diff options
Diffstat (limited to 'src/protocol/unreal32.c')
-rw-r--r-- | src/protocol/unreal32.c | 158 |
1 files changed, 153 insertions, 5 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c index 8f5d70fe8..7b924ff52 100644 --- a/src/protocol/unreal32.c +++ b/src/protocol/unreal32.c @@ -48,9 +48,6 @@ IRCDVar myIrcd[] = { NULL, /* CAPAB Chan Modes */ 1, /* We support Unreal TOKENS */ 1, /* TIME STAMPS are BASE64 */ - '&', /* SJOIN ban char */ - '\"', /* SJOIN except char */ - '\'', /* SJOIN invite char */ 1, /* Can remove User Channel Modes with SVSMODE */ 0, /* Sglines are not enforced until user reconnects */ 0, /* ts6 */ @@ -970,7 +967,157 @@ int anope_event_userhost(const char *source, int ac, const char **av) int anope_event_sjoin(const char *source, int ac, const char **av) { - do_sjoin(source, ac, av); + Channel *c = findchan(av[1]); + time_t ts = base64dects(av[0]); + bool keep_their_modes = true; + bool was_created = false; + + if (!c) + { + c = new Channel(av[1], ts); + was_created = true; + } + /* Our creation time is newer than what the server gave us */ + else if (c->creation_time > ts) + { + c->creation_time = ts; + + /* Remove status from all of our users */ + for (struct c_userlist *cu = c->users; cu; cu = cu->next) + { + c->RemoveMode(NULL, CMODE_OWNER, cu->user->nick); + c->RemoveMode(NULL, CMODE_PROTECT, cu->user->nick); + c->RemoveMode(NULL, CMODE_OP, cu->user->nick); + c->RemoveMode(NULL, CMODE_HALFOP, cu->user->nick); + c->RemoveMode(NULL, CMODE_VOICE, cu->user->nick); + } + if (c->ci) + { + /* Rejoin the bot to fix the TS */ + if (c->ci->bi) + { + ircdproto->SendPart(c->ci->bi, c, "TS reop"); + bot_join(c->ci); + } + /* Reset mlock */ + check_modes(c); + } + } + /* Their TS is newer than ours, our modes > theirs, unset their modes if need be */ + else + keep_their_modes = false; + + /* Mark the channel as syncing */ + if (was_created) + c->SetFlag(CH_SYNCING); + + /* If we need to keep their modes, and this SJOIN string contains modes */ + if (keep_their_modes && ac >= 4) + { + /* Set the modes internally */ + ChanSetInternalModes(c, ac - 3, av + 2); + } + + spacesepstream sep(av[ac - 1]); + std::string buf; + while (sep.GetToken(buf)) + { + /* Ban */ + if (keep_their_modes && buf[0] == '&') + { + buf.erase(buf.begin()); + ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_BAN)); + if (cml->IsValid(buf)) + cml->AddMask(c, buf.c_str()); + } + /* Except */ + else if (keep_their_modes && buf[0] == '"') + { + buf.erase(buf.begin()); + ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_EXCEPT)); + + if (cml->IsValid(buf)) + cml->AddMask(c, buf.c_str()); + } + /* Invex */ + else if (keep_their_modes && buf[0] == '\'') + { + buf.erase(buf.begin()); + ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE)); + + if (cml->IsValid(buf)) + cml->AddMask(c, buf.c_str()); + } + else + { + std::list<ChannelMode *> Status; + Status.clear(); + char ch; + + /* Get prefixes from the nick */ + while ((ch = ModeManager::GetStatusChar(buf[0]))) + { + buf.erase(buf.begin()); + ChannelMode *cm = ModeManager::FindChannelModeByChar(ch); + if (!cm) + { + alog("Recieved unknown mode prefix %c in SJOIN string", buf[0]); + continue; + } + + Status.push_back(cm); + } + + User *u = finduser(buf); + if (!u) + { + if (debug) + alog("debug: SJOIN for nonexistant user %s on %s", buf.c_str(), c->name.c_str()); + continue; + } + + EventReturn MOD_RESULT; + FOREACH_RESULT(I_OnPreJoinChannel, OnPreJoinChannel(u, c)); + + /* Add the user to the channel */ + c->JoinUser(u); + + /* Update their status internally on the channel + * This will enforce secureops etc on the user + */ + for (std::list<ChannelMode *>::iterator it = Status.begin(); it != Status.end(); ++it) + { + c->SetModeInternal(*it, buf); + } + + /* Now set whatever modes this user is allowed to have on the channel */ + chan_set_correct_modes(u, c, 1); + + /* Check to see if modules want the user to join, if they do + * check to see if they are allowed to join (CheckKick will kick/ban them) + * Don't trigger OnJoinChannel event then as the user will be destroyed + */ + if (MOD_RESULT != EVENT_STOP && c->ci && c->ci->CheckKick(u)) + continue; + + FOREACH_MOD(I_OnJoinChannel, OnJoinChannel(u, c)); + } + } + + /* Channel is done syncing */ + if (was_created) + { + /* Unset the syncing flag */ + c->UnsetFlag(CH_SYNCING); + + /* If there are users in the channel they are allowed to be, set topic mlock etc. */ + if (c->usercount) + c->Sync(); + /* If there are no users in the channel, there is a ChanServ timer set to part the service bot + * and destroy the channel soon + */ + } + return MOD_CONT; } @@ -1047,8 +1194,9 @@ void moduleAddIRCDMsgs() { } /* Borrowed part of this check from UnrealIRCd */ -bool ChannelModeFlood::IsValid(const char *value) +bool ChannelModeFlood::IsValid(const std::string &value2) { + const char *value = value2.c_str(); char *dp, *end; /* NEW +F */ char xbuf[256], *p, *p2, *x = xbuf + 1; |