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#include "services.h"
SocketEngineBase *SocketEngine;
int32 TotalRead = 0;
int32 TotalWritten = 0;
/** Trims all the \r and \ns from the begining and end of a string
* @param buffer The buffer to trim
*/
static void TrimBuf(std::string &buffer)
{
while (!buffer.empty() && (buffer[0] == '\r' || buffer[0] == '\n'))
buffer.erase(buffer.begin());
while (!buffer.empty() && (buffer[buffer.length() - 1] == '\r' || buffer[buffer.length() - 1] == '\n'))
buffer.erase(buffer.length() - 1);
}
/** Constructor
* @param nsock The socket
* @param nIPv6 IPv6?
*/
Socket::Socket(int nsock, bool nIPv6)
{
Type = SOCKTYPE_CLIENT;
IPv6 = nIPv6;
if (nsock == 0)
sock = socket(IPv6 ? AF_INET6 : AF_INET, SOCK_STREAM, 0);
else
sock = nsock;
SocketEngine->AddSocket(this);
}
/** Default destructor
*/
Socket::~Socket()
{
SocketEngine->DelSocket(this);
CloseSocket(sock);
}
/** Really recieve something from the buffer
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes recieved
*/
const int Socket::RecvInternal(char *buf, size_t sz) const
{
return recv(GetSock(), buf, sz, 0);
}
/** Really write something to the socket
* @param buf What to write
* @return Number of bytes written
*/
const int Socket::SendInternal(const std::string &buf) const
{
return send(GetSock(), buf.c_str(), buf.length(), 0);
}
/** Get the socket FD for this socket
* @return the fd
*/
int Socket::GetSock() const
{
return sock;
}
/** Mark a socket as blockig
* @return true if the socket is now blocking
*/
bool Socket::SetBlocking()
{
#ifdef _WIN32
unsigned long opt = 0;
return !ioctlsocket(this->GetSock(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetSock(), F_GETFL, 0);
return !fcntl(this->GetSock(), F_SETFL, flags & ~O_NONBLOCK);
#endif
}
/** Mark a socket as non-blocking
* @return true if the socket is now non-blocking
*/
bool Socket::SetNonBlocking()
{
#ifdef _WIN32
unsigned long opt = 0;
return !ioctlsocket(this->GetSock(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetSock(), F_GETFL, 0);
return !fcntl(this->GetSock(), F_SETFL, flags | O_NONBLOCK);
#endif
}
/** Check if this socket is IPv6
* @return true or false
*/
bool Socket::IsIPv6() const
{
return IPv6;
}
/** Get the length of the read buffer
* @return The length of the read buffer
*/
size_t Socket::ReadBufferLen() const
{
return RecvLen;
}
/** Get the length of the write buffer
* @return The length of the write buffer
*/
size_t Socket::WriteBufferLen() const
{
return WriteBuffer.length();
}
/** Called when there is something to be recieved for this socket
* @return true on success, false to drop this socket
*/
bool Socket::ProcessRead()
{
char tbuffer[NET_BUFSIZE];
memset(&tbuffer, '\0', sizeof(tbuffer));
RecvLen = RecvInternal(tbuffer, sizeof(tbuffer) - 1);
if (RecvLen <= 0)
return false;
std::string sbuffer = extrabuf;
sbuffer.append(tbuffer);
extrabuf.clear();
size_t lastnewline = sbuffer.find_last_of('\n');
if (lastnewline == std::string::npos)
{
extrabuf = sbuffer;
return true;
}
if (lastnewline < sbuffer.size() - 1)
{
extrabuf = sbuffer.substr(lastnewline);
TrimBuf(extrabuf);
sbuffer = sbuffer.substr(0, lastnewline);
}
sepstream stream(sbuffer, '\n');
std::string tbuf;
while (stream.GetToken(tbuf))
{
TrimBuf(tbuf);
if (!tbuf.empty())
if (!Read(tbuf))
return false;
}
return true;
}
/** Called when there is something to be written to this socket
* @return true on success, false to drop this socket
*/
bool Socket::ProcessWrite()
{
if (WriteBuffer.empty())
{
return true;
}
if (SendInternal(WriteBuffer) == -1)
{
return false;
}
WriteBuffer.clear();
SocketEngine->ClearWriteable(this);
return true;
}
/** Called when there is an error for this socket
* @return true on success, false to drop this socket
*/
void Socket::ProcessError()
{
}
/** Called with a line recieved from the socket
* @param buf The line
* @return true to continue reading, false to drop the socket
*/
bool Socket::Read(const std::string &buf)
{
return false;
}
/** Write to the socket
* @param message The message
*/
void Socket::Write(const char *message, ...)
{
va_list vi;
char tbuffer[BUFSIZE];
std::string sbuf;
if (!message)
return;
va_start(vi, message);
vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
va_end(vi);
sbuf = tbuffer;
Write(sbuf);
}
/** Write to the socket
* @param message The message
*/
void Socket::Write(const std::string &message)
{
WriteBuffer.append(message + "\r\n");
SocketEngine->MarkWriteable(this);
}
/** Constructor
* @param nLS The listen socket this connection came from
* @param nu The user using this socket
* @param nsock The socket
* @param nIPv6 IPv6
*/
ClientSocket::ClientSocket(const std::string &nTargetHost, int nPort, const std::string &nBindHost, bool nIPv6) : Socket(0, nIPv6), TargetHost(nTargetHost), Port(nPort), BindHost(nBindHost)
{
if (!IPv6 && (TargetHost.find(':') != std::string::npos || BindHost.find(':') != std::string::npos))
IPv6 = true;
addrinfo hints;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = 0;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_family = IPv6 ? AF_INET6 : AF_INET;
if (!BindHost.empty())
{
addrinfo *bindar;
sockaddr_in bindaddr;
sockaddr_in6 bindaddr6;
if (getaddrinfo(BindHost.c_str(), NULL, &hints, &bindar) == 0)
{
if (IPv6)
memcpy(&bindaddr6, bindar->ai_addr, bindar->ai_addrlen);
else
memcpy(&bindaddr, bindar->ai_addr, bindar->ai_addrlen);
freeaddrinfo(bindar);
}
else
{
if (IPv6)
{
bindaddr6.sin6_family = AF_INET6;
if (inet_pton(AF_INET6, BindHost.c_str(), &bindaddr6.sin6_addr) < 1)
throw SocketException("Invalid bind host: " + std::string(strerror(errno)));
}
else
{
bindaddr.sin_family = AF_INET;
if (inet_pton(AF_INET, BindHost.c_str(), &bindaddr.sin_addr) < 1)
throw SocketException("Invalid bind host: " + std::string(strerror(errno)));
}
}
if (IPv6)
{
if (bind(sock, reinterpret_cast<sockaddr *>(&bindaddr6), sizeof(bindaddr6)) == -1)
throw SocketException("Unable to bind to address: " + std::string(strerror(errno)));
}
else
{
if (bind(sock, reinterpret_cast<sockaddr *>(&bindaddr), sizeof(bindaddr)) == -1)
throw SocketException("Unable to bind to address: " + std::string(strerror(errno)));
}
}
addrinfo *conar;
sockaddr_in6 addr6;
sockaddr_in addr;
if (getaddrinfo(TargetHost.c_str(), NULL, &hints, &conar) == 0)
{
if (IPv6)
memcpy(&addr6, conar->ai_addr, conar->ai_addrlen);
else
memcpy(&addr, conar->ai_addr, conar->ai_addrlen);
freeaddrinfo(conar);
}
else
{
if (IPv6)
{
if (inet_pton(AF_INET6, TargetHost.c_str(), &addr6.sin6_addr) < 1)
throw SocketException("Invalid server host: " + std::string(strerror(errno)));
}
else
{
if (inet_pton(AF_INET, TargetHost.c_str(), &addr.sin_addr) < 1)
throw SocketException("Invalid server host: " + std::string(strerror(errno)));
}
}
if (IPv6)
{
addr6.sin6_family = AF_INET6;
addr6.sin6_port = htons(nPort);
if (connect(sock, reinterpret_cast<sockaddr *>(&addr6), sizeof(addr6)) == -1)
{
throw SocketException("Error connecting to server: " + std::string(strerror(errno)));
}
}
else
{
addr.sin_family = AF_INET;
addr.sin_port = htons(nPort);
if (connect(sock, reinterpret_cast<sockaddr *>(&addr), sizeof(addr)) == -1)
{
throw SocketException("Error connecting to server: " + std::string(strerror(errno)));
}
}
this->SetNonBlocking();
}
/** Default destructor
*/
ClientSocket::~ClientSocket()
{
}
/** Called with a line recieved from the socket
* @param buf The line
* @return true to continue reading, false to drop the socket
*/
bool ClientSocket::Read(const std::string &buf)
{
return true;
}
/** Constructor
* @param bind The IP to bind to
* @param port The port to listen on
*/
ListenSocket::ListenSocket(const std::string &bindip, int port) : Socket(0, (bindip.find(':') != std::string::npos ? true : false))
{
Type = SOCKTYPE_LISTEN;
BindIP = bindip;
Port = port;
sockaddr_in sock_addr;
sockaddr_in6 sock_addr6;
if (IPv6)
{
sock_addr6.sin6_family = AF_INET6;
sock_addr6.sin6_port = htons(port);
if (inet_pton(AF_INET6, bindip.c_str(), &sock_addr6.sin6_addr) < 1)
{
throw SocketException("Invalid bind host: " + std::string(strerror(errno)));
}
}
else
{
sock_addr.sin_family = AF_INET;
sock_addr.sin_port = htons(port);
if (inet_pton(AF_INET, bindip.c_str(), &sock_addr.sin_addr) < 1)
{
throw SocketException("Invalid bind host: " + std::string(strerror(errno)));
}
}
if (IPv6)
{
if (bind(sock, reinterpret_cast<sockaddr *>(&sock_addr6), sizeof(sock_addr6)) == -1)
{
throw SocketException("Unable to bind to address: " + std::string(strerror(errno)));
}
}
else
{
if (bind(sock, reinterpret_cast<sockaddr *>(&sock_addr), sizeof(sock_addr)) == -1)
{
throw SocketException("Unable to bind to address: " + std::string(strerror(errno)));
}
}
if (listen(sock, 5) == -1)
{
throw SocketException("Unable to listen: " + std::string(strerror(errno)));
}
this->SetNonBlocking();
}
/** Destructor
*/
ListenSocket::~ListenSocket()
{
}
/** Accept a connection in this sockets queue
*/
bool ListenSocket::ProcessRead()
{
int newsock = accept(sock, NULL, NULL);
#ifndef _WIN32
# define INVALID_SOCKET 0
#endif
if (newsock > 0 && newsock != INVALID_SOCKET)
{
return this->OnAccept(new Socket(newsock, IPv6));
}
return true;
}
/** Called when a connection is accepted
* @param s The socket for the new connection
* @return true if the listen socket should remain alive
*/
bool ListenSocket::OnAccept(Socket *s)
{
return true;
}
/** Get the bind IP for this socket
* @return the bind ip
*/
const std::string &ListenSocket::GetBindIP() const
{
return BindIP;
}
/** Get the port this socket is bound to
* @return The port
*/
const int ListenSocket::GetPort() const
{
return Port;
}
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