diff options
Diffstat (limited to 'src/protocol')
| -rw-r--r-- | src/protocol/bahamut.c | 4 | ||||
| -rw-r--r-- | src/protocol/bahamut.h | 2 | ||||
| -rw-r--r-- | src/protocol/unreal32.c | 4 | ||||
| -rw-r--r-- | src/protocol/unreal32.h | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/protocol/bahamut.c b/src/protocol/bahamut.c index 27eb415bf..0c8b0ebef 100644 --- a/src/protocol/bahamut.c +++ b/src/protocol/bahamut.c @@ -474,13 +474,13 @@ void BahamutIRCdProto::SendSVSHoldDel(const char *nick) /* SVSMODE -b */ void BahamutIRCdProto::SendBanDel(const char *name, const char *nick) { - SendSVSMode_chan(name, "-b", nick); + SendSVSModeChan(name, "-b", nick); } /* SVSMODE channel modes */ -void BahamutIRCdProto::SendSVSMode_chan(const char *name, const char *mode, const char *nick) +void BahamutIRCdProto::SendSVSModeChan(const char *name, const char *mode, const char *nick) { if (nick) send_cmd(ServerName, "SVSMODE %s %s %s", name, mode, nick); else send_cmd(ServerName, "SVSMODE %s %s", name, mode); diff --git a/src/protocol/bahamut.h b/src/protocol/bahamut.h index 06a97dcf8..a1da77a92 100644 --- a/src/protocol/bahamut.h +++ b/src/protocol/bahamut.h @@ -83,7 +83,7 @@ class BahamutIRCdProto : public IRCDProto { void SendSZLine(const char *, const char *, const char *); void SendSGLine(const char *, const char *); void SendBanDel(const char *, const char *); - void SendSVSMode_chan(const char *, const char *, const char *); + void SendSVSModeChan(const char *, const char *, const char *); void SendSVID(const char *, time_t); void SendUnregisteredNick(User *); void SendSVID3(User *, const char *); diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c index 5363c7d57..3e7089953 100644 --- a/src/protocol/unreal32.c +++ b/src/protocol/unreal32.c @@ -1165,13 +1165,13 @@ void UnrealIRCdProto::SendSGLine(const char *mask, const char *reason) /* SVSMODE -b */ void UnrealIRCdProto::SendBanDel(const char *name, const char *nick) { - SendSVSMode_chan(name, "-b", nick); + SendSVSModeChan(name, "-b", nick); } /* SVSMODE channel modes */ -void UnrealIRCdProto::SendSVSMode_chan(const char *name, const char *mode, const char *nick) +void UnrealIRCdProto::SendSVSModeChan(const char *name, const char *mode, const char *nick) { if (nick) send_cmd(ServerName, "%s %s %s %s", send_token("SVSMODE", "n"), name, mode, nick); else send_cmd(ServerName, "%s %s %s", send_token("SVSMODE", "n"), name, mode); diff --git a/src/protocol/unreal32.h b/src/protocol/unreal32.h index 4088a6f3b..f34af0659 100644 --- a/src/protocol/unreal32.h +++ b/src/protocol/unreal32.h @@ -109,7 +109,7 @@ class UnrealIRCdProto : public IRCDProto { void SendSZLine(const char *, const char *, const char *); void SendSGLine(const char *, const char *); void SendBanDel(const char *, const char *); - void SendSVSMode_chan(const char *, const char *, const char *); + void SendSVSModeChan(const char *, const char *, const char *); void SendSVID(const char *, time_t); void SendUnregisteredNick(User *); void SendSVID2(User *, const char *); |
