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path: root/modules/commands/ns_release.cpp
AgeCommit message (Collapse)Author
2012-11-25Merge ns_ghost, ns_recover, and ns_release. Fix svskilling users on Unreal.Adam
2012-11-22Pretty large coding style cleanup, in source docAdam
cleanup, and allow protocol mods to depend on each other
2012-10-09Cleanup ok if modules with pending identify requests are unloadedAdam
2012-10-07Remove the asynchronous identifing hack and replace it with something ↵Adam
better. Fixes m_*_authentication only being able to properly work when people identify normally using nickserv/identify
2012-09-30Make CommandSource use references, sometimes we hold them for awhileAdam
2012-06-18Allow userless command sourcesAdam
2012-05-08Allow services operators to release other user's nicks, and allow services ↵Robby
operators to view the access list of other operators
2012-02-18Use C++11's explicit override feature if availableAdam
2012-01-02Updated Copyright to 2012Adam
2011-10-14Added options:nonicknameownership config optionAdam
2011-09-10Made service_reference type safeAdam
2011-08-05Rewrote the example configurations and split themAdam
up into seperate files for each pseudo client. Also reorganized how the modules are stored, and made most of the old "extra" modules "core"