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authortroido <troido@protonmail.com>2020-04-04 23:48:07 +0200
committertroido <troido@protonmail.com>2020-04-04 23:48:07 +0200
commit068f98cec100772defce8ba966e5b917558b191c (patch)
tree80124cf89852dbedec9322258af36167cc99277b /src/systems
parent2cc5b468cfd4c28bf1ad17ef1b3600c3d42f8b83 (diff)
draw the room after new entities have been added
Diffstat (limited to 'src/systems')
-rw-r--r--src/systems/clear.rs19
-rw-r--r--src/systems/mod.rs4
-rw-r--r--src/systems/moving.rs21
-rw-r--r--src/systems/registernew.rs19
-rw-r--r--src/systems/remove.rs2
-rw-r--r--src/systems/view.rs36
6 files changed, 52 insertions, 49 deletions
diff --git a/src/systems/clear.rs b/src/systems/clear.rs
new file mode 100644
index 0000000..64588d3
--- /dev/null
+++ b/src/systems/clear.rs
@@ -0,0 +1,19 @@
+
+use specs::{
+ Write,
+ System
+};
+
+use crate::{
+ resources::Ground
+};
+
+pub struct Clear;
+impl <'a> System<'a> for Clear {
+ type SystemData =
+ Write<'a, Ground>;
+ fn run(&mut self, mut ground: Self::SystemData) {
+ ground.changes.clear();
+ }
+}
+
diff --git a/src/systems/mod.rs b/src/systems/mod.rs
index 318d5ee..3f990a7 100644
--- a/src/systems/mod.rs
+++ b/src/systems/mod.rs
@@ -20,6 +20,7 @@ mod spawn;
mod interact;
mod droploot;
mod growth;
+mod clear;
pub use self::{
controlinput::ControlInput,
@@ -42,5 +43,6 @@ pub use self::{
spawn::Spawn,
interact::Interact,
droploot::DropLoot,
- growth::Growth
+ growth::Growth,
+ clear::Clear
};
diff --git a/src/systems/moving.rs b/src/systems/moving.rs
index 6ecf040..ccd29d6 100644
--- a/src/systems/moving.rs
+++ b/src/systems/moving.rs
@@ -1,18 +1,14 @@
-use std::collections::HashSet;
-
use specs::{
Entities,
ReadStorage,
WriteStorage,
- Read,
System,
Join,
Write
};
use crate::{
- Pos,
components::{
Controller,
Position,
@@ -27,7 +23,6 @@ use crate::{
Control
},
resources::{
- Size,
Ground
},
};
@@ -39,7 +34,6 @@ impl <'a> System<'a> for Move {
Entities<'a>,
ReadStorage<'a, Controller>,
WriteStorage<'a, Position>,
- Read<'a, Size>,
ReadStorage<'a, Flags>,
Write<'a, Ground>,
WriteStorage<'a, Moved>,
@@ -48,20 +42,19 @@ impl <'a> System<'a> for Move {
WriteStorage<'a, ControlCooldown>
);
- fn run(&mut self, (entities, controllers, mut positions, size, flags, mut ground, mut moved, mut entered, movables, mut cooldowns): Self::SystemData) {
+ fn run(&mut self, (entities, controllers, mut positions, flags, mut ground, mut moved, mut entered, movables, mut cooldowns): Self::SystemData) {
moved.clear();
entered.clear();
- for (ent, controller, mut pos, movable) in (&entities, &controllers, &mut positions.restrict_mut(), &movables).join(){
+ for (ent, controller, mut position, movable) in (&entities, &controllers, &mut positions, &movables).join(){
match &controller.control {
Control::Move(direction) => {
- let newpos = (pos.get_unchecked().pos + direction.to_position()).clamp(Pos::new(0, 0), Pos::new(size.width - 1, size.height - 1));
+ let newpos = position.pos + direction.to_position();
let ground_flags = ground.flags_on(newpos, &flags);
if !ground_flags.contains(&Flag::Blocking) && ground_flags.contains(&Flag::Floor) {
- let mut pos_mut = pos.get_mut_unchecked();
- moved.insert(ent, Moved{from: pos_mut.pos}).expect("can't insert Moved");
- ground.cells.get_mut(&pos_mut.pos).unwrap().remove(&ent);
- pos_mut.pos = newpos;
- ground.cells.entry(newpos).or_insert_with(HashSet::new).insert(ent);
+ moved.insert(ent, Moved{from: position.pos}).expect("can't insert Moved");
+ ground.remove(&position.pos, ent);
+ position.pos = newpos;
+ ground.insert(newpos, ent);
for ent in ground.cells.get(&newpos).unwrap() {
let _ = entered.insert(*ent, Entered);
}
diff --git a/src/systems/registernew.rs b/src/systems/registernew.rs
index c53309f..0091296 100644
--- a/src/systems/registernew.rs
+++ b/src/systems/registernew.rs
@@ -1,5 +1,4 @@
-use std::collections::HashSet;
use specs::{
ReadStorage,
@@ -11,26 +10,32 @@ use specs::{
use crate::components::{
Position,
- New
+ New,
+ Player
};
use crate::resources::{
- Ground
+ Ground,
+ Players
};
-#[derive(Default)]
pub struct RegisterNew;
impl <'a> System<'a> for RegisterNew {
type SystemData = (
Entities<'a>,
+ ReadStorage<'a, New>,
Write<'a, Ground>,
ReadStorage<'a, Position>,
- ReadStorage<'a, New>,
+ Write<'a, Players>,
+ ReadStorage<'a, Player>
);
- fn run(&mut self, (entities, mut ground, positions, new): Self::SystemData) {
+ fn run(&mut self, (entities, new, mut ground, positions, mut player_list, players): Self::SystemData) {
for (ent, pos, _new) in (&entities, &positions, &new).join() {
- ground.cells.entry(pos.pos).or_insert_with(HashSet::new).insert(ent);
+ ground.insert(pos.pos, ent);
+ }
+ for (ent, player, _new) in (&entities, &players, &new).join(){
+ player_list.entities.insert(player.id.clone(), ent);
}
}
}
diff --git a/src/systems/remove.rs b/src/systems/remove.rs
index b73a2fb..a228a32 100644
--- a/src/systems/remove.rs
+++ b/src/systems/remove.rs
@@ -26,7 +26,7 @@ impl <'a> System<'a> for Remove {
println!("{:?}", msg);
}
if let Some(position) = positions.get(ent) {
- ground.cells.get_mut(&position.pos).unwrap().remove(&ent);
+ ground.remove(&position.pos, ent);
}
}
}
diff --git a/src/systems/view.rs b/src/systems/view.rs
index 49338ac..4419203 100644
--- a/src/systems/view.rs
+++ b/src/systems/view.rs
@@ -1,5 +1,4 @@
-use std::collections::{HashSet};
use specs::{
ReadStorage,
@@ -14,12 +13,11 @@ use specs::{
use crate::{
Pos,
Sprite,
- components::{Visible, Player, Position, Inventory, New, Moved, Removed, Health, Ear},
+ components::{Visible, Player, Position, Inventory, New, Health, Ear},
resources::{Size, Output, Ground},
worldmessages::{WorldMessage, FieldMessage}
};
-#[derive(Default)]
pub struct View;
impl <'a> System<'a> for View {
@@ -33,37 +31,23 @@ impl <'a> System<'a> for View {
ReadStorage<'a, Player>,
Write<'a, Output>,
ReadStorage<'a, New>,
- ReadStorage<'a, Moved>,
- ReadStorage<'a, Removed>,
Read<'a, Ground>,
WriteStorage<'a, Ear>
);
- fn run(&mut self, (entities, positions, inventories, healths, visible, size, players, mut output, new, moved, removed, ground, mut ears): Self::SystemData) {
+ fn run(&mut self, (entities, positions, inventories, healths, visible, size, players, mut output, new, ground, mut ears): Self::SystemData) {
- let mut changed = HashSet::new();
- for (pos, _new) in (&positions, &new).join() {
- changed.insert(pos.pos);
- }
- for (pos, mov) in (&positions, &moved).join() {
- changed.insert(pos.pos);
- changed.insert(mov.from);
- }
- for (pos, _removed) in (&positions, &removed).join() {
- changed.insert(pos.pos);
- }
+ let changes: Vec<(Pos, Vec<Sprite>)> = ground.changes
+ .iter()
+ .map(|pos| (*pos, cell_sprites(ground.components_on(*pos, &visible))))
+ .collect();
-
- let has_changed: bool = !changed.is_empty();
- let mut changes: Vec<(Pos, Vec<Sprite>)> = Vec::new();
- for pos in changed {
- changes.push((pos, cell_sprites(ground.components_on(pos, &visible, &removed))));
- }
+ let has_changed: bool = !changes.is_empty();
output.output.clear();
for (ent, player, pos) in (&entities, &players, &positions).join() {
let mut updates = WorldMessage::default();
if new.get(ent).is_some() {
- let (values, mapping) = draw_room(&ground, (size.width, size.height), &visible, &removed);
+ let (values, mapping) = draw_room(&ground, (size.width, size.height), &visible);
let field = FieldMessage{
width: size.width,
height: size.height,
@@ -105,14 +89,14 @@ fn cell_sprites(mut visibles: Vec<&Visible>) -> Vec<Sprite> {
visibles.iter().map(|vis| vis.sprite.clone()).collect()
}
-fn draw_room(ground: &Read<Ground>, (width, height): (i64, i64), visible: &ReadStorage<Visible>, removals: &ReadStorage<Removed>) -> (Vec<usize>, Vec<Vec<Sprite>>){
+fn draw_room(ground: &Read<Ground>, (width, height): (i64, i64), visible: &ReadStorage<Visible>) -> (Vec<usize>, Vec<Vec<Sprite>>){
let size = width * height;
let mut values :Vec<usize> = Vec::with_capacity(size as usize);
let mut mapping: Vec<Vec<Sprite>> = Vec::new();
for y in 0..height {
for x in 0..width {
- let sprites: Vec<Sprite> = cell_sprites(ground.components_on(Pos{x, y}, visible, removals));
+ let sprites: Vec<Sprite> = cell_sprites(ground.components_on(Pos{x, y}, visible));
values.push(
match mapping.iter().position(|x| x == &sprites) {
Some(index) => {