Age | Commit message (Collapse) | Author |
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cleanup, and allow protocol mods to depend on each
other
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be a bit more C++ ish
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to translate strings in 3rd party modules
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accidentally translating them if we shouldnt
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pointless and made m_asynch_commands respect user language settings.
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out of the core and into the modules that use them.
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from the four main SQL tables in realtime, which
effectively gives us "live" SQL.
Changed eventfd pipe engine to not use buffered write.
Added TryLock to threading engines.
Made blocking SQL queries in our SQL API thread-safe.
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to cut back on their code duplication. More work can be done in the future to remove even more of it.
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tree from STL's unordered_map, which was giving horrible performance.
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shadowed variables in channels.cpp.
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This prevents Anope from exploding when /os reload has errors.
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reply to CTCP PING and CTCP VERSION requests
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Anope::string class, plus some other little fixes here and there. If you follow 1.9.x development and are testing things, THIS is one of those things that NEEDS testing.
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include/* and src/* but not src/core/* or src/modules/*.
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everywhere, and added a bot map by uid
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