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import curses
import json
import os
import getpass
import sys
from .connection import Connection
from .gameclient import Client
from .display.display import Display
defaultAdresses = {
"abstract": "asciifarm",
"unix": "asciifarm.socket",
"inet": "localhost:9021",
}
def main(name, socketType, address, keybindings, characters, colours=False, logfile=None):
connection = Connection(socketType)
try:
connection.connect(address)
except ConnectionRefusedError:
print("ERROR: Could not connect to server.\nAre you sure that the server is running and that you're connecting to the right address?", file=sys.stderr)
return
closeMessage = None
os.environ.setdefault("ESCDELAY", "25")
def start(stdscr):
display = Display(stdscr, characters, colours)
client = Client(stdscr, display, name, connection, keybindings, logfile)
try:
client.start()
except KeyboardInterrupt:
client.close("^C caught, goodbye")
nonlocal closeMessage
closeMessage = client.closeMessage
curses.wrapper(start)
if closeMessage:
print(closeMessage, file=sys.stderr)
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