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path: root/html/pages/match_info_lms.php
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-rw-r--r--[-rwxr-xr-x]html/pages/match_info_lms.php27
1 files changed, 14 insertions, 13 deletions
diff --git a/html/pages/match_info_lms.php b/html/pages/match_info_lms.php
index 1c6aa05..3caffaa 100755..100644
--- a/html/pages/match_info_lms.php
+++ b/html/pages/match_info_lms.php
@@ -16,7 +16,7 @@
echo'
- <table class = "box" border="0" cellpadding="0" cellspacing="2" width="600">
+ <table class = "box" border="0" cellpadding="0" cellspacing="0" width="700">
<tbody><tr>
<td class="heading" colspan="'.$cols.'" align="center">Player Summary</td>
</tr>';
@@ -50,19 +50,20 @@
$header = false;
echo '
<tr>
- <td class="smheading" align="center">Player</td>
- <td class="smheading" align="center" width="50">Time</td>
- <td class="smheading" align="center" width="50">Score</td>
- <td class="smheading" align="center" width="50">Out</td>
- <td class="smheading" align="center" width="40" '.OverlibPrintHint('F').'>F</td>
- <td class="smheading" align="center" width="40" '.OverlibPrintHint('K').'>K</td>
- <td class="smheading" align="center" width="40" '.OverlibPrintHint('D').'>D</td>
- <td class="smheading" align="center" width="40" '.OverlibPrintHint('S').'>S</td>';
- if ($teams) echo '<td class="smheading" align="center" width="40" '.OverlibPrintHint('TK').'>TK</td>';
+ <th class="smheading " align="center">Player</th>
+ <th class="smheading " align="center" width="50">Time</th>
+ <th class="smheading " align="center" width="50">Score</th>';
+ if ($extra) echo' <th class="smheading " align="center" width="50">'.htmlentities($extratitle).'</th>';
+ echo'
+ <th class="smheading tooltip" align="center" width="40" title="Frags: A player\'s frag count is equal to their kills minus suicides. In team games team kills (not team suicides) are also subtracted from the player\'s kills.">F</th>
+ <th class="smheading tooltip" align="center" width="40" title="Number of times a player kills another player.">K</th>
+ <th class="smheading tooltip" align="center" width="40" title="Kills: Number of times a player gets killed by another player.">D</th>
+ <th class="smheading tooltip" align="center" width="40" title="Suicides: Number of times a player dies due to action of their own cause. Suicides can be environment induced (drowning, getting crushed, falling) or weapon related (fatal splash damage from their own weapon).">S</th>';
+ if ($teams) echo '<th class="smheading tooltip" align="center" width="40" title="Team Kills: Number of times a player in a team based game kills someone on their own team.">TK</th>';
echo '
- <td class="smheading" align="center" width="55" '.OverlibPrintHint('EFF').'>Eff.</td>
- <td class="smheading" align="center" width="55" '.OverlibPrintHint('ACC').'>Acc.</td>
- <td class="smheading" align="center" width="50" '.OverlibPrintHint('TTL').'>Avg TTL</td>
+ <th class="smheading tooltip" align="center" width="55" title="Efficiency: A ratio that denotes the player\'s kill skill by comparing it with his overall performance. A perfect efficiency is equal to 1 (100%), anything less than 0.5 (50%) is below average. Formula: Kills / (Kills + Deaths + Suicides [+Team Kills])">Eff.</th>
+ <th class="smheading tooltip" align="center" width="55" title="Accuracy: Overall accuracy when using all weapons. Most accurate in insta but also very accurate in normal weapons.">Acc.</th>
+ <th class="smheading tooltip" align="center" width="50" title="Average Time to Live: The length of time a player is in a game in seconds divided by how many times he/she dies, thus giving an average time of how long he/she will live.">Avg TTL</th>
</tr>';
}