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authortroido <troido@protonmail.com>2020-02-07 20:47:31 +0100
committertroido <troido@protonmail.com>2020-02-07 20:47:31 +0100
commitdba0dc6fec712568dd89ea467780fee7c06997c8 (patch)
tree29d8c2d3c049491c47a94ecf8578b807d2165375 /src/main.rs
parent8675ea5ad1b9bd5ea727c0c8cd6eaf485ca28c05 (diff)
added more game objects
Diffstat (limited to 'src/main.rs')
-rw-r--r--src/main.rs127
1 files changed, 105 insertions, 22 deletions
diff --git a/src/main.rs b/src/main.rs
index 77b6ca2..65d744a 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -74,32 +74,40 @@ fn gen_room<'a, 'b>() -> Room<'a, 'b> {
"height": 22,
"spawn": [5, 15],
"field": [
- "##########################################",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "# ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#",
- "#####,,,##################################"
+ "XXXXXXXXXXXXXXXXX~~~XXXXXXXXXXXXXXXXXXXXXX",
+ "X,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,~~~~,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,~~~~,,,,,,T,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,,~~~,,,,,,,,,,,,,,,,,,,X",
+ "X,,,,,,,,,,,,,,,,,,~~~,,,,,T,,,,######,,,X",
+ "X,,,,,,,,,,,,,,,,,,bbb,,,,,,,,,,#++++#,,,X",
+ "X,,,,,.............bbb...........++++#,,,X",
+ "X,,,,,.,,,,,,,,,,,,bbb,,,,,,,,,,#++++#,,,X",
+ "X,,,,,.,,,,,,,,,,,,~~~,,,T,,,T,,#++++#,,,X",
+ "X,,,,,.,,,, ,,,,,~~~,,,,,,,,,,######,,,X",
+ "X,,,,,.,,,, ,,,,~~~~,,,,,,,,,,f,,,,f,,,X",
+ "X,,,,,.,,,, ,,,,~~~''''''''''''''''f'''X",
+ "X,,,,,.,,,,,,,,,,,~~~'''''''''''f''''f'''X",
+ "X,,,,,.,,,,,,,,,,,~~~'''''''''''ffffff'''X",
+ "X,,,,,.,,,,,,,,,,,~~~''''''''''''''''''''X",
+ "XXXXX,.,XXXXXXXXXX~~~XXXXXXXXXXXXXXXXXXXXX"
],
"mapping": {
"#": "wall",
",": "grass",
+ ".": "ground",
+ "~": "water",
+ "b": "bridge",
+ "+": "floor",
+ "'": "greengrass",
+ "T": ["grass", "tree"],
+ "f": ["grass", "fence"],
+ "X": "rock",
" ": []
}
})).unwrap();
@@ -118,6 +126,33 @@ fn default_assemblages() -> Encyclopedia {
}]
]
},
+ "rock": {
+ "components": [
+ ["Blocking", {}],
+ ["Visible", {
+ "sprite": ["string", "rock"],
+ "height": ["float", 10.0]
+ }]
+ ]
+ },
+ "tree": {
+ "components": [
+ ["Blocking", {}],
+ ["Visible", {
+ "sprite": ["string", "tree"],
+ "height": ["float", 3.0]
+ }]
+ ]
+ },
+ "fence": {
+ "components": [
+ ["Blocking", {}],
+ ["Visible", {
+ "sprite": ["string", "fence"],
+ "height": ["float", 1.0]
+ }]
+ ]
+ },
"grass": {
"components": [
["Visible", {
@@ -135,6 +170,54 @@ fn default_assemblages() -> Encyclopedia {
["Floor", {}]
]
},
+ "greengrass": {
+ "components": [
+ ["Visible", {
+ "sprite": ["random", [
+ ["string", "grass1"],
+ ["string", "grass2"],
+ ["string", "grass3"]
+ ]],
+ "height": ["float", 0.1]
+ }],
+ ["Floor", {}]
+ ]
+ },
+ "ground": {
+ "components": [
+ ["Visible", {
+ "sprite": ["string", "ground"],
+ "height": ["float", 0.1]
+ }],
+ ["Floor", {}]
+ ]
+ },
+ "floor": {
+ "components": [
+ ["Visible", {
+ "sprite": ["string", "floor"],
+ "height": ["float", 0.1]
+ }],
+ ["Floor", {}]
+ ]
+ },
+ "bridge": {
+ "components": [
+ ["Visible", {
+ "sprite": ["string", "bridge"],
+ "height": ["float", 0.1]
+ }],
+ ["Floor", {}]
+ ]
+ },
+ "water": {
+ "components": [
+ ["Visible", {
+ "sprite": ["string", "water"],
+ "height": ["float", 0.1]
+ }]
+ ]
+ },
"player": {
"arguments": [["name", "string", null]],
"components": [