @@ -491,10 +491,10 @@ int anope_event_capab(const char *source, int ac, const char **av) switch (modebuf[t]) { case 'l': - ModeManager::AddChannelMode('l', new ChannelModeParam(CMODE_LIMIT, true)); + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_LIMIT, 'l', true)); continue; case 'j': - ModeManager::AddChannelMode('j', new ChannelModeParam(CMODE_JOINFLOOD, true)); + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_JOINFLOOD, 'j', true)); continue; } } @@ -505,70 +505,70 @@ int anope_event_capab(const char *source, int ac, const char **av) switch (modebuf[t]) { case 'p': - ModeManager::AddChannelMode('p', new ChannelMode(CMODE_PRIVATE)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_PRIVATE, 'p')); continue; case 's': - ModeManager::AddChannelMode('s', new ChannelMode(CMODE_SECRET)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_SECRET, 's')); continue; case 'm': - ModeManager::AddChannelMode('m', new ChannelMode(CMODE_MODERATED)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_MODERATED, 'm')); continue; case 'n': - ModeManager::AddChannelMode('n', new ChannelMode(CMODE_NOEXTERNAL)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOEXTERNAL, 'n')); continue; case 't': - ModeManager::AddChannelMode('t', new ChannelMode(CMODE_TOPIC)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_TOPIC, 't')); continue; case 'i': - ModeManager::AddChannelMode('i', new ChannelMode(CMODE_INVITE)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_INVITE, 'i')); continue; case 'r': - ModeManager::AddChannelMode('r', new ChannelModeRegistered()); + ModeManager::AddChannelMode(new ChannelModeRegistered('r')); continue; case 'R': - ModeManager::AddChannelMode('R', new ChannelMode(CMODE_REGISTEREDONLY)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_REGISTEREDONLY, 'R')); continue; case 'c': - ModeManager::AddChannelMode('c', new ChannelMode(CMODE_BLOCKCOLOR)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_BLOCKCOLOR, 'c')); continue; case 'O': - ModeManager::AddChannelMode('O', new ChannelModeOper()); + ModeManager::AddChannelMode(new ChannelModeOper('O')); continue; case 'A': - ModeManager::AddChannelMode('A', new ChannelModeAdmin()); + ModeManager::AddChannelMode(new ChannelModeAdmin('A')); continue; case 'Q': - ModeManager::AddChannelMode('Q', new ChannelMode(CMODE_NOKICK)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKICK, 'Q')); continue; case 'K': - ModeManager::AddChannelMode('K', new ChannelMode(CMODE_NOKNOCK)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKNOCK, 'K')); continue; case 'V': - ModeManager::AddChannelMode('V', new ChannelMode(CMODE_NOINVITE)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOINVITE, 'V')); continue; case 'C': - ModeManager::AddChannelMode('C', new ChannelMode(CMODE_NOCTCP)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOCTCP, 'C')); continue; case 'u': - ModeManager::AddChannelMode('u', new ChannelMode(CMODE_AUDITORIUM)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_AUDITORIUM, 'u')); continue; case 'z': - ModeManager::AddChannelMode('z', new ChannelMode(CMODE_SSL)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_SSL, 'z')); continue; case 'N': - ModeManager::AddChannelMode('N', new ChannelMode(CMODE_NONICK)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NONICK, 'N')); continue; case 'S': - ModeManager::AddChannelMode('S', new ChannelMode(CMODE_STRIPCOLOR)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_STRIPCOLOR, 'S')); continue; case 'M': - ModeManager::AddChannelMode('M', new ChannelMode(CMODE_REGMODERATED)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_REGMODERATED, 'M')); continue; case 'T': - ModeManager::AddChannelMode('T', new ChannelMode(CMODE_NONOTICE)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_NONOTICE, 'T')); continue; case 'G': - ModeManager::AddChannelMode('G', new ChannelMode(CMODE_FILTER)); + ModeManager::AddChannelMode(new ChannelMode(CMODE_FILTER, 'G')); continue; } } @@ -1319,39 +1319,39 @@ bool ChannelModeFlood::IsValid(const std::string &value2) static void AddModes() { - ModeManager::AddChannelMode('v', new ChannelModeStatus(CMODE_VOICE, '+')); - ModeManager::AddChannelMode('h', new ChannelModeStatus(CMODE_HALFOP, '%')); - ModeManager::AddChannelMode('o', new ChannelModeStatus(CMODE_OP, '@')); - ModeManager::AddChannelMode('a', new ChannelModeStatus(CMODE_PROTECT, '&')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_VOICE, 'v', '+')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_HALFOP, 'h', '%')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OP, 'o', '@')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_PROTECT, 'a', '&')); /* Unreal sends +q as * */ - ModeManager::AddChannelMode('q', new ChannelModeStatus(CMODE_OWNER, '*')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OWNER, 'q', '*')); /* Add user modes */ - ModeManager::AddUserMode('A', new UserMode(UMODE_SERV_ADMIN)); - ModeManager::AddUserMode('B', new UserMode(UMODE_BOT)); - ModeManager::AddUserMode('C', new UserMode(UMODE_CO_ADMIN)); - ModeManager::AddUserMode('G', new UserMode(UMODE_FILTER)); - ModeManager::AddUserMode('H', new UserMode(UMODE_HIDEOPER)); - ModeManager::AddUserMode('N', new UserMode(UMODE_NETADMIN)); - ModeManager::AddUserMode('R', new UserMode(UMODE_REGPRIV)); - ModeManager::AddUserMode('S', new UserMode(UMODE_PROTECTED)); - ModeManager::AddUserMode('T', new UserMode(UMODE_NO_CTCP)); - ModeManager::AddUserMode('V', new UserMode(UMODE_WEBTV)); - ModeManager::AddUserMode('W', new UserMode(UMODE_WHOIS)); - ModeManager::AddUserMode('a', new UserMode(UMODE_ADMIN)); - ModeManager::AddUserMode('d', new UserMode(UMODE_DEAF)); - ModeManager::AddUserMode('g', new UserMode(UMODE_GLOBOPS)); - ModeManager::AddUserMode('h', new UserMode(UMODE_HELPOP)); - ModeManager::AddUserMode('i', new UserMode(UMODE_INVIS)); - ModeManager::AddUserMode('o', new UserMode(UMODE_OPER)); - ModeManager::AddUserMode('p', new UserMode(UMODE_PRIV)); - ModeManager::AddUserMode('q', new UserMode(UMODE_GOD)); - ModeManager::AddUserMode('r', new UserMode(UMODE_REGISTERED)); - ModeManager::AddUserMode('s', new UserMode(UMODE_SNOMASK)); - ModeManager::AddUserMode('t', new UserMode(UMODE_VHOST)); - ModeManager::AddUserMode('w', new UserMode(UMODE_WALLOPS)); - ModeManager::AddUserMode('x', new UserMode(UMODE_CLOAK)); - ModeManager::AddUserMode('z', new UserMode(UMODE_SSL)); + ModeManager::AddUserMode(new UserMode(UMODE_SERV_ADMIN, 'A')); + ModeManager::AddUserMode(new UserMode(UMODE_BOT, 'B')); + ModeManager::AddUserMode(new UserMode(UMODE_CO_ADMIN, 'C')); + ModeManager::AddUserMode(new UserMode(UMODE_FILTER, 'G')); + ModeManager::AddUserMode(new UserMode(UMODE_HIDEOPER, 'H')); + ModeManager::AddUserMode(new UserMode(UMODE_NETADMIN, 'N')); + ModeManager::AddUserMode(new UserMode(UMODE_REGPRIV, 'R')); + ModeManager::AddUserMode(new UserMode(UMODE_PROTECTED, 'S')); + ModeManager::AddUserMode(new UserMode(UMODE_NO_CTCP, 'T')); + ModeManager::AddUserMode(new UserMode(UMODE_WEBTV, 'V')); + ModeManager::AddUserMode(new UserMode(UMODE_WHOIS, 'W')); + ModeManager::AddUserMode(new UserMode(UMODE_ADMIN, 'a')); + ModeManager::AddUserMode(new UserMode(UMODE_DEAF, 'd')); + ModeManager::AddUserMode(new UserMode(UMODE_GLOBOPS, 'g')); + ModeManager::AddUserMode(new UserMode(UMODE_HELPOP, 'h')); + ModeManager::AddUserMode(new UserMode(UMODE_INVIS, 'i')); + ModeManager::AddUserMode(new UserMode(UMODE_OPER, 'o')); + ModeManager::AddUserMode(new UserMode(UMODE_PRIV, 'p')); + ModeManager::AddUserMode(new UserMode(UMODE_GOD, 'q')); + ModeManager::AddUserMode(new UserMode(UMODE_REGISTERED, 'r')); + ModeManager::AddUserMode(new UserMode(UMODE_SNOMASK, 's')); + ModeManager::AddUserMode(new UserMode(UMODE_VHOST, 't')); + ModeManager::AddUserMode(new UserMode(UMODE_WALLOPS, 'w')); + ModeManager::AddUserMode(new UserMode(UMODE_CLOAK, 'x')); + ModeManager::AddUserMode(new UserMode(UMODE_SSL, 'z')); } class ProtoUnreal : public Module |