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authortroido <troido@protonmail.com>2020-02-07 19:47:49 +0100
committertroido <troido@protonmail.com>2020-02-07 19:47:49 +0100
commit7dd148f8e0b371cb422f14dfe926e98642c41317 (patch)
tree5fcc1d564f86a18632819ce27284260d6b542973 /src/systems
parent940b1c762bb98a56dddc6e3e7f208867abb3ebe5 (diff)
can now load maps in the same format as the python version
Diffstat (limited to 'src/systems')
-rw-r--r--src/systems/controlinput.rs4
-rw-r--r--src/systems/view.rs4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/systems/controlinput.rs b/src/systems/controlinput.rs
index e5f0151..b25c336 100644
--- a/src/systems/controlinput.rs
+++ b/src/systems/controlinput.rs
@@ -12,7 +12,7 @@ use specs::{
};
use crate::pos::Pos;
-use crate::components::{Controller, Played};
+use crate::components::{Controller, Player};
use crate::controls::{Control, Action};
use crate::resources::{Input, NewEntities};
use crate::hashmap;
@@ -24,7 +24,7 @@ use crate::parameter::Parameter;
pub struct ControlInput;
impl <'a> System<'a> for ControlInput {
- type SystemData = (Entities<'a>, Read<'a, Input>, WriteStorage<'a, Controller>, ReadStorage<'a, Played>, Write<'a, NewEntities>);
+ type SystemData = (Entities<'a>, Read<'a, Input>, WriteStorage<'a, Controller>, ReadStorage<'a, Player>, Write<'a, NewEntities>);
fn run(&mut self, (entities, input, mut controllers, players, mut new): Self::SystemData) {
let mut playercontrols: HashMap<&str, Control> = HashMap::new();
let mut leaving = HashSet::new();
diff --git a/src/systems/view.rs b/src/systems/view.rs
index 9ab6faf..fec5ee7 100644
--- a/src/systems/view.rs
+++ b/src/systems/view.rs
@@ -16,7 +16,7 @@ use specs::{
};
use super::super::pos::Pos;
-use super::super::components::{Visible, Played, Position};
+use super::super::components::{Visible, Player, Position};
use super::super::resources::{Size, Output};
use super::super::worldmessages::{WorldMessage, WorldUpdate, FieldMessage};
@@ -29,7 +29,7 @@ pub struct View {
}
impl <'a> System<'a> for View {
- type SystemData = (ReadStorage<'a, Position>, ReadStorage<'a, Visible>, Read<'a, Size>, WriteStorage<'a, Played>, Write<'a, Output>);
+ type SystemData = (ReadStorage<'a, Position>, ReadStorage<'a, Visible>, Read<'a, Size>, WriteStorage<'a, Player>, Write<'a, Output>);
fn run(&mut self, (positions, visible, size, mut players, mut output): Self::SystemData) {
let mut cells: HashMap<Pos, Vec<Visible>> = HashMap::new();