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/* BotServ core functions
*
* (C) 2003-2024 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#include "module.h"
class CommandBSAssign : public Command
{
public:
CommandBSAssign(Module *creator) : Command(creator, "botserv/assign", 2, 2)
{
this->SetDesc(_("Assigns a bot to a channel"));
this->SetSyntax(_("\037channel\037 \037nick\037"));
}
void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
{
const Anope::string &chan = params[0];
const Anope::string &nick = params[1];
if (Anope::ReadOnly)
{
source.Reply(_("Sorry, bot assignment is temporarily disabled."));
return;
}
ChannelInfo *ci = ChannelInfo::Find(params[0]);
if (ci == NULL)
{
source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
return;
}
BotInfo *bi = BotInfo::Find(nick, true);
if (!bi)
{
source.Reply(BOT_DOES_NOT_EXIST, nick.c_str());
return;
}
AccessGroup access = source.AccessFor(ci);
if (ci->HasExt("BS_NOBOT") || (!access.HasPriv("ASSIGN") && !source.HasPriv("botserv/administration")))
{
source.Reply(ACCESS_DENIED);
return;
}
if (bi->oper_only && !source.HasPriv("botserv/administration"))
{
source.Reply(ACCESS_DENIED);
return;
}
if (ci->bi == bi)
{
source.Reply(_("Bot \002%s\002 is already assigned to channel \002%s\002."), ci->bi->nick.c_str(), chan.c_str());
return;
}
bool override = !access.HasPriv("ASSIGN");
Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "for " << bi->nick;
bi->Assign(source.GetUser(), ci);
source.Reply(_("Bot \002%s\002 has been assigned to %s."), bi->nick.c_str(), ci->name.c_str());
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand) anope_override
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Assigns the specified bot to a channel. You\n"
"can then configure the bot for the channel so it fits\n"
"your needs."));
return true;
}
};
class CommandBSUnassign : public Command
{
public:
CommandBSUnassign(Module *creator) : Command(creator, "botserv/unassign", 1, 1)
{
this->SetDesc(_("Unassigns a bot from a channel"));
this->SetSyntax(_("\037channel\037"));
}
void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
{
if (Anope::ReadOnly)
{
source.Reply(_("Sorry, bot assignment is temporarily disabled."));
return;
}
ChannelInfo *ci = ChannelInfo::Find(params[0]);
if (ci == NULL)
{
source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
return;
}
AccessGroup access = source.AccessFor(ci);
if (!source.HasPriv("botserv/administration") && !access.HasPriv("ASSIGN"))
{
source.Reply(ACCESS_DENIED);
return;
}
if (!ci->bi)
{
source.Reply(BOT_NOT_ASSIGNED);
return;
}
if (ci->HasExt("PERSIST") && !ModeManager::FindChannelModeByName("PERM"))
{
source.Reply(_("You cannot unassign bots while persist is set on the channel."));
return;
}
bool override = !access.HasPriv("ASSIGN");
Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "for " << ci->bi->nick;
ci->bi->UnAssign(source.GetUser(), ci);
source.Reply(_("There is no bot assigned to %s anymore."), ci->name.c_str());
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand) anope_override
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Unassigns a bot from a channel. When you use this command,\n"
"the bot won't join the channel anymore. However, bot\n"
"configuration for the channel is kept, so you will always\n"
"be able to reassign a bot later without having to reconfigure\n"
"it entirely."));
return true;
}
};
class CommandBSSetNoBot : public Command
{
public:
CommandBSSetNoBot(Module *creator, const Anope::string &sname = "botserv/set/nobot") : Command(creator, sname, 2, 2)
{
this->SetDesc(_("Prevent a bot from being assigned to a channel"));
this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
}
void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
{
ChannelInfo *ci = ChannelInfo::Find(params[0]);
const Anope::string &value = params[1];
if (Anope::ReadOnly)
{
source.Reply(_("Sorry, bot modification is temporarily disabled."));
return;
}
if (ci == NULL)
{
source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
return;
}
if (value.equals_ci("ON"))
{
Log(LOG_ADMIN, source, this, ci) << "to enable nobot";
ci->Extend<bool>("BS_NOBOT");
if (ci->bi)
ci->bi->UnAssign(source.GetUser(), ci);
source.Reply(_("No-bot mode is now \002on\002 on channel %s."), ci->name.c_str());
}
else if (value.equals_ci("OFF"))
{
Log(LOG_ADMIN, source, this, ci) << "to disable nobot";
ci->Shrink<bool>("BS_NOBOT");
source.Reply(_("No-bot mode is now \002off\002 on channel %s."), ci->name.c_str());
}
else
this->OnSyntaxError(source, source.command);
}
bool OnHelp(CommandSource &source, const Anope::string &) anope_override
{
this->SendSyntax(source);
source.Reply(_(" \n"
"This option makes a channel unassignable. If a bot\n"
"is already assigned to the channel, it is unassigned\n"
"automatically when you enable it."));
return true;
}
};
class BSAssign : public Module
{
ExtensibleItem<bool> nobot;
CommandBSAssign commandbsassign;
CommandBSUnassign commandbsunassign;
CommandBSSetNoBot commandbssetnobot;
public:
BSAssign(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR),
nobot(this, "BS_NOBOT"),
commandbsassign(this), commandbsunassign(this), commandbssetnobot(this)
{
}
void OnInvite(User *source, Channel *c, User *targ) anope_override
{
BotInfo *bi;
if (Anope::ReadOnly || !c->ci || targ->server != Me || !(bi = dynamic_cast<BotInfo *>(targ)))
return;
AccessGroup access = c->ci->AccessFor(source);
if (nobot.HasExt(c->ci) || (!access.HasPriv("ASSIGN") && !source->HasPriv("botserv/administration")))
{
targ->SendMessage(bi, ACCESS_DENIED);
return;
}
if (bi->oper_only && !source->HasPriv("botserv/administration"))
{
targ->SendMessage(bi, ACCESS_DENIED);
return;
}
if (c->ci->bi == bi)
{
targ->SendMessage(bi, _("Bot \002%s\002 is already assigned to channel \002%s\002."), c->ci->bi->nick.c_str(), c->name.c_str());
return;
}
bi->Assign(source, c->ci);
targ->SendMessage(bi, _("Bot \002%s\002 has been assigned to %s."), bi->nick.c_str(), c->name.c_str());
}
void OnBotInfo(CommandSource &source, BotInfo *bi, ChannelInfo *ci, InfoFormatter &info) anope_override
{
if (nobot.HasExt(ci))
info.AddOption(_("No bot"));
}
};
MODULE_INIT(BSAssign)
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