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/* NickServ core functions
*
* (C) 2003-2012 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
/*************************************************************************/
#include "module.h"
class CommandNSSetMessage : public Command
{
public:
CommandNSSetMessage(Module *creator, const Anope::string &sname = "nickserv/set/message", size_t min = 1) : Command(creator, sname, min, min + 1)
{
this->SetDesc(_("Change the communication method of Services"));
this->SetSyntax(_("{ON | OFF}"));
}
void Run(CommandSource &source, const Anope::string &user, const Anope::string ¶m)
{
NickAlias *na = findnick(user);
if (!na)
{
source.Reply(NICK_X_NOT_REGISTERED, user.c_str());
return;
}
NickCore *nc = na->nc;
if (!Config->UsePrivmsg)
{
source.Reply(_("Option \002%s\02 cannot be set on this network."), "MSG");
return;
}
if (param.equals_ci("ON"))
{
nc->SetFlag(NI_MSG);
source.Reply(_("Services will now reply to \002%s\002 with \002messages\002."), nc->display.c_str());
}
else if (param.equals_ci("OFF"))
{
nc->UnsetFlag(NI_MSG);
source.Reply(_("Services will now reply to \002%s\002 with \002notices\002."), nc->display.c_str());
}
else
this->OnSyntaxError(source, "MSG");
return;
}
void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
{
this->Run(source, source.u->Account()->display, params[0]);
}
bool OnHelp(CommandSource &source, const Anope::string &)
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Allows you to choose the way Services are communicating with \n"
"you. With \002MSG\002 set, Services will use messages, else they'll \n"
"use notices."));
return true;
}
};
class CommandNSSASetMessage : public CommandNSSetMessage
{
public:
CommandNSSASetMessage(Module *creator) : CommandNSSetMessage(creator, "nickserv/saset/message", 2)
{
this->ClearSyntax();
this->SetSyntax(_("\037nickname\037 {ON | OFF}"));
}
bool OnHelp(CommandSource &source, const Anope::string &)
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Allows you to choose the way Services are communicating with \n"
"the given user. With \002MSG\002 set, Services will use messages,\n"
"else they'll use notices."));
return true;
}
void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
{
this->Run(source, params[0], params[1]);
}
};
class NSSetMessage : public Module
{
CommandNSSetMessage commandnssetmessage;
CommandNSSASetMessage commandnssasetmessage;
public:
NSSetMessage(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
commandnssetmessage(this), commandnssasetmessage(this)
{
this->SetAuthor("Anope");
}
};
MODULE_INIT(NSSetMessage)
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