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authortroido <troido@protonmail.com>2020-04-13 11:14:23 +0200
committertroido <troido@protonmail.com>2020-04-13 11:14:23 +0200
commit9bc90bcff5bec4fbb03a568f59e14b1b016e0e44 (patch)
treedfb9da2e9b5024aa34005dfe1796046e9b644d8c /src/room.rs
parent9d6348a8c8d24bda6c229f72662c8eddc101e92b (diff)
doors now use new Build component instead of Loot
Diffstat (limited to 'src/room.rs')
-rw-r--r--src/room.rs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/room.rs b/src/room.rs
index c2edaf6..8e847cf 100644
--- a/src/room.rs
+++ b/src/room.rs
@@ -66,7 +66,8 @@ use crate::{
Interact,
DropLoot,
Growth,
- Clear
+ Clear,
+ Building
}
};
@@ -88,6 +89,7 @@ pub fn default_dispatcher<'a, 'b>() -> Dispatcher<'a, 'b> {
.with(Attacking, "attacking", &["use", "trapping", "fight", "heal", "interact"])
.with(Die, "die", &["attacking"])
.with(DropLoot, "droploot", &["attacking"])
+ .with(Building, "building", &["attacking"])
.with(Migrate, "migrate", &["move", "attacking", "volate", "die"])
.build()
}
@@ -118,7 +120,7 @@ impl <'a, 'b>Room<'a, 'b> {
world.insert(NewEntities::new(encyclopedia));
register_insert!(
world,
- (Position, Visible, Controller, Movable, New, Removed, Moved, Player, Inventory, Health, Serialise, RoomExit, Entered, TriggerBox, Trap, Fighter, Healing, Volatile, ControlCooldown, Autofight, MonsterAI, Home, AttackInbox, Item, Spawner, Clan, Faction, Interactable, Loot, Grow, Equipment, CreationTime, Flags, Ear),
+ (Position, Visible, Controller, Movable, New, Removed, Moved, Player, Inventory, Health, Serialise, RoomExit, Entered, TriggerBox, Trap, Fighter, Healing, Volatile, ControlCooldown, Autofight, MonsterAI, Home, AttackInbox, Item, Spawner, Clan, Faction, Interactable, Loot, Grow, Equipment, CreationTime, Flags, Ear, Build),
(Ground, Input, Output, Size, Spawn, Players, Emigration, Time)
);