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authortroido <troido@protonmail.com>2020-03-03 19:11:32 +0100
committertroido <troido@protonmail.com>2020-03-03 19:11:32 +0100
commitf844ed18e29465177a339f244800fb7a2e77daa9 (patch)
treec3445f869eb072a35162e008609cc1dc75c427fb /src/playerstate.rs
parent986c82723cf9a4adada02287309999f4ebbf94e3 (diff)
factions now work
Diffstat (limited to 'src/playerstate.rs')
-rw-r--r--src/playerstate.rs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/playerstate.rs b/src/playerstate.rs
index 4ccd6af..c7b5f8c 100644
--- a/src/playerstate.rs
+++ b/src/playerstate.rs
@@ -15,7 +15,8 @@ use crate::{
Healing,
Movable,
AttackType,
- Autofight
+ Autofight,
+ Faction
},
Result,
aerr,
@@ -134,7 +135,8 @@ impl PlayerState {
ComponentWrapper::Fighter(Fighter{attack: AttackType::Attack(5), cooldown: 8, range: 1}),
ComponentWrapper::Healing(Healing{delay: 50, health: 1, next_heal: None}),
ComponentWrapper::Movable(Movable{cooldown: 2}),
- ComponentWrapper::Autofight(Autofight::default())
+ ComponentWrapper::Autofight(Autofight::default()),
+ ComponentWrapper::Faction(Faction::Good)
]
}
}