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/* cs_appendtopic.c - Add text to a channels topic
*
* (C) 2003-2011 Anope Team
* Contact us at team@anope.org
*
* Based on the original module by SGR <Alex_SGR@ntlworld.com>
* Included in the Anope module pack since Anope 1.7.9
* Anope Coder: GeniusDex <geniusdex@anope.org>
*
* Please read COPYING and README for further details.
*
* Send bug reports to the Anope Coder instead of the module
* author, because any changes since the inclusion into anope
* are not supported by the original author.
*/
/*************************************************************************/
#include "module.h"
/* ------------------------------------------------------------
* Name: cs_appendtopic
* Author: SGR <Alex_SGR@ntlworld.com>
* Date: 31/08/2003
* ------------------------------------------------------------
*
* This module has no configurable options. For information on
* this module, load it and refer to /ChanServ APPENDTOPIC HELP
*
* Thanks to dengel, Rob and Certus for all there support.
* Especially Rob, who always manages to show me where I have
* not allocated any memory. Even if it takes a few weeks of
* pestering to get him to look at it.
*
* ------------------------------------------------------------
*/
/* ---------------------------------------------------------------------- */
/* DO NOT EDIT BELOW THIS LINE UNLESS YOU KNOW WHAT YOU ARE DOING */
/* ---------------------------------------------------------------------- */
class CommandCSAppendTopic : public Command
{
public:
CommandCSAppendTopic(Module *creator) : Command(creator, "chanserv/appendtopic", 2, 2)
{
this->SetDesc(_("Add text to a channels topic"));
}
void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
{
const Anope::string &newtopic = params[1];
User *u = source.u;
Channel *c = findchan(params[0]);;
if (!c)
source.Reply(CHAN_X_NOT_IN_USE, params[0].c_str());
else if (!c->ci)
source.Reply(CHAN_X_NOT_REGISTERED, c->name.c_str());
else if (!c->ci->AccessFor(u).HasPriv(CA_TOPIC))
source.Reply(ACCESS_DENIED);
else
{
Anope::string topic;
if (!c->ci->last_topic.empty())
{
topic = c->ci->last_topic + " " + newtopic;
c->ci->last_topic.clear();
}
else
topic = newtopic;
bool has_topiclock = c->ci->HasFlag(CI_TOPICLOCK);
c->ci->UnsetFlag(CI_TOPICLOCK);
c->ChangeTopic(u->nick, topic, Anope::CurTime);
if (has_topiclock)
c->ci->SetFlag(CI_TOPICLOCK);
bool override = c->ci->AccessFor(u).HasPriv(CA_TOPIC);
Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, c->ci) << "changed topic to " << topic;
}
return;
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand)
{
source.Reply(_("Syntax: APPENDTOPIC channel text"));
source.Reply(" ");
source.Reply(("This command allows users to append text to a currently set\n"
"channel topic. When TOPICLOCK is on, the topic is updated and\n"
"the new, updated topic is locked."));
return true;
}
void OnSyntaxError(CommandSource &source, const Anope::string &subcommand)
{
source.Reply(_("Syntax: APPENDTOPIC channel text"));
}
};
class CSAppendTopic : public Module
{
CommandCSAppendTopic commandcsappendtopic;
public:
CSAppendTopic(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
commandcsappendtopic(this)
{
this->SetAuthor("SGR");
}
};
MODULE_INIT(CSAppendTopic)
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