diff options
Diffstat (limited to 'src/protocol/unreal32.c')
-rw-r--r-- | src/protocol/unreal32.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c index decdd0f8a..80b1e03ce 100644 --- a/src/protocol/unreal32.c +++ b/src/protocol/unreal32.c @@ -1656,16 +1656,19 @@ int anope_event_smo(char *source, int ac, char **av) /* svsjoin parv[0] - sender parv[1] - nick to make join - parv[2] - channel(s) to join + parv[2] - channel to join parv[3] - (optional) channel key(s) - - current we do not support the keys part */ /* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken when coming from a none TOKEN'd server */ -void unreal_cmd_svsjoin(char *source, char *nick, char *chan) +void unreal_cmd_svsjoin(char *source, char *nick, char *chan, char *param) { - send_cmd(source, "%s %s :%s", send_token("SVSJOIN", "BX"), nick, chan); + if (param) { + send_cmd(source, "%s %s %s :%s", send_token("SVSJOIN", "BX"), nick, chan, param); + } else { + send_cmd(source, "%s %s :%s", send_token("SVSJOIN", "BX"), nick, chan); + } } /* svspart |