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#include "services.h"
class PipeIO : public SocketIO
{
public:
/** Receive something from the buffer
* @param s The socket
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes received
*/
int Recv(Socket *s, char *buf, size_t sz) const
{
static char dummy[512];
while (read(s->GetFD(), &dummy, 512) == 512);
return 0;
}
/** Write something to the socket
* @param s The socket
* @param buf What to write
* @return Number of bytes written
*/
int Send(Socket *s, const Anope::string &buf) const
{
static const char dummy = '*';
Pipe *pipe = debug_cast<Pipe *>(s);
return write(pipe->WritePipe, &dummy, 1);
}
} pipeSocketIO;
Pipe::Pipe() : BufferedSocket()
{
int fds[2];
if (pipe(fds))
throw CoreException(Anope::string("Could not create pipe: ") + Anope::LastError());
int flags = fcntl(fds[0], F_GETFL, 0);
fcntl(fds[0], F_SETFL, flags | O_NONBLOCK);
flags = fcntl(fds[1], F_GETFL, 0);
fcntl(fds[1], F_SETFL, flags | O_NONBLOCK);
this->IO = &pipeSocketIO;
this->Sock = fds[0];
this->WritePipe = fds[1];
this->IPv6 = false;
SocketEngine->AddSocket(this);
}
bool Pipe::ProcessRead()
{
this->IO->Recv(this, NULL, 0);
return this->Read("");
}
bool Pipe::Read(const Anope::string &)
{
this->OnNotify();
return true;
}
void Pipe::Notify()
{
this->IO->Send(this, "");
}
void Pipe::OnNotify()
{
}
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