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-rw-r--r--src/protocol/unreal32.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c
index 39cb72996..5fb0548d3 100644
--- a/src/protocol/unreal32.c
+++ b/src/protocol/unreal32.c
@@ -1345,7 +1345,7 @@ void unreal_cmd_svswatch(const char *sender, const char *nick, const char *parm)
/* check if +f mode is valid for the ircd */
/* borrowed part of the new check from channels.c in Unreal */
-int UnrealIRCdProto::flood_mode_check(const char *value)
+int UnrealIRCdProto::IsFloodModeParamValid(const char *value)
{
char *dp, *end;
/* NEW +F */