diff options
| author | troido <troido@protonmail.com> | 2020-04-02 16:07:32 +0200 |
|---|---|---|
| committer | troido <troido@protonmail.com> | 2020-04-02 16:07:32 +0200 |
| commit | b597d2279db7beb0d619fac472481b7f707609c8 (patch) | |
| tree | 3d45ea9f45a8897a3aec5c30b16bb0db12b162b2 /src/systems/interact.rs | |
| parent | 1e8fe74740fc4fb11b660415b2db182c6a63a3c2 (diff) | |
built doors
Diffstat (limited to 'src/systems/interact.rs')
| -rw-r--r-- | src/systems/interact.rs | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/src/systems/interact.rs b/src/systems/interact.rs index 4c0245d..e3b8358 100644 --- a/src/systems/interact.rs +++ b/src/systems/interact.rs @@ -6,7 +6,8 @@ use specs::{ WriteStorage, System, Join, - Read + Read, + Write }; use crate::components::{ @@ -14,11 +15,12 @@ use crate::components::{ Position, ControlCooldown, Interactable, - Dead + Dead, + Removed }; use crate::controls::{Control}; -use crate::resources::{Ground}; +use crate::resources::{Ground, NewEntities}; @@ -31,18 +33,21 @@ impl <'a> System<'a> for Interact { Read<'a, Ground>, WriteStorage<'a, ControlCooldown>, ReadStorage<'a, Interactable>, - WriteStorage<'a, Dead> + WriteStorage<'a, Dead>, + WriteStorage<'a, Removed>, + Write<'a, NewEntities> ); - fn run(&mut self, (entities, controllers, positions, ground, mut cooldowns, interactables, mut deads): Self::SystemData) { + fn run(&mut self, (entities, controllers, positions, ground, mut cooldowns, interactables, mut deads, mut removeds, mut new): Self::SystemData) { for (entity, controller, position) in (&entities, &controllers, &positions).join(){ let mut target = None; match &controller.control { Control::Interact(directions) => { 'targets: for direction in directions { - for ent in ground.cells.get(&(position.pos + direction.to_position())).unwrap_or(&HashSet::new()) { + let pos = position.pos + direction.to_position(); + for ent in ground.cells.get(&pos).unwrap_or(&HashSet::new()) { if let Some(interactable) = interactables.get(*ent) { - target = Some((*ent, interactable)); + target = Some((*ent, interactable, pos)); break 'targets; } } @@ -50,11 +55,15 @@ impl <'a> System<'a> for Interact { } _ => {} } - if let Some((ent, interactable)) = target { + if let Some((ent, interactable, pos)) = target { match interactable { Interactable::Harvest => { deads.insert(ent, Dead).unwrap(); } + Interactable::Change(into) => { + new.create(pos, into).unwrap(); + removeds.insert(ent, Removed).unwrap(); + } } cooldowns.insert(entity, ControlCooldown{amount: 2}).unwrap(); } |
