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/*
*
* (C) 2003-2014 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*/
#include "services.h"
#include "sockets.h"
#include "socketengine.h"
BufferedSocket::BufferedSocket()
{
}
BufferedSocket::~BufferedSocket()
{
}
bool BufferedSocket::ProcessRead()
{
char tbuffer[NET_BUFSIZE];
this->recv_len = 0;
int len = this->io->Recv(this, tbuffer, sizeof(tbuffer) - 1);
if (len == 0)
return false;
if (len < 0)
return SocketEngine::IgnoreErrno();
tbuffer[len] = 0;
this->read_buffer.append(tbuffer);
this->recv_len = len;
return true;
}
bool BufferedSocket::ProcessWrite()
{
int count = this->io->Send(this, this->write_buffer);
if (count == 0)
return false;
if (count < 0)
return SocketEngine::IgnoreErrno();
this->write_buffer = this->write_buffer.substr(count);
if (this->write_buffer.empty())
SocketEngine::Change(this, false, SF_WRITABLE);
return true;
}
const Anope::string BufferedSocket::GetLine()
{
size_t s = this->read_buffer.find('\n');
if (s == Anope::string::npos)
return "";
Anope::string str = this->read_buffer.substr(0, s + 1);
this->read_buffer.erase(0, s + 1);
this->read_buffer.ltrim("\r\n");
return str.trim("\r\n");
}
void BufferedSocket::Write(const char *buffer, size_t l)
{
this->write_buffer += buffer + Anope::string("\r\n");
SocketEngine::Change(this, true, SF_WRITABLE);
}
void BufferedSocket::Write(const char *message, ...)
{
va_list vi;
char tbuffer[BUFSIZE];
if (!message)
return;
va_start(vi, message);
int len = vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
va_end(vi);
this->Write(tbuffer, std::min(len, static_cast<int>(sizeof(tbuffer))));
}
void BufferedSocket::Write(const Anope::string &message)
{
this->Write(message.c_str(), message.length());
}
int BufferedSocket::ReadBufferLen() const
{
return recv_len;
}
int BufferedSocket::WriteBufferLen() const
{
return this->write_buffer.length();
}
BinarySocket::DataBlock::DataBlock(const char *b, size_t l)
{
this->orig = this->buf = new char[l];
memcpy(this->buf, b, l);
this->len = l;
}
BinarySocket::DataBlock::~DataBlock()
{
delete [] this->orig;
}
BinarySocket::BinarySocket()
{
}
BinarySocket::~BinarySocket()
{
}
bool BinarySocket::ProcessRead()
{
char tbuffer[NET_BUFSIZE];
int len = this->io->Recv(this, tbuffer, sizeof(tbuffer));
if (len <= 0)
return false;
return this->Read(tbuffer, len);
}
bool BinarySocket::ProcessWrite()
{
if (this->write_buffer.empty())
{
SocketEngine::Change(this, false, SF_WRITABLE);
return true;
}
DataBlock *d = this->write_buffer.front();
int len = this->io->Send(this, d->buf, d->len);
if (len <= -1)
return false;
else if (static_cast<size_t>(len) == d->len)
{
delete d;
this->write_buffer.pop_front();
}
else
{
d->buf += len;
d->len -= len;
}
if (this->write_buffer.empty())
SocketEngine::Change(this, false, SF_WRITABLE);
return true;
}
void BinarySocket::Write(const char *buffer, size_t l)
{
this->write_buffer.push_back(new DataBlock(buffer, l));
SocketEngine::Change(this, true, SF_WRITABLE);
}
void BinarySocket::Write(const char *message, ...)
{
va_list vi;
char tbuffer[BUFSIZE];
if (!message)
return;
va_start(vi, message);
int len = vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
va_end(vi);
this->Write(tbuffer, std::min(len, static_cast<int>(sizeof(tbuffer))));
}
void BinarySocket::Write(const Anope::string &message)
{
this->Write(message.c_str(), message.length());
}
bool BinarySocket::Read(const char *buffer, size_t l)
{
return true;
}
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