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+<?php
+//=======================================================================
+// File: JPGRAPH_IMGTRANS.PHP
+// Description: Extension for JpGraph to do some simple img transformations
+// Created: 2003-09-06
+// Ver: $Id: jpgraph_imgtrans.php 1106 2009-02-22 20:16:35Z ljp $
+//
+// Copyright (c) Asial Corporation. All rights reserved.
+//========================================================================
+
+//------------------------------------------------------------------------
+// Class ImgTrans
+// Perform some simple image transformations.
+//------------------------------------------------------------------------
+class ImgTrans {
+ private $gdImg=null;
+
+ function __construct($aGdImg) {
+ // Constructor
+ $this->gdImg = $aGdImg;
+ }
+
+ // --------------------------------------------------------------------
+ // _TransVert3D() and _TransHor3D() are helper methods to
+ // Skew3D().
+ // --------------------------------------------------------------------
+ function _TransVert3D($aGdImg,$aHorizon=100,$aSkewDist=120,$aDir=SKEW3D_DOWN,$aMinSize=true,$aFillColor='#FFFFFF',$aQuality=false,$aBorder=false,$aHorizonPos=0.5) {
+
+
+ // Parameter check
+ if( $aHorizonPos < 0 || $aHorizonPos > 1.0 ) {
+ JpGraphError::RaiseL(9001);
+ //("Value for image transformation out of bounds.\nVanishing point on horizon must be specified as a value between 0 and 1.");
+ }
+
+ $w = imagesx($aGdImg);
+ $h = imagesy($aGdImg);
+
+ // Create new image
+ $ww = $w;
+ if( $aMinSize )
+ $hh = ceil($h * $aHorizon / ($aSkewDist+$h));
+ else
+ $hh = $h;
+
+ $newgdh = imagecreatetruecolor($ww,$hh);
+ $crgb = new RGB( $newgdh );
+ $fillColor = $crgb->Allocate($aFillColor);
+ imagefilledrectangle($newgdh,0,0,$ww-1,$hh-1,$fillColor);
+
+ if( $aBorder ) {
+ $colidx = $crgb->Allocate($aBorder);
+ imagerectangle($newgdh,0,0,$ww-1,$hh-1,$colidx);
+ }
+
+ $mid = round($w * $aHorizonPos);
+
+ $last=$h;
+ for($y=0; $y < $h; ++$y) {
+
+ $yp = $h-$y-1;
+ $yt = floor($yp * $aHorizon / ($aSkewDist + $yp));
+
+ if( !$aQuality ) {
+ if( $last <= $yt ) continue ;
+ $last = $yt;
+ }
+
+ for($x=0; $x < $w; ++$x) {
+ $xt = ($x-$mid) * $aSkewDist / ($aSkewDist + $yp);
+ if( $aDir == SKEW3D_UP )
+ $rgb = imagecolorat($aGdImg,$x,$h-$y-1);
+ else
+ $rgb = imagecolorat($aGdImg,$x,$y);
+ $r = ($rgb >> 16) & 0xFF;
+ $g = ($rgb >> 8) & 0xFF;
+ $b = $rgb & 0xFF;
+ $colidx = imagecolorallocate($newgdh,$r,$g,$b);
+ $xt = round($xt+$mid);
+ if( $aDir == SKEW3D_UP ) {
+ $syt = $yt;
+ }
+ else {
+ $syt = $hh-$yt-1;
+ }
+
+ if( !empty($set[$yt]) ) {
+ $nrgb = imagecolorat($newgdh,$xt,$syt);
+ $nr = ($nrgb >> 16) & 0xFF;
+ $ng = ($nrgb >> 8) & 0xFF;
+ $nb = $nrgb & 0xFF;
+ $colidx = imagecolorallocate($newgdh,floor(($r+$nr)/2),
+ floor(($g+$ng)/2),floor(($b+$nb)/2));
+ }
+
+ imagesetpixel($newgdh,$xt,$syt,$colidx);
+ }
+
+ $set[$yt] = true;
+ }
+
+ return $newgdh;
+ }
+
+ // --------------------------------------------------------------------
+ // _TransVert3D() and _TransHor3D() are helper methods to
+ // Skew3D().
+ // --------------------------------------------------------------------
+ function _TransHor3D($aGdImg,$aHorizon=100,$aSkewDist=120,$aDir=SKEW3D_LEFT,$aMinSize=true,$aFillColor='#FFFFFF',$aQuality=false,$aBorder=false,$aHorizonPos=0.5) {
+
+ $w = imagesx($aGdImg);
+ $h = imagesy($aGdImg);
+
+ // Create new image
+ $hh = $h;
+ if( $aMinSize )
+ $ww = ceil($w * $aHorizon / ($aSkewDist+$w));
+ else
+ $ww = $w;
+
+ $newgdh = imagecreatetruecolor($ww,$hh);
+ $crgb = new RGB( $newgdh );
+ $fillColor = $crgb->Allocate($aFillColor);
+ imagefilledrectangle($newgdh,0,0,$ww-1,$hh-1,$fillColor);
+
+ if( $aBorder ) {
+ $colidx = $crgb->Allocate($aBorder);
+ imagerectangle($newgdh,0,0,$ww-1,$hh-1,$colidx);
+ }
+
+ $mid = round($h * $aHorizonPos);
+
+ $last = -1;
+ for($x=0; $x < $w-1; ++$x) {
+ $xt = floor($x * $aHorizon / ($aSkewDist + $x));
+ if( !$aQuality ) {
+ if( $last >= $xt ) continue ;
+ $last = $xt;
+ }
+
+ for($y=0; $y < $h; ++$y) {
+ $yp = $h-$y-1;
+ $yt = ($yp-$mid) * $aSkewDist / ($aSkewDist + $x);
+
+ if( $aDir == SKEW3D_RIGHT )
+ $rgb = imagecolorat($aGdImg,$w-$x-1,$y);
+ else
+ $rgb = imagecolorat($aGdImg,$x,$y);
+ $r = ($rgb >> 16) & 0xFF;
+ $g = ($rgb >> 8) & 0xFF;
+ $b = $rgb & 0xFF;
+ $colidx = imagecolorallocate($newgdh,$r,$g,$b);
+ $yt = floor($hh-$yt-$mid-1);
+ if( $aDir == SKEW3D_RIGHT ) {
+ $sxt = $ww-$xt-1;
+ }
+ else
+ $sxt = $xt ;
+
+ if( !empty($set[$xt]) ) {
+ $nrgb = imagecolorat($newgdh,$sxt,$yt);
+ $nr = ($nrgb >> 16) & 0xFF;
+ $ng = ($nrgb >> 8) & 0xFF;
+ $nb = $nrgb & 0xFF;
+ $colidx = imagecolorallocate($newgdh,floor(($r+$nr)/2),
+ floor(($g+$ng)/2),floor(($b+$nb)/2));
+ }
+ imagesetpixel($newgdh,$sxt,$yt,$colidx);
+ }
+
+ $set[$xt] = true;
+ }
+
+ return $newgdh;
+ }
+
+ // --------------------------------------------------------------------
+ // Skew image for the apperance of a 3D effect
+ // This transforms an image into a 3D-skewed version
+ // of the image. The transformation is specified by giving the height
+ // of the artificial horizon and specifying a "skew" factor which
+ // is the distance on the horizon line between the point of
+ // convergence and perspective line.
+ //
+ // The function returns the GD handle of the transformed image
+ // leaving the original image untouched.
+ //
+ // Parameters:
+ // * $aGdImg, GD handle to the image to be transformed
+ // * $aHorizon, Distance to the horizon
+ // * $aSkewDist, Distance from the horizon point of convergence
+ // on the horizon line to the perspective points. A larger
+ // value will fore-shorten the image more
+ // * $aDir, parameter specifies type of convergence. This of this
+ // as the walls in a room you are looking at. This specifies if the
+ // image should be applied on the left,right,top or bottom walls.
+ // * $aMinSize, true=make the new image just as big as needed,
+ // false = keep the image the same size as the original image
+ // * $aFillColor, Background fill color in the image
+ // * $aHiQuality, true=performa some interpolation that improves
+ // the image quality but at the expense of performace. Enabling
+ // high quality will have a dramatic effect on the time it takes
+ // to transform an image.
+ // * $aBorder, if set to anything besides false this will draw a
+ // a border of the speciied color around the image
+ // --------------------------------------------------------------------
+ function Skew3D($aHorizon=120,$aSkewDist=150,$aDir=SKEW3D_DOWN,$aHiQuality=false,$aMinSize=true,$aFillColor='#FFFFFF',$aBorder=false) {
+ return $this->_Skew3D($this->gdImg,$aHorizon,$aSkewDist,$aDir,$aHiQuality,
+ $aMinSize,$aFillColor,$aBorder);
+ }
+
+ function _Skew3D($aGdImg,$aHorizon=120,$aSkewDist=150,$aDir=SKEW3D_DOWN,$aHiQuality=false,$aMinSize=true,$aFillColor='#FFFFFF',$aBorder=false) {
+ if( $aDir == SKEW3D_DOWN || $aDir == SKEW3D_UP )
+ return $this->_TransVert3D($aGdImg,$aHorizon,$aSkewDist,$aDir,$aMinSize,$aFillColor,$aHiQuality,$aBorder);
+ else
+ return $this->_TransHor3D($aGdImg,$aHorizon,$aSkewDist,$aDir,$aMinSize,$aFillColor,$aHiQuality,$aBorder);
+
+ }
+
+}
+
+
+?>