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path: root/src/protocol/unreal32.c
AgeCommit message (Expand)Author
2010-06-18Renamed all of source files from .c to .cppAdam
2010-06-18Burned slist, rewrote operservs XLine codeAdam
2010-06-18Fixed cmake build, removed version_flags it is no longer need, removed old un...Adam
2010-06-18Rewrote the hashing system to use std::tr1::unordered_mapAdam
2010-06-18Store a plaintext version of mode names in the mode structures, removes alot ...Adam
2010-06-18Rewrote all of the server handling codeAdam
2010-06-18Made all modules version be VERSION_STRINGAdam
2010-06-16Replaced some spaces with tabs in unreal32.c, os_defcon.c, and modes.cppAdam
2010-06-15Cleaned up some of the cloaked host tracking on UnrealAdam-
2010-06-04Only enable vhosts automatically if the user doesn't already have the vhost setAdam-
2010-06-03Added inspircd2.0 protocol module, moved usermode +r unsetting on nick change...Adam-
2010-06-03Keep track of what IRCds set -r on nick change and dont inform us to keep the...Adam-
2010-06-03Use pongs to determine when servers are done syncing in Unreal, fixes a probl...Adam-
2010-06-03Removed ircd->b_delay_auth, have User::CheckAuthenticationToken validate user...Adam-
2010-05-26Fixed tracking of users with the +a channel mode on unrealircd during SJOINsAdam-
2010-05-22Rewrote the nick colliding/releaseing/canceling system, fixes many many bugs ...Adam-
2010-04-22Fixed two log message typos, patch from LethalityAdam-
2010-04-09Fixed a crash when linking serversAdam-
2010-04-08Rewrote sockets. This adds support for IPv6 and makes Anope capable of reconn...Adam-
2010-03-20fixed sending CHGIDENT without parameterDukePyrolator
2010-02-12Added generic support for unknown modes told to Anope at runtime by the IRCdAdam-
2010-02-10Changed up a small part of the mode API for preparation for dynamic mode supp...Adam-
2010-02-08Rewrote & fixed CAPAB supportAdam-
2010-02-06Recieve the max number of modes we can set at once from the IRCd and use itAdam-
2010-02-06Remove protectbotserv option from modes, just use options:botmodes insteadAdam-
2010-02-06Parse CAPAB from the server to determin what modes we know aboutAdam-
2010-02-04We now store a list of users using a NickCore in the NickCore, this prevents ...Adam-
2010-01-31replaced the alog() command with a new type-safe and stream-based Alog()DukePyrolator
2010-01-21Rewrote how Anope stores channel status modes on users.Adam-
2010-01-16Removed c_userlist and u_chanlist, replaced with std::listAdam-
2010-01-14Burned do_sjoin and rewrote it to be sane. This changes how Anope handles new...Adam-
2010-01-11updated copyright info for 2010pimpmylinux
2010-01-04Changed 'char *' fields in BotInfo to 'std::string', cleanup of bots.cpp, cha...cyberbotx
2010-01-04Removed NICKMAX and CHANMAX, replaced user->nick, c->name, and ci->name with ...Adam-
2010-01-02Convert 'const char *' and 'char *' function arguments to 'const std::string ...cyberbotx
2009-12-20Rewrote part of extensible, it will now automatically unallocate memory for u...Adam-
2009-12-17Added BotInfo* sender arg to all of the User mode functions, changed IRcdProt...Adam-
2009-12-16Hopefully this fixes detecting if Unreal sends a TS at the end of the mode st...Adam-
2009-12-16Made many of the functions in IRCDProto accept the relative object pointers i...Adam-
2009-12-13Added in a modestacker and rewrote almost all of the remaining old mode codeAdam-
2009-12-05Added options:mlock in the config so you can set what modes should be locked ...Adam-
2009-11-28Massive move of all of the Config variables out of global scope to the Config...Adam-
2009-11-17Removed some unnecessary casts, used C++-style casts over C-style casts, fixe...cyberbotx
2009-11-02check for umode +r before sending svsmode -rDukePyrolator
2009-10-25Added MinusNoArg to insp modes Ffj and unreal mode jAdam-
2009-10-25Added internal tracking of InspIRCd1.2 channel modes BFfjMPT and user modes B...Adam-
2009-10-25Rewrote part of news system and moved it all to os_news.c. Removed src/news.cAdam-
2009-10-20Apply some changes based on possible "flaws" found with flawfinder.cyberbotx
2009-10-17Fix crash when trying to parse a USERHOST reply for a nonexistant user on UnrealAdam-
2009-10-13Complete rewrite of everything associated with modes, this breaks saving and ...Adam-