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authortroido <troido@protonmail.com>2020-02-28 12:40:52 +0100
committertroido <troido@protonmail.com>2020-02-28 12:40:52 +0100
commit40e4e9e7a7e2c59a5659d8d4bd2ecfafed967299 (patch)
treefa2c2bb9b293781a871ca64915b5c0149e36fd6c /src/room.rs
parent481e03e04b055cebaf230b3a3cdce3446418c68c (diff)
added cooldowns for moving and fighting
Diffstat (limited to 'src/room.rs')
-rw-r--r--src/room.rs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/room.rs b/src/room.rs
index efec6cc..f3861dc 100644
--- a/src/room.rs
+++ b/src/room.rs
@@ -38,7 +38,8 @@ use crate::{
Trapping,
Fight,
Heal,
- Volate
+ Volate,
+ UpdateCooldowns
},
components::{
Position,
@@ -83,7 +84,8 @@ impl <'a, 'b>Room<'a, 'b> {
let mut dispatcher = DispatcherBuilder::new()
.with(Volate, "volate", &[])
.with(RegisterNew::default(), "registernew", &[])
- .with(ControlInput, "controlinput", &["registernew"])
+ .with(UpdateCooldowns, "cool_down", &["registernew"])
+ .with(ControlInput, "controlinput", &["cool_down"])
.with(Take, "take", &["controlinput"])
.with(Use, "use", &["controlinput"])
.with(Move, "move", &["registernew", "controlinput"])