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#include "services.h"
static ClientSocket *newsocket = NULL;
class LSocket : public ListenSocket
{
public:
LSocket(const Anope::string &host, int port) : ListenSocket(host, port, false) { }
ClientSocket *OnAccept(int fd, const sockaddrs &addr)
{
newsocket = new ClientSocket(this, fd, addr);
return newsocket;
}
};
class PipeIO : public SocketIO
{
public:
/** Receive something from the buffer
* @param s The socket
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes received
*/
int Recv(Socket *s, char *buf, size_t sz) const
{
static char dummy[512];
return recv(s->GetFD(), dummy, 512, 0);
}
/** Write something to the socket
* @param s The socket
* @param buf What to write
* @return Number of bytes written
*/
int Send(Socket *s, const Anope::string &buf) const
{
static const char dummy = '*';
Pipe *pipe = debug_cast<Pipe *>(s);
return send(pipe->WritePipe, &dummy, 1, 0);
}
} pipeSocketIO;
Pipe::Pipe() : BufferedSocket()
{
LSocket lfs("127.0.0.1", 0);
int cfd = socket(AF_INET, SOCK_STREAM, 0);
if (cfd == -1)
throw CoreException("Error accepting new socket for Pipe");
sockaddr_in addr;
socklen_t sz = sizeof(addr);
getsockname(lfs.GetFD(), reinterpret_cast<sockaddr *>(&addr), &sz);
if (connect(cfd, reinterpret_cast<sockaddr *>(&addr), sz))
throw CoreException("Error accepting new socket for Pipe");
lfs.ProcessRead();
if (!newsocket)
throw CoreException("Error accepting new socket for Pipe");
this->IO = &pipeSocketIO;
this->Sock = cfd;
this->WritePipe = newsocket->GetFD();
this->IPv6 = false;
SocketEngine->AddSocket(this);
newsocket = NULL;
}
bool Pipe::ProcessRead()
{
this->IO->Recv(this, NULL, 0);
return this->Read("");
}
bool Pipe::Read(const Anope::string &)
{
this->OnNotify();
return true;
}
void Pipe::Notify()
{
this->IO->Send(this, "");
}
void Pipe::OnNotify()
{
}
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