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authortroido <troido@protonmail.com>2020-09-24 22:18:30 +0200
committertroido <troido@protonmail.com>2020-09-24 22:18:30 +0200
commit9eb3a9da97e53cee14e585e027badb3783b8e25e (patch)
tree4840bc49cbde975289b3e3b663967a368b444f8b /src/componentwrapper.rs
parent13b53f3e89bcd6d33a534403162d1b09502bec70 (diff)
turned sprite, playerid and roomid into tuple structs
Diffstat (limited to 'src/componentwrapper.rs')
-rw-r--r--src/componentwrapper.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/componentwrapper.rs b/src/componentwrapper.rs
index b952657..96fcba2 100644
--- a/src/componentwrapper.rs
+++ b/src/componentwrapper.rs
@@ -152,9 +152,9 @@ components!(all:
Inventory () {panic!("inventory from parameters not implemented")};
Health (health: i64, maxhealth: i64);
Serialise () {panic!("serialise from parameters not implemented")};
- RoomExit (destination: String, dest_pos: String) {
+ RoomExit (destination: RoomId, dest_pos: String) {
RoomExit {
- destination: RoomId::from_str(&destination),
+ destination,
dest_pos: if dest_pos.is_empty() {
RoomPos::Unknown
} else {