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/* POSIX emulation layer for Windows.
*
* (C) 2008-2011 Robin Burchell <w00t@inspircd.org>
* (C) 2008-2025 Anope Team <team@anope.org>
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#ifdef _WIN32
#include "services.h"
#include "anope.h"
#include <io.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <fcntl.h>
static struct WindowsLanguage final
{
Anope::string languageName;
USHORT windowsLanguageName;
} WindowsLanguages[] = {
{"de_DE", LANG_GERMAN},
{"el_GR", LANG_GREEK},
{"en_US", LANG_ENGLISH},
{"es_ES", LANG_SPANISH},
{"fr_FR", LANG_FRENCH},
{"it_IT", LANG_ITALIAN},
{"nl_NL", LANG_DUTCH},
{"pl_PL", LANG_POLISH},
{"pt_PT", LANG_PORTUGUESE},
{"tr_TR", LANG_TURKISH},
};
static WSADATA wsa;
void OnStartup()
{
if (WSAStartup(MAKEWORD(2, 0), &wsa))
throw CoreException("Failed to initialize WinSock library");
}
void OnShutdown()
{
WSACleanup();
}
USHORT WindowsGetLanguage(const Anope::string &lang)
{
for (int i = 0; i < sizeof(WindowsLanguages) / sizeof(WindowsLanguage); ++i)
{
WindowsLanguage &l = WindowsLanguages[i];
if (lang == l.languageName || !lang.find(l.languageName + "."))
return l.windowsLanguageName;
}
return LANG_NEUTRAL;
}
int setenv(const char *name, const char *value, int overwrite)
{
return SetEnvironmentVariable(name, value);
}
int unsetenv(const char *name)
{
return SetEnvironmentVariable(name, NULL);
}
int mkstemp(char *input)
{
input = _mktemp(input);
if (input == NULL)
{
errno = EEXIST;
return -1;
}
int fd = open(input, O_WRONLY | O_CREAT, S_IREAD | S_IWRITE);
return fd;
}
void getcwd(char *buf, size_t sz)
{
GetCurrentDirectory(sz, buf);
}
#endif
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