summaryrefslogtreecommitdiff
path: root/modules/global/gl_global.cpp
blob: 4b87933a0fc1b2fed932764094e1c21e9facbfe3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
/* Global core functions
 *
 * (C) 2003-2024 Anope Team
 * Contact us at team@anope.org
 *
 * Please read COPYING and README for further details.
 *
 * Based on the original code of Epona by Lara.
 * Based on the original code of Services by Andy Church.
 */

#include "module.h"

class CommandGLGlobal final
	: public Command
{
private:
	ServiceReference<GlobalService> global;

	BotInfo *GetSender(CommandSource &source)
	{
		Reference<BotInfo> sender;
		if (global)
			sender = global->GetDefaultSender();
		if (!sender)
			sender = source.service;
		return sender;
	}

public:
	CommandGLGlobal(Module *creator)
		: Command(creator, "global/global", 0, 1)
		, global("GlobalService", "Global")
	{
		this->SetDesc(_("Send a message to all users"));
		this->SetSyntax(_("[\037message\037]"));
	}

	void Execute(CommandSource &source, const std::vector<Anope::string> &params) override
	{
		if (!global)
		{
			source.Reply(SERVICE_UNAVAILABLE, source.service->nick.c_str());
			return;
		}

		auto queuesize = global->CountQueue(source.nc);
		if (!queuesize && params.empty())
		{
			source.Reply(GLOBAL_NO_MESSAGE);
			return;
		}

		if (queuesize && !params.empty())
		{
			source.Reply(GLOBAL_QUEUE_CONFLICT);
			return;
		}

		if (params.empty())
		{
			// We are sending the message queue.
			global->SendQueue(source, GetSender(source));
		}
		else
		{
			// We are sending a single message.
			global->SendSingle(params[0], &source, GetSender(source));
			queuesize = 1;
		}

		Log(LOG_ADMIN, source, this) << "to send " << queuesize << " messages to all users";
	}

	bool OnHelp(CommandSource &source, const Anope::string &subcommand) override
	{
		this->SendSyntax(source);
		source.Reply(" ");
		source.Reply(_(
			"Allows sending messages to all users on the network. The message will be sent\n"
			"from \002%s\002.\n"
			"\n"
			"You can either send a message by specifying it as a parameter or provide no\n"
			"parameters to send a previously queued message.\n"
		), GetSender(source)->nick.c_str());
		return true;
	}
};

class GLGlobal final
	: public Module
{
private:
	CommandGLGlobal commandglglobal;

public:
	GLGlobal(const Anope::string &modname, const Anope::string &creator)
		: Module(modname, creator, VENDOR)
		, commandglglobal(this)
	{

	}
};

MODULE_INIT(GLGlobal)