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-rw-r--r--src/protocol/unreal32.c2
-rw-r--r--src/users.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/protocol/unreal32.c b/src/protocol/unreal32.c
index 609c27a79..e1b673c25 100644
--- a/src/protocol/unreal32.c
+++ b/src/protocol/unreal32.c
@@ -1021,7 +1021,7 @@ int anope_event_error(const char *source, int ac, const char **av)
{
Alog(LOG_DEBUG) << av[0];
if(strstr(av[0],"No matching link configuration")!=0)
- Alog() << "Error: Your IRCD's link block may not setup correctly, please check unrealircd.conf";
+ Alog() << "Error: Your IRCD's link block may not be setup correctly, please check unrealircd.conf";
}
return MOD_CONT;
diff --git a/src/users.c b/src/users.c
index 07ee9c921..2146f09a5 100644
--- a/src/users.c
+++ b/src/users.c
@@ -936,7 +936,7 @@ User *do_nick(const char *source, const char *nick, const char *username, const
ntmp->last_seen = time(NULL);
user->UpdateHost();
ircdproto->SetAutoIdentificationToken(user);
- Alog() << Config.s_NickServ << ": " << user->GetMask() << "automatically identified for group " << user->Account()->display;
+ Alog() << Config.s_NickServ << ": " << user->GetMask() << " automatically identified for group " << user->Account()->display;
}
/* Bahamut sets -r on every nick changes, so we must test it even if nc_changed == 0 */