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/*
* Anope IRC Services
*
* Copyright (C) 2012-2016 Anope Team <team@anope.org>
*
* This file is part of Anope. Anope is free software; you can
* redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software
* Foundation, version 2.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "event.h"
#include "channels.h"
#include "modules/nickserv.h"
#include "modules/memoserv.h"
#include "bots.h"
namespace ChanServ
{
static struct
{
Anope::string name;
Anope::string desc;
} descriptions[] = {
{"ACCESS_CHANGE", _("Allowed to modify the access list")},
{"ACCESS_LIST", _("Allowed to view the access list")},
{"AKICK", _("Allowed to use the AKICK command")},
{"ASSIGN", _("Allowed to assign/unassign a bot")},
{"AUTOHALFOP", _("Automatic halfop upon join")},
{"AUTOOP", _("Automatic channel operator status upon join")},
{"AUTOOWNER", _("Automatic owner upon join")},
{"AUTOPROTECT", _("Automatic protect upon join")},
{"AUTOVOICE", _("Automatic voice on join")},
{"BADWORDS", _("Allowed to modify channel badwords list")},
{"BAN", _("Allowed to ban users")},
{"FANTASIA", _("Allowed to use fantasy commands")},
{"FOUNDER", _("Allowed to issue commands restricted to channel founders")},
{"GETKEY", _("Allowed to use GETKEY command")},
{"GREET", _("Greet message displayed on join")},
{"HALFOP", _("Allowed to (de)halfop users")},
{"HALFOPME", _("Allowed to (de)halfop him/herself")},
{"INFO", _("Allowed to get full INFO output")},
{"INVITE", _("Allowed to use the INVITE command")},
{"KICK", _("Allowed to use the KICK command")},
{"MEMO", _("Allowed to read channel memos")},
{"MODE", _("Allowed to use the MODE command")},
{"NOKICK", _("Prevents users being kicked by Services")},
{"OP", _("Allowed to (de)op users")},
{"OPME", _("Allowed to (de)op him/herself")},
{"OWNER", _("Allowed to (de)owner users")},
{"OWNERME", _("Allowed to (de)owner him/herself")},
{"PROTECT", _("Allowed to (de)protect users")},
{"PROTECTME", _("Allowed to (de)protect him/herself")},
{"SAY", _("Allowed to use SAY and ACT commands")},
{"SET", _("Allowed to set channel settings")},
{"SIGNKICK", _("No signed kick when SIGNKICK LEVEL is used")},
{"TOPIC", _("Allowed to change channel topics")},
{"UNBAN", _("Allowed to unban users")},
{"VOICE", _("Allowed to (de)voice users")},
{"VOICEME", _("Allowed to (de)voice him/herself")}
};
/* A privilege, probably configured using a privilege{} block. Most
* commands require specific privileges to be executed.
*/
struct CoreExport Privilege
{
Anope::string name;
Anope::string desc;
/* Rank relative to other privileges */
int rank;
int level;
Privilege(const Anope::string &n, const Anope::string &d, int r, int l) : name(n), desc(d), rank(r), level(l)
{
if (this->desc.empty())
for (unsigned j = 0; j < sizeof(descriptions) / sizeof(*descriptions); ++j)
if (descriptions[j].name.equals_ci(name))
this->desc = descriptions[j].desc;
}
bool operator==(const Privilege &other) const
{
return this->name.equals_ci(other.name);
}
};
class Channel;
using registered_channel_map = Anope::locale_hash_map<Channel *>;
class Level : public Serialize::Object
{
public:
static constexpr const char *const NAME = "level";
using Serialize::Object::Object;
virtual Channel *GetChannel() anope_abstract;
virtual void SetChannel(Channel *) anope_abstract;
virtual Anope::string GetName() anope_abstract;
virtual void SetName(const Anope::string &) anope_abstract;
virtual int GetLevel() anope_abstract;
virtual void SetLevel(const int &) anope_abstract;
};
class Mode : public Serialize::Object
{
public:
static constexpr const char *const NAME = "mlockmode";
using Serialize::Object::Object;
virtual Channel *GetChannel() anope_abstract;
virtual void SetChannel(Channel *) anope_abstract;
virtual Anope::string GetMode() anope_abstract;
virtual void SetMode(const Anope::string &) anope_abstract;
virtual Anope::string GetParam() anope_abstract;
virtual void SetParam(const Anope::string &) anope_abstract;
};
class ChanServService : public Service
{
public:
static constexpr const char *NAME = "chanserv";
ChanServService(Module *m) : Service(m, NAME)
{
}
virtual Channel *Find(const Anope::string &name) anope_abstract;
virtual registered_channel_map& GetChannels() anope_abstract;
/* Have ChanServ hold the channel, that is, join and set +nsti and wait
* for a few minutes so no one can join or rejoin.
*/
virtual void Hold(::Channel *c) anope_abstract;
virtual void AddPrivilege(Privilege p) anope_abstract;
virtual void RemovePrivilege(Privilege &p) anope_abstract;
virtual Privilege *FindPrivilege(const Anope::string &name) anope_abstract;
virtual std::vector<Privilege> &GetPrivileges() anope_abstract;
virtual void ClearPrivileges() anope_abstract;
};
extern ChanServService *service;
inline Channel *Find(const Anope::string name)
{
return service ? service->Find(name) : nullptr;
}
namespace Event
{
struct CoreExport PreChanExpire : Events
{
static constexpr const char *NAME = "prechanexpire";
using Events::Events;
/** Called before a channel expires
* @param ci The channel
* @param expire Set to true to allow the chan to expire
*/
virtual void OnPreChanExpire(Channel *ci, bool &expire) anope_abstract;
};
struct CoreExport ChanExpire : Events
{
static constexpr const char *NAME = "chanexpire";
using Events::Events;
/** Called before a channel expires
* @param ci The channel
*/
virtual void OnChanExpire(Channel *ci) anope_abstract;
};
}
/* It matters that Base is here before Extensible (it is inherited by Serializable)
*/
class CoreExport Channel : public Serialize::Object
{
public:
::Channel *c = nullptr; /* Pointer to channel, if the channel exists */
protected:
using Serialize::Object::Object;
public:
static constexpr const char *const NAME = "channel";
virtual Anope::string GetName() anope_abstract;
virtual void SetName(const Anope::string &) anope_abstract;
virtual Anope::string GetDesc() anope_abstract;
virtual void SetDesc(const Anope::string &) anope_abstract;
virtual time_t GetTimeRegistered() anope_abstract;
virtual void SetTimeRegistered(const time_t &) anope_abstract;
virtual time_t GetLastUsed() anope_abstract;
virtual void SetLastUsed(const time_t &) anope_abstract;
virtual Anope::string GetLastTopic() anope_abstract;
virtual void SetLastTopic(const Anope::string &) anope_abstract;
virtual Anope::string GetLastTopicSetter() anope_abstract;
virtual void SetLastTopicSetter(const Anope::string &) anope_abstract;
virtual time_t GetLastTopicTime() anope_abstract;
virtual void SetLastTopicTime(const time_t &) anope_abstract;
virtual int16_t GetBanType() anope_abstract;
virtual void SetBanType(const int16_t &) anope_abstract;
virtual time_t GetBanExpire() anope_abstract;
virtual void SetBanExpire(const time_t &) anope_abstract;
virtual BotInfo *GetBI() anope_abstract;
virtual void SetBI(BotInfo *) anope_abstract;
virtual ServiceBot *GetBot() anope_abstract;
virtual void SetBot(ServiceBot *) anope_abstract;
/** Is the user the real founder?
* @param user The user
* @return true or false
*/
virtual bool IsFounder(const User *user) anope_abstract;
/** Change the founder of the channel
* @params nc The new founder
*/
virtual void SetFounder(NickServ::Account *nc) anope_abstract;
/** Get the founder of the channel
* @return The founder
*/
virtual NickServ::Account *GetFounder() anope_abstract;
virtual void SetSuccessor(NickServ::Account *nc) anope_abstract;
virtual NickServ::Account *GetSuccessor() anope_abstract;
/** Find which bot should send mode/topic/etc changes for this channel
* @return The bot
*/
ServiceBot *WhoSends()
{
if (this)
if (ServiceBot *bi = GetBot())
return bi;
ServiceBot *ChanServ = Config->GetClient("ChanServ");
if (ChanServ)
return ChanServ;
#warning "if(this)"
//XXX
// if (!BotListByNick->empty())
// return BotListByNick->begin()->second;
return NULL;
}
/** Get an entry from the channel access list by index
*
* @param index The index in the access list vector
* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
*
* Retrieves an entry from the access list that matches the given index.
*/
virtual ChanAccess *GetAccess(unsigned index) /*const*/ anope_abstract;
/** Retrieve the access for a user or group in the form of a vector of access entries
* (as multiple entries can affect a single user).
*/
virtual AccessGroup AccessFor(const User *u, bool updateLastUsed = true) anope_abstract;
virtual AccessGroup AccessFor(NickServ::Account *nc, bool updateLastUsed = true) anope_abstract;
/** Get the size of the accss vector for this channel
* @return The access vector size
*/
virtual unsigned GetAccessCount() /*const*/ anope_abstract;
/** Clear the entire channel access list
*
* Clears the entire access list by deleting every item and then clearing the vector.
*/
virtual void ClearAccess() anope_abstract;
/** Add an akick entry to the channel by NickServ::Account
* @param user The user who added the akick
* @param akicknc The nickcore being akicked
* @param reason The reason for the akick
* @param t The time the akick was added, defaults to now
* @param lu The time the akick was last used, defaults to never
*/
virtual AutoKick* AddAkick(const Anope::string &user, NickServ::Account *akicknc, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0) anope_abstract;
/** Add an akick entry to the channel by reason
* @param user The user who added the akick
* @param mask The mask of the akick
* @param reason The reason for the akick
* @param t The time the akick was added, defaults to now
* @param lu The time the akick was last used, defaults to never
*/
virtual AutoKick* AddAkick(const Anope::string &user, const Anope::string &mask, const Anope::string &reason, time_t t = Anope::CurTime, time_t lu = 0) anope_abstract;
/** Get an entry from the channel akick list
* @param index The index in the akick vector
* @return The akick structure, or NULL if not found
*/
virtual AutoKick* GetAkick(unsigned index) anope_abstract;
/** Get the size of the akick vector for this channel
* @return The akick vector size
*/
virtual unsigned GetAkickCount() anope_abstract;
/** Clear the whole akick list
*/
virtual void ClearAkick() anope_abstract;
/** Get the level for a privilege
* @param priv The privilege name
* @return the level
* @throws CoreException if priv is not a valid privilege
*/
virtual int16_t GetLevel(const Anope::string &priv) anope_abstract;
/** Set the level for a privilege
* @param priv The privilege priv
* @param level The new level
*/
virtual void SetLevel(const Anope::string &priv, int16_t level) anope_abstract;
/** Remove a privilege from the channel
* @param priv The privilege
*/
virtual void RemoveLevel(const Anope::string &priv) anope_abstract;
/** Clear all privileges from the channel
*/
virtual void ClearLevels() anope_abstract;
/** Gets a ban mask for the given user based on the bantype
* of the channel.
* @param u The user
* @return A ban mask that affects the user
*/
virtual Anope::string GetIdealBan(User *u) anope_abstract;
virtual MemoServ::MemoInfo *GetMemos() anope_abstract;
};
enum
{
ACCESS_INVALID = -10000,
ACCESS_FOUNDER = 10001
};
/* Represents one entry of an access list on a channel. */
class CoreExport ChanAccess : public Serialize::Object
{
public:
static constexpr const char *const NAME = "access";
Channel *channel = nullptr;
Serialize::Object *object = nullptr;
Anope::string creator, mask;
time_t last_seen = 0, created = 0;
using Serialize::Object::Object;
virtual Channel *GetChannel() anope_abstract;
virtual void SetChannel(Channel *ci) anope_abstract;
virtual Anope::string GetCreator() anope_abstract;
virtual void SetCreator(const Anope::string &c) anope_abstract;
virtual time_t GetLastSeen() anope_abstract;
virtual void SetLastSeen(const time_t &t) anope_abstract;
virtual time_t GetCreated() anope_abstract;
virtual void SetCreated(const time_t &t) anope_abstract;
virtual Anope::string GetMask() anope_abstract;
virtual void SetMask(const Anope::string &) anope_abstract;
virtual Serialize::Object *GetObj() anope_abstract;
virtual void SetObj(Serialize::Object *) anope_abstract;
virtual Anope::string Mask() anope_abstract;
virtual NickServ::Account *GetAccount() anope_abstract;
/** Check if this access entry matches the given user or account
* @param u The user
* @param acc The account
*/
virtual bool Matches(const User *u, NickServ::Account *acc) anope_abstract;
/** Check if this access entry has the given privilege.
* @param name The privilege name
*/
virtual bool HasPriv(const Anope::string &name) anope_abstract;
/** Serialize the access given by this access entry into a human
* readable form. chanserv/access will return a number, chanserv/xop
* will be AOP, SOP, etc.
*/
virtual Anope::string AccessSerialize() anope_abstract;
/** Unserialize this access entry from the given data. This data
* will be fetched from AccessSerialize.
*/
virtual void AccessUnserialize(const Anope::string &data) anope_abstract;
/* Comparison operators to other Access entries */
virtual bool operator>(ChanAccess &other)
{
const std::vector<Privilege> &privs = service->GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
return this_p && !other_p;
}
return false;
}
virtual bool operator<(ChanAccess &other)
{
const std::vector<Privilege> &privs = service->GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
return !this_p && other_p;
}
return false;
}
bool operator>=(ChanAccess &other)
{
return !(*this < other);
}
bool operator<=(ChanAccess &other)
{
return !(*this > other);
}
};
}
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