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|
/*
*
* (C) 2003-2010 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for furhter details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
#ifndef SERVICES_H
#define SERVICES_H
/*************************************************************************/
#include "sysconf.h"
#include "config.h"
/* Some SUN fixs */
#ifdef __sun
/* Solaris specific code, types that do not exist in Solaris'
* sys/types.h
**/
# undef u_int8_t
# undef u_int16_t
# undef u_int32_t
# undef u_int_64_t
# define u_int8_t uint8_t
# define u_int16_t uint16_t
# define u_int32_t uint32_t
# define u_int64_t uint64_t
# ifndef INADDR_NONE
# define INADDR_NONE (-1)
# endif
#endif
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <time.h>
#include <errno.h>
#include <limits.h>
#include <sys/stat.h> /* for umask() on some systems */
#include <sys/types.h>
#include <fcntl.h>
#ifndef _WIN32
# include <unistd.h>
# include <grp.h>
# include <netdb.h>
# include <netinet/in.h>
# include <arpa/inet.h>
# include <sys/socket.h>
# include <dirent.h>
# ifdef HAVE_BACKTRACE
# include <execinfo.h>
# endif
# define DllExport
# define CoreExport
# define MARK_DEPRECATED __attribute((deprecated))
# define DeleteFile unlink
#else
# include <winsock2.h>
# include <ws2tcpip.h>
# include <windows.h>
# include <sys/timeb.h>
# include <direct.h>
# include <io.h>
# ifdef MODULE_COMPILE
# define CoreExport __declspec(dllimport)
# define DllExport __declspec(dllexport)
# else
# define CoreExport __declspec(dllexport)
# define DllExport __declspec(dllimport)
# endif
/* VS2008 hates having this define before its own */
# define vsnprintf _vsnprintf
/* We have our own inet_pton and inet_ntop (Windows doesn't have its own) */
# define inet_pton inet_pton_
# define inet_ntop inet_ntop_
# define MARK_DEPRECATED
extern CoreExport int inet_pton(int af, const char *src, void *dst);
extern CoreExport const char *inet_ntop(int af, const void *src, char *dst, size_t size);
#endif
#ifdef HAVE_GETTIMEOFDAY
# include <sys/time.h>
#endif
#if HAVE_STRINGS_H
# include <strings.h>
#endif
#if HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
#ifndef va_copy
# ifdef __va_copy
# define VA_COPY(DEST,SRC) __va_copy((DEST),(SRC))
# else
# define VA_COPY(DEST, SRC) memcpy ((&DEST), (&SRC), sizeof(va_list))
# endif
#else
# define VA_COPY(DEST, SRC) va_copy(DEST, SRC)
#endif
#ifdef _AIX
/* Some AIX boxes seem to have bogus includes that don't have these
* prototypes. */
extern int strcasecmp(const char *, const char *);
extern int strncasecmp(const char *, const char *, size_t);
# undef FD_ZERO
# define FD_ZERO(p) memset((p), 0, sizeof(*(p)))
#endif /* _AIX */
/* Alias stricmp/strnicmp to strcasecmp/strncasecmp if we have the latter
* but not the former. */
#if !HAVE_STRICMP && HAVE_STRCASECMP
# define stricmp strcasecmp
# define strnicmp strncasecmp
#endif
/* We have our own versions of toupper()/tolower(). */
#include <ctype.h>
#undef tolower
#undef toupper
#define tolower tolower_
#define toupper toupper_
/* We also have our own encrypt(). */
#define encrypt encrypt_
#ifdef __WINS__
#ifndef BKCHECK
#define BKCHECK
extern "C" void __pfnBkCheck() {}
#endif
#endif
#if INTTYPE_WORKAROUND
# undef int16
# undef int32
#endif
/** This definition is used as shorthand for the various classes
* and functions needed to make a module loadable by the OS.
* It defines the class factory and external init_module function.
*/
#ifdef _WIN32
#define MODULE_INIT(x) \
extern "C" DllExport Module *init_module(const std::string &, const std::string &); \
extern "C" Module *init_module(const std::string &modname, const std::string &creator) \
{ \
return new x(modname, creator); \
} \
BOOLEAN WINAPI DllMain(HINSTANCE, DWORD nReason, LPVOID) \
{ \
switch ( nReason ) \
{ \
case DLL_PROCESS_ATTACH: \
case DLL_PROCESS_DETACH: \
break; \
} \
return TRUE; \
} \
extern "C" DllExport void destroy_module(x *); \
extern "C" void destroy_module(x *m) \
{ \
delete m; \
}
#else
#define MODULE_INIT(x) \
extern "C" DllExport Module *init_module(const std::string &modname, const std::string &creator) \
{ \
return new x(modname, creator); \
} \
extern "C" DllExport void destroy_module(x *m) \
{ \
delete m; \
}
#endif
/* Miscellaneous definitions. */
#include "defs.h"
#include "slist.h"
/* Pull in the various bits of STL */
#include <iostream>
#include <string>
#include <map>
#include <exception>
#include <list>
#include <vector>
#include <deque>
#include <bitset>
#include <set>
/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
*/
class CoreException : public std::exception
{
protected:
/** Holds the error message to be displayed
*/
std::string err;
/** Source of the exception
*/
std::string source;
public:
/** Default constructor, just uses the error mesage 'Core threw an exception'.
*/
CoreException() : err("Core threw an exception"), source("The core") {}
/** This constructor can be used to specify an error message before throwing.
*/
CoreException(const std::string &message) : err(message), source("The core") {}
/** This constructor can be used to specify an error message before throwing,
* and to specify the source of the exception.
*/
CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~CoreException() throw() {}
/** Returns the reason for the exception.
* The module should probably put something informative here as the user will see this upon failure.
*/
virtual const char* GetReason() const
{
return err.c_str();
}
virtual const char* GetSource() const
{
return source.c_str();
}
};
class ModuleException : public CoreException
{
public:
/** Default constructor, just uses the error mesage 'Module threw an exception'.
*/
ModuleException() : CoreException("Module threw an exception", "A Module") {}
/** This constructor can be used to specify an error message before throwing.
*/
ModuleException(const std::string &message) : CoreException(message, "A Module") {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~ModuleException() throw() {}
};
class DatabaseException : public CoreException
{
public:
/** This constructor can be used to specify an error message before throwing.
* @param mmessage The exception
*/
DatabaseException(const std::string &message) : CoreException(message, "A database module") { }
/** Destructor
* @throws Nothing
*/
virtual ~DatabaseException() throw() { }
};
/*************************************************************************/
#include "sockets.h"
/*************************************************************************/
/** Class with the ability to keep flags on items, they should extend from this
* where T is an enum.
*/
template<typename T> class Flags
{
protected:
std::bitset<128> Flag_Values;
public:
/** Add a flag to this item
* @param Value The flag
*/
void SetFlag(T Value)
{
Flag_Values[Value] = true;
}
/** Remove a flag from this item
* @param Value The flag
*/
void UnsetFlag(T Value)
{
Flag_Values[Value] = false;
}
/** Check if this item has a flag
* @param Value The flag
* @return true or false
*/
bool HasFlag(T Value) const
{
return Flag_Values[Value];
}
/** Check how many flags are set
* @return The number of flags set
*/
size_t FlagCount() const
{
return Flag_Values.count();
}
/** Unset all of the flags
*/
void ClearFlags()
{
Flag_Values.reset();
}
};
/*************************************************************************/
/* forward declarations, mostly used by older code */
class User;
class ChannelInfo;
class Channel;
struct EList;
typedef struct bandata_ BanData;
typedef struct mailinfo_ MailInfo;
typedef struct akill_ Akill;
typedef struct exception_ Exception;
typedef struct session_ Session;
#include "extensible.h"
#include "bots.h"
#include "opertype.h"
#include "modes.h"
/*************************************************************************/
/* Protocol tweaks */
typedef struct ircdvars_ IRCDVar;
struct ircdvars_ {
const char *name; /* Name of the IRCd command */
const char *pseudoclient_mode; /* Mode used by BotServ Bots */
int max_symbols; /* Chan Max Symbols */
const char *botchanumode; /* Modes set when botserv joins a channel */
int svsnick; /* Supports SVSNICK */
int vhost; /* Supports vhost */
int sgline; /* Supports SGline */
int sqline; /* Supports SQline */
int szline; /* Supports SZline */
int numservargs; /* Number of Server Args */
int join2set; /* Join 2 Set Modes */
int join2msg; /* Join 2 Message */
int topictsforward; /* TS on Topics Forward */
int topictsbackward; /* TS on Topics Backward */
int chansqline; /* Supports Channel Sqlines */
int quitonkill; /* IRCD sends QUIT when kill */
int svsmode_unban; /* svsmode can be used to unban */
int reversekickcheck; /* Can reverse ban check */
int vident; /* Supports vidents */
int svshold; /* Supports svshold */
int tsonmode; /* Timestamp on mode changes */
int nickip; /* Sends IP on NICK */
int omode; /* On the fly o:lines */
int umode; /* change user modes */
int nickvhost; /* Users vhost sent during NICK */
int chgreal; /* Change RealName */
int knock_needs_i; /* Check if we needed +i when setting NOKNOCK */
int token; /* Does Anope support the tokens for the ircd */
int sjb64;
int svsmode_ucmode; /* Can remove User Channel Modes with SVSMODE */
int sglineenforce;
int ts6; /* ircd is TS6 */
int p10; /* ircd is P10 */
int cidrchanbei; /* channel bans/excepts/invites support CIDR (syntax: +b *!*@192.168.0.0/15)
* 0 for no support, 1 for strict cidr support, anything else
* for ircd specific support (nefarious only cares about first /mask) */
const char *globaltldprefix; /* TLD prefix used for Global */
unsigned maxmodes; /* Max modes to send per line */
};
/*************************************************************************/
/** Memo Flags
*/
enum MemoFlag
{
/* Memo is unread */
MF_UNREAD,
/* SEnder requests a receipt */
MF_RECEIPT,
/* Memo is a notification of receipt */
MF_NOTIFYS
};
/* Memo info structures. Since both nicknames and channels can have memos,
* we encapsulate memo data in a MemoList to make it easier to handle. */
class Memo : public Flags<MemoFlag>
{
public:
uint32 number; /* Index number -- not necessarily array position! */
time_t time; /* When it was sent */
std::string sender;
char *text;
};
typedef struct {
int16 memomax;
std::vector<Memo *> memos;
} MemoInfo;
/*************************************************************************/
class CoreExport HostInfo
{
private:
std::string Ident;
std::string Host;
std::string Creator;
time_t Time;
public:
/** Set a vhost for the user
* @param ident The ident
* @param host The host
* @param creator Who created the vhost
* @param time When the vhost was craated
*/
void SetVhost(const std::string &ident, const std::string &host, const std::string &creator, time_t created = time(NULL));
/** Remove a users vhost
**/
void RemoveVhost();
/** Check if the user has a vhost
* @return true or false
*/
bool HasVhost() const;
/** Retrieve the vhost ident
* @return the ident
*/
const std::string &GetIdent() const;
/** Retrieve the vhost host
* @return the host
*/
const std::string &GetHost() const;
/** Retrieve the vhost creator
* @return the creator
*/
const std::string &GetCreator() const;
/** Retrieve when the vhost was crated
* @return the time it was created
*/
const time_t GetTime() const;
};
// For NickServ
#include "account.h"
/*************************************************************************/
enum AccessLevel
{
/* Note that these two levels also serve as exclusive boundaries for valid
* access levels. ACCESS_FOUNDER may be assumed to be strictly greater
* than any valid access level, and ACCESS_INVALID may be assumed to be
* strictly less than any valid access level. Also read below.
*/
ACCESS_FOUNDER = 10001, /* Numeric level indicating founder access */
ACCESS_INVALID = -10000, /* Used in levels[] for disabled settings */
/* There is one exception to the above access levels: SuperAdmins will have
* access level 10001. This level is never stored, however; it is only used
* in comparison and to let SuperAdmins win from founders where needed
*/
ACCESS_SUPERADMIN = 10002,
/* Levels for xOP */
ACCESS_VOP = 3,
ACCESS_HOP = 4,
ACCESS_AOP = 5,
ACCESS_SOP = 10,
ACCESS_QOP = 10000
};
/* Channel info structures. Stored similarly to the nicks, except that
* the second character of the channel name, not the first, is used to
* determine the list. (Hashing based on the first character of the name
* wouldn't get very far. ;) ) */
/* Access levels for users. */
struct ChanAccess
{
uint16 in_use; /* 1 if this entry is in use, else 0 */
int16 level;
NickCore *nc; /* Guaranteed to be non-NULL if in use, NULL if not */
time_t last_seen;
std::string creator;
};
/** Flags for auto kick
*/
enum AutoKickFlag
{
/* Is by nick core, not mask */
AK_ISNICK,
/* This entry is stuck */
AK_STUCK
};
/* AutoKick data. */
class AutoKick : public Flags<AutoKickFlag>
{
public:
bool InUse;
/* Only one of these can be in use */
std::string mask;
NickCore *nc;
std::string reason;
std::string creator;
time_t addtime;
time_t last_used;
};
/** Flags for badwords
*/
enum BadWordType
{
/* Always kicks if the word is said */
BW_ANY,
/* User must way the entire word */
BW_SINGLE,
/* The word has to start with the badword */
BW_START,
/* The word has to end with the badword */
BW_END
};
/* Structure used to contain bad words. */
struct BadWord
{
bool InUse;
std::string word;
BadWordType type;
};
/* Indices for cmd_access[]: */
#define CA_INVITE 0
#define CA_AKICK 1
#define CA_SET 2 /* but not FOUNDER or PASSWORD */
#define CA_UNBAN 3
#define CA_AUTOOP 4
#define CA_AUTODEOP 5 /* Maximum, not minimum */
#define CA_AUTOVOICE 6
#define CA_OPDEOP 7 /* ChanServ commands OP and DEOP */
#define CA_ACCESS_LIST 8
#define CA_CLEAR 9
#define CA_NOJOIN 10 /* Maximum */
#define CA_ACCESS_CHANGE 11
#define CA_MEMO 12
#define CA_ASSIGN 13 /* BotServ ASSIGN command */
#define CA_BADWORDS 14 /* BotServ BADWORDS command */
#define CA_NOKICK 15 /* Not kicked by the bot */
#define CA_FANTASIA 16
#define CA_SAY 17
#define CA_GREET 18
#define CA_VOICEME 19
#define CA_VOICE 20
#define CA_GETKEY 21
#define CA_AUTOHALFOP 22
#define CA_AUTOPROTECT 23
#define CA_OPDEOPME 24
#define CA_HALFOPME 25
#define CA_HALFOP 26
#define CA_PROTECTME 27
#define CA_PROTECT 28
#define CA_KICKME 29
#define CA_KICK 30
#define CA_SIGNKICK 31
#define CA_BANME 32
#define CA_BAN 33
#define CA_TOPIC 34
#define CA_INFO 35
#define CA_AUTOOWNER 36
#define CA_OWNER 37
#define CA_OWNERME 38
#define CA_SIZE 39
/* BotServ SET flags */
enum BotServFlag
{
/* BotServ won't kick ops */
BS_DONTKICKOPS,
/* BotServ won't kick voices */
BS_DONTKICKVOICES,
/* BotServ bot accepts fantasy commands */
BS_FANTASY,
/* BotServ bot sets modes etc instead of ChanServ */
BS_SYMBIOSIS,
/* BotServ should show greets */
BS_GREET,
/* BotServ bots are not allowed to be in this channel */
BS_NOBOT,
/* BotServ kicks for bolds */
BS_KICK_BOLDS,
/* BotServ kicks for colors */
BS_KICK_COLORS,
/* BOtServ kicks for reverses */
BS_KICK_REVERSES,
/* BotServ kicks for underlines */
BS_KICK_UNDERLINES,
/* BotServ kicks for badwords */
BS_KICK_BADWORDS,
/* BotServ kicks for caps */
BS_KICK_CAPS,
/* BotServ kicks for flood */
BS_KICK_FLOOD,
/* BotServ kicks for repeating */
BS_KICK_REPEAT
};
/* Indices for TTB (Times To Ban) */
#define TTB_BOLDS 0
#define TTB_COLORS 1
#define TTB_REVERSES 2
#define TTB_UNDERLINES 3
#define TTB_BADWORDS 4
#define TTB_CAPS 5
#define TTB_FLOOD 6
#define TTB_REPEAT 7
#define TTB_SIZE 8
#include "regchannel.h"
/*************************************************************************/
typedef struct {
int what;
const char *name;
int desc;
} LevelInfo;
/*************************************************************************/
/* Server data */
typedef enum {
SSYNC_IN_PROGRESS = 0, /* Sync is currently in progress */
SSYNC_DONE = 1 /* We're in sync */
} SyncState;
/** Flags set on servers
*/
enum ServerFlag
{
SERVER_START,
/* This server is me */
SERVER_ISME,
/* This server was juped */
SERVER_JUPED,
/* This server is the current uplink */
SERVER_ISUPLINK,
SERVER_END
};
class Server : public Flags<ServerFlag>
{
public:
Server *next, *prev;
char *name; /* Server name */
uint16 hops; /* Hops between services and server */
char *desc; /* Server description */
char *suid; /* Server Univeral ID */
SyncState sync; /* Server sync state (see above) */
Server *links; /* Linked list head for linked servers */
Server *uplink; /* Server which pretends to be the uplink */
};
/*************************************************************************/
#include "users.h"
/* This structure stocks ban data since it must not be removed when
* user is kicked.
*/
struct bandata_ {
BanData *next, *prev;
char *mask; /* Since a nick is unsure and a User structure
is unsafe */
time_t last_use; /* Since time is the only way to check
whether it's still useful */
int16 ttb[TTB_SIZE];
};
#include "channels.h"
/** Channelban type flags
*/
enum EntryType
{
ENTRYTYPE_NONE,
ENTRYTYPE_CIDR4,
ENTRYTYPE_NICK_WILD,
ENTRYTYPE_NICK,
ENTRYTYPE_USER_WILD,
ENTRYTYPE_USER,
ENTRYTYPE_HOST_WILD,
ENTRYTYPE_HOST
};
class Entry : public Flags<EntryType>
{
public:
Entry *next, *prev;
uint32 cidr_ip; /* IP mask for CIDR matching */
uint32 cidr_mask; /* Netmask for CIDR matching */
char *nick, *user, *host, *mask;
};
struct EList
{
Entry *entries;
int32 count;
};
/*************************************************************************/
/* Ignorance list data. */
typedef struct ignore_data {
struct ignore_data *prev, *next;
char *mask;
time_t time; /* When do we stop ignoring them? */
} IgnoreData;
/*************************************************************************/
/* News stuff */
#define MSG_MAX 11
enum NewsType
{
NEWS_LOGON,
NEWS_RANDOM,
NEWS_OPER
};
struct newsmsgs
{
NewsType type;
const char *name;
int msgs[MSG_MAX + 1];
};
struct NewsItem
{
NewsType type;
uint32 num;
std::string Text;
std::string who;
time_t time;
};
/*************************************************************************/
/* Mail data */
struct mailinfo_ {
FILE *pipe;
User *sender;
NickCore *recipient;
NickRequest *recip;
};
/*************************************************************************/
struct akill_ {
char *user; /* User part of the AKILL */
char *host; /* Host part of the AKILL */
char *by; /* Who set the akill */
char *reason; /* Why they got akilled */
time_t seton; /* When it was set */
time_t expires; /* When it expires */
};
/*************************************************************************/
/* Structure for OperServ SGLINE and SZLINE commands */
enum SXLineType
{
SX_SGLINE,
SX_SQLINE,
SX_SZLINE
};
struct SXLine {
char *mask;
char *by;
char *reason;
time_t seton;
time_t expires;
};
/************************************************************************/
struct exception_ {
char *mask; /* Hosts to which this exception applies */
int limit; /* Session limit for exception */
char *who; /* Nick of person who added the exception */
char *reason; /* Reason for exception's addition */
time_t time; /* When this exception was added */
time_t expires; /* Time when it expires. 0 == no expiry */
int num; /* Position in exception list; used to track
* positions when deleting entries. It is
* symbolic and used internally. It is
* calculated at load time and never saved. */
};
/*************************************************************************/
struct session_ {
Session *prev, *next;
char *host;
int count; /* Number of clients with this host */
int hits; /* Number of subsequent kills for a host */
};
/*************************************************************************/
/* Defcon */
enum DefconLevel
{
DEFCON_NO_NEW_CHANNELS,
DEFCON_NO_NEW_NICKS,
DEFCON_NO_MLOCK_CHANGE,
DEFCON_FORCE_CHAN_MODES,
DEFCON_REDUCE_SESSION,
DEFCON_NO_NEW_CLIENTS,
DEFCON_OPER_ONLY,
DEFCON_SILENT_OPER_ONLY,
DEFCON_AKILL_NEW_CLIENTS,
DEFCON_NO_NEW_MEMOS
};
/*************************************************************************/
/* Languages. Never insert anything in the middle of this list, or
* everybody will start getting the wrong language! If you want to change
* the order the languages are displayed in for NickServ HELP SET LANGUAGE,
* do it in language.c.
*/
#define LANG_EN_US 0 /* United States English */
#define LANG_JA_JIS 1 /* Japanese (JIS encoding) */
#define LANG_JA_EUC 2 /* Japanese (EUC encoding) */
#define LANG_JA_SJIS 3 /* Japanese (SJIS encoding) */
#define LANG_ES 4 /* Spanish */
#define LANG_PT 5 /* Portugese */
#define LANG_FR 6 /* French */
#define LANG_TR 7 /* Turkish */
#define LANG_IT 8 /* Italian */
#define LANG_DE 9 /* German */
#define LANG_CAT 10 /* Catalan */
#define LANG_GR 11 /* Greek */
#define LANG_NL 12 /* Dutch */
#define LANG_RU 13 /* Russian */
#define LANG_HUN 14 /* Hungarian */
#define LANG_PL 15 /* Polish */
#define NUM_LANGS 16 /* Number of languages */
#define USED_LANGS 13 /* Number of languages provided */
#define DEF_LANGUAGE LANG_EN_US
/*************************************************************************/
/* Types of capab
*/
enum CapabType
{
CAPAB_BEGIN,
CAPAB_NOQUIT,
CAPAB_TSMODE,
CAPAB_UNCONNECT,
CAPAB_NICKIP,
CAPAB_NSJOIN,
CAPAB_ZIP,
CAPAB_BURST,
CAPAB_TS3,
CAPAB_TS5,
CAPAB_DKEY,
CAPAB_DOZIP,
CAPAB_DODKEY,
CAPAB_QS,
CAPAB_SCS,
CAPAB_PT4,
CAPAB_UID,
CAPAB_KNOCK,
CAPAB_CLIENT,
CAPAB_IPV6,
CAPAB_SSJ5,
CAPAB_SN2,
CAPAB_VHOST,
CAPAB_TOKEN,
CAPAB_SSJ3,
CAPAB_NICK2,
CAPAB_VL,
CAPAB_TLKEXT,
CAPAB_CHANMODE,
CAPAB_SJB64,
CAPAB_NICKCHARS,
CAPAB_END
};
/* CAPAB stuffs */
struct CapabInfo
{
std::string Token;
CapabType Flag;
};
/*************************************************************************/
/**
* RFC: defination of a valid nick
* nickname = ( letter / special ) *8( letter / digit / special / "-" )
* letter = %x41-5A / %x61-7A ; A-Z / a-z
* digit = %x30-39 ; 0-9
* special = %x5B-60 / %x7B-7D ; "[", "]", "\", "`", "_", "^", "{", "|", "}"
**/
#define isvalidnick(c) ( isalnum(c) || ((c) >='\x5B' && (c) <='\x60') || ((c) >='\x7B' && (c) <='\x7D') || (c)=='-' )
/*************************************************************************/
/*
* Forward declaration reqired, because the base IRCDProto class uses some crap from in here.
*/
class IRCDProto;
struct Uplink;
class ServerConfig;
#include "extern.h"
#include "configreader.h"
class CoreExport IRCDProto
{
private:
virtual void SendSVSKillInternal(BotInfo *, User *, const char *) = 0;
virtual void SendModeInternal(BotInfo *, Channel *, const char *) = 0;
virtual void SendModeInternal(BotInfo *, User *, const char *) = 0;
virtual void SendKickInternal(BotInfo *, Channel *, User *, const char *) = 0;
virtual void SendNoticeChanopsInternal(BotInfo *bi, Channel *, const char *) = 0;
virtual void SendMessageInternal(BotInfo *bi, const char *dest, const char *buf);
virtual void SendNoticeInternal(BotInfo *bi, const char *dest, const char *msg);
virtual void SendPrivmsgInternal(BotInfo *bi, const char *dest, const char *buf);
virtual void SendQuitInternal(BotInfo *bi, const char *buf);
virtual void SendPartInternal(BotInfo *bi, Channel *chan, const char *buf);
virtual void SendGlobopsInternal(BotInfo *source, const char *buf);
virtual void SendCTCPInternal(BotInfo *bi, const char *dest, const char *buf);
virtual void SendNumericInternal(const char *source, int numeric, const char *dest, const char *buf);
public:
virtual ~IRCDProto() { }
virtual void SendSVSNOOP(const char *, int) { }
virtual void SendTopic(BotInfo *, Channel *, const char *, const char *) = 0;
virtual void SendVhostDel(User *) { }
virtual void SendAkill(Akill *) = 0;
virtual void SendAkillDel(Akill *) = 0;
virtual void SendSVSKill(BotInfo *source, User *user, const char *fmt, ...);
virtual void SendSVSMode(User *, int, const char **) = 0;
virtual void SendMode(BotInfo *bi, Channel *dest, const char *fmt, ...);
virtual void SendMode(BotInfo *bi, User *u, const char *fmt, ...);
virtual void SendClientIntroduction(const std::string &, const std::string &, const std::string &, const std::string &, const char *, const std::string &uid) = 0;
virtual void SendKick(BotInfo *bi, Channel *chan, User *user, const char *fmt, ...);
virtual void SendNoticeChanops(BotInfo *bi, Channel *dest, const char *fmt, ...);
virtual void SendMessage(BotInfo *bi, const char *dest, const char *fmt, ...);
virtual void SendNotice(BotInfo *bi, const char *dest, const char *fmt, ...);
virtual void SendAction(BotInfo *bi, const char *dest, const char *fmt, ...);
virtual void SendPrivmsg(BotInfo *bi, const char *dest, const char *fmt, ...);
virtual void SendGlobalNotice(BotInfo *bi, Server *dest, const char *msg);
virtual void SendGlobalPrivmsg(BotInfo *bi, Server *desc, const char *msg);
/** XXX: This is a hack for NickServ enforcers. It is deprecated.
* If I catch any developer using this in new code, I will RIP YOUR BALLS OFF.
* Thanks.
* -- w00t
*/
virtual void SendQuit(const char *nick, const char *) MARK_DEPRECATED;
virtual void SendQuit(BotInfo *bi, const char *fmt, ...);
virtual void SendPing(const char *servname, const char *who);
virtual void SendPong(const char *servname, const char *who);
virtual void SendJoin(BotInfo *bi, const char *, time_t) = 0;
virtual void SendSQLineDel(const std::string &) = 0;
virtual void SendInvite(BotInfo *bi, const char *chan, const char *nick);
virtual void SendPart(BotInfo *bi, Channel *chan, const char *fmt, ...);
virtual void SendGlobops(BotInfo *source, const char *fmt, ...);
virtual void SendSQLine(const std::string &, const std::string &) = 0;
virtual void SendSquit(const char *servname, const char *message);
virtual void SendSVSO(const char *, const char *, const char *) { }
virtual void SendChangeBotNick(BotInfo *bi, const char *newnick);
virtual void SendForceNickChange(User *u, const char *newnick, time_t when);
virtual void SendVhost(User *, const std::string &, const std::string &) { }
virtual void SendConnect() = 0;
virtual void SendSVSHold(const char *) { }
virtual void SendSVSHoldDel(const char *) { }
virtual void SendSGLineDel(SXLine *) { }
virtual void SendSZLineDel(SXLine *) { }
virtual void SendSZLine(SXLine *) { }
virtual void SendSGLine(SXLine *) { }
virtual void SendBanDel(Channel *, const std::string &) { }
virtual void SendSVSModeChan(Channel *, const char *, const char *) { }
virtual void SendUnregisteredNick(User *) { }
virtual void SendCTCP(BotInfo *bi, const char *dest, const char *fmt, ...);
virtual void SendSVSJoin(const char *, const char *, const char *, const char *) { }
virtual void SendSVSPart(const char *, const char *, const char *) { }
virtual void SendSWhois(const char *, const char *, const char *) { }
virtual void SendEOB() { }
virtual void SendServer(Server *) = 0;
virtual int IsNickValid(const char *) { return 1; }
virtual int IsChannelValid(const char *);
virtual void SendNumeric(const char *source, int numeric, const char *dest, const char *fmt, ...);
/** Sends a message logging a user into an account, where ircds support such a feature.
* @param u The user logging in
* @param account The account the user is logging into
*/
virtual void SendAccountLogin(User *u, NickCore *account) { }
/** Sends a message logging a user out of an account, where ircds support such a feature.
* @param u The user logging out
* @param account The account the user is logging out of
*/
virtual void SendAccountLogout(User *u, NickCore *account) { }
/** Set a users auto identification token
* @param u The user
*/
virtual void SetAutoIdentificationToken(User *u) { }
};
class IRCDTS6Proto : public IRCDProto
{
};
/*************************************************************************/
struct Uplink {
char *host;
unsigned port;
char *password;
bool ipv6;
Uplink(const char *_host, int _port, const char *_password, bool _ipv6)
{
host = sstrdup(_host);
port = _port;
password = sstrdup(_password);
ipv6 = _ipv6;
}
~Uplink()
{
delete [] host;
delete [] password;
}
};
enum LogLevel
{
LOG_NORMAL,
LOG_TERMINAL,
LOG_DEBUG,
LOG_DEBUG_2,
LOG_DEBUG_3,
LOG_DEBUG_4
};
class CoreExport Alog
{
private:
std::stringstream buf;
LogLevel Level;
public:
Alog(LogLevel val = LOG_NORMAL);
~Alog();
template<typename T> Alog& operator<<(T val)
{
buf << val;
return *this;
}
};
class CoreExport Anope
{
public:
/** Check whether two strings match.
* @param mask The pattern to check (e.g. foo*bar)
* @param str The string to check against the pattern (e.g. foobar)
* @param case_sensitive Whether or not the match is case sensitive, default false.
*/
static bool Match(const std::string &str, const std::string &mask, bool case_sensitive = false);
inline static bool Match(const ci::string &str, const ci::string &mask) { return Match(str.c_str(), mask.c_str(), false); }
};
/*************************************************************************/
#include "timers.h"
/** Timer for colliding nicks to force people off of nicknames
*/
class NickServCollide : public Timer
{
/* The nick */
std::string nick;
public:
/** Default constructor
* @param _nick The nick were colliding
* @param delay How long to delay before kicking the user off the nick
*/
NickServCollide(const std::string &_nick, time_t delay);
/** Default destructor
*/
virtual ~NickServCollide();
/** Called when the delay is up
* @param t The current time
*/
void Tick(time_t t);
};
/** Timers for releasing nicks to be available for use
*/
class NickServRelease : public Timer
{
/* The nick */
std::string nick;
public:
/* The uid of the services enforcer client (used for TS6 ircds) */
std::string uid;
/** Default constructor
* @param _nick The nick
* @param _uid the uid of the enforcer, if any
* @param delay The delay before the nick is released
*/
NickServRelease(const std::string &_nick, const std::string &_uid, time_t delay);
/** Default destructor
*/
virtual ~NickServRelease();
/** Called when the delay is up
* @param t The current time
*/
void Tick(time_t t);
};
/** A timer used to keep the BotServ bot/ChanServ in the channel
* after kicking the last user in a channel
*/
class ChanServTimer : public Timer
{
private:
Channel *c;
public:
/** Default constructor
* @param chan The channel
*/
ChanServTimer(Channel *chan);
/** Called when th edelay is up
* @param The current time
*/
void Tick(time_t);
};
#endif /* SERVICES_H */
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