diff options
Diffstat (limited to 'src/systems/droploot.rs')
| -rw-r--r-- | src/systems/droploot.rs | 30 |
1 files changed, 19 insertions, 11 deletions
diff --git a/src/systems/droploot.rs b/src/systems/droploot.rs index 604f29f..d9d79d2 100644 --- a/src/systems/droploot.rs +++ b/src/systems/droploot.rs @@ -13,12 +13,15 @@ use crate::{ components::{ Position, Loot, + LootHolder, Trigger, TriggerBox, Flags, - Flag + Flag, + Removed }, resources::{NewEntities, Ground}, + componentwrapper::ComponentWrapper, Pos }; @@ -31,20 +34,25 @@ impl <'a> System<'a> for DropLoot{ ReadStorage<'a, TriggerBox>, ReadStorage<'a, Loot>, Read<'a, Ground>, - ReadStorage<'a, Flags> + ReadStorage<'a, Flags>, + ReadStorage<'a, LootHolder> ); - fn run(&mut self, (positions, mut new, triggerboxes, loots, ground, flags): Self::SystemData) { + fn run(&mut self, (positions, mut new, triggerboxes, loots, ground, flags, lootholders): Self::SystemData) { for (position, triggerbox, loot) in (&positions, &triggerboxes, &loots).join(){ if triggerbox.has_message(&[Trigger::Die, Trigger::Loot]) { - for (template, chance) in &loot.loot { - if *chance > rand::thread_rng().gen_range(0.0, 1.0) { - let pos = if loot.spread { - pick_position(position.pos, &ground, &flags) - } else {position.pos}; - // todo: better error handling - new.create(pos, &template).unwrap(); - } + new.to_build.push((position.pos, vec![ + ComponentWrapper::LootHolder(LootHolder{loot: loot.loot.clone()}), + ComponentWrapper::Removed(Removed) + ])); + } + } + for (position, loot) in (&positions, &lootholders).join() { + for (template, chance) in &loot.loot { + if *chance > rand::thread_rng().gen_range(0.0, 1.0) { + let pos = pick_position(position.pos, &ground, &flags); + // todo: better error handling + new.create(pos, &template).unwrap(); } } } |
