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authortroido <troido@protonmail.com>2020-09-22 16:31:26 +0200
committertroido <troido@protonmail.com>2020-09-22 16:31:26 +0200
commit5cf8cc94bdf84341589fab4d1b941aa104de9a42 (patch)
tree0c1ae68e100e1b09a666d21a54904d0ca019cb3d /src/systems/view.rs
parentf2c9425d33f79a3dbfc0c6ac41c8b88b81a1672e (diff)
added capes!
Diffstat (limited to 'src/systems/view.rs')
-rw-r--r--src/systems/view.rs26
1 files changed, 11 insertions, 15 deletions
diff --git a/src/systems/view.rs b/src/systems/view.rs
index 604878f..8b97149 100644
--- a/src/systems/view.rs
+++ b/src/systems/view.rs
@@ -38,15 +38,8 @@ impl <'a> System<'a> for View {
let changes: Vec<(Pos, Vec<Sprite>)> = ground.changes
.iter()
- .map(|pos|
- (
- *pos,
- ground.by_height(pos, &visible).into_iter()
- .filter_map(|e|
- entity_sprite(e, &visible, &inventories)
- ).collect()
- )
- ).collect();
+ .map(|pos| (*pos, sprites_on(&ground, *pos, &visible, &inventories)))
+ .collect();
let has_changed: bool = !changes.is_empty();
output.output.clear();
@@ -54,7 +47,7 @@ impl <'a> System<'a> for View {
for (ent, player, pos) in (&entities, &players, &positions).join() {
let mut updates = WorldMessage::default();
if new.get(ent).is_some() {
- let (values, mapping) = draw_room(&ground, (size.width, size.height), &visible);
+ let (values, mapping) = draw_room(&ground, (size.width, size.height), &visible, &inventories);
let field = FieldMessage{
width: size.width,
height: size.height,
@@ -104,19 +97,22 @@ fn entity_sprite(ent: Entity, visibles: &ReadStorage<Visible>, inventories: &Rea
None
}
-fn cell_sprites(mut visibles: Vec<&Visible>) -> Vec<Sprite> {
- visibles.sort_by(|a, b| b.height.partial_cmp(&a.height).unwrap());
- visibles.iter().map(|vis| vis.sprite.clone()).collect()
+fn sprites_on(ground: &Read<Ground>, pos: Pos, visibles: &ReadStorage<Visible>, inventories: &ReadStorage<Inventory>) -> Vec<Sprite> {
+ ground.by_height(&pos, visibles)
+ .into_iter()
+ .filter_map(|e|
+ entity_sprite(e, visibles, inventories)
+ ).collect()
}
-fn draw_room(ground: &Read<Ground>, (width, height): (i64, i64), visible: &ReadStorage<Visible>) -> (Vec<usize>, Vec<Vec<Sprite>>){
+fn draw_room(ground: &Read<Ground>, (width, height): (i64, i64), visible: &ReadStorage<Visible>, inventories: &ReadStorage<Inventory>) -> (Vec<usize>, Vec<Vec<Sprite>>){
let size = width * height;
let mut values :Vec<usize> = Vec::with_capacity(size as usize);
let mut mapping: Vec<Vec<Sprite>> = Vec::new();
for y in 0..height {
for x in 0..width {
- let sprites: Vec<Sprite> = cell_sprites(ground.components_on(Pos{x, y}, visible));
+ let sprites: Vec<Sprite> = sprites_on(ground, Pos{x, y}, visible, inventories);//cell_sprites(ground.components_on(Pos{x, y}, visible));
values.push(
match mapping.iter().position(|x| x == &sprites) {
Some(index) => {