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Anope Version 1.9.1
--------------------

Provided by DukePyrolator <dukepyrolator@gmx.de> - 2009
F Allow NS STATUS from unregistered users, thanks DP!
F Wild pointers do not a happy Anope make. Thanks DP :)
F Allow NS REGISTER to unregistered nicks, silly oversight. Thanks DP! :)
F Fix call order, thanks to DP
F Pass the right array to do_umode(), fixes mode tracking on Unreal. Thanks to DukePyrolator (yet again :P)
F Fix bs_set help, thanks to DukePyrolator! :)
F Fix segfault, noted by DukePyrolator. Thanks!
F Fix part one of #1010, reported by DukePyrolator. (Language settings are not respected in message sending.) Thanks!


Anope Version 1.9.0
--------------------
F Modified compile to use g++
F Improve protocol modules support (classes, virtual methods, etc)
F Move core services to use BotInfo
F Move BotInfo and related methods into a class
F Move modules into a class
F Fixed ns resending of passcode issue
F Modules now delete themselves
F additional field where users' masked host can be stored so both masked IP and vhost are available instead of just one.
F No struct Uid, ugly, and, unnecessary that we store UID in BotInfo.
F Prevent deletion of core services via /bs bot
F Module subsystem cleanup ('modules' branch)
F Move modules to use classes somewhat (AnopeInit, AnopeFini)
F Change MODULE_INIT to return a pointer
F Remove duplicate module creation.. have loadModule return a pointer rather than creating one
F Remove buffered loading/unloading, this makes os_modunload perm, but who cares
F Remove 'delayed' loading, this is necessary because of before/after connected to ircd (ircd is before, rest after), I'm sure this can be done better.
A Remove old config, replace with insp-inspired (albeit bind format) config (CBX)
F Clean up protocol modules a bit
A InspIRCd 1.2 support
F Remove old (prior to 1.8.0) db compat
F Establish a proper base for services pseudoclients
F Add ss_main StatServ Hal9000 to play with :)
F Burn automake with fire (CBX)

Provided by mooncup <mooncup@anonnet.org> - 2009
F Automatically reapply vhost on hs off for unreal.