diff options
Diffstat (limited to 'src/systems/interact.rs')
| -rw-r--r-- | src/systems/interact.rs | 39 |
1 files changed, 6 insertions, 33 deletions
diff --git a/src/systems/interact.rs b/src/systems/interact.rs index 2090f6f..bce2afc 100644 --- a/src/systems/interact.rs +++ b/src/systems/interact.rs @@ -28,7 +28,7 @@ use crate::{ Minable }, controls::{Control}, - resources::{Ground, NewEntities, Emigration}, + resources::{Ground, Emigration}, hashmap, playerstate::RoomPos, PlayerId, @@ -45,7 +45,6 @@ impl <'a> System<'a> for Interact { WriteStorage<'a, ControlCooldown>, ReadStorage<'a, Interactable>, WriteStorage<'a, TriggerBox>, - Write<'a, NewEntities>, WriteStorage<'a, Ear>, WriteStorage<'a, Inventory>, ReadStorage<'a, Visible>, @@ -55,21 +54,16 @@ impl <'a> System<'a> for Interact { WriteStorage<'a, Minable> ); - fn run(&mut self, (entities, controllers, positions, ground, mut cooldowns, interactables, mut triggerbox, new, mut ears, mut inventories, visibles, players, mut emigration, mut whitelists, mut minables): Self::SystemData) { + fn run(&mut self, (entities, controllers, positions, ground, mut cooldowns, interactables, mut triggerbox, mut ears, inventories, visibles, players, mut emigration, mut whitelists, mut minables): Self::SystemData) { for (actor, controller, position) in (&entities, &controllers, &positions).join(){ let mut target = None; let ear = ears.get_mut(actor); match &controller.control { Control::Interact(directions, arg) => { - 'targets: for direction in directions { - let pos = position.pos + direction.to_position(); - for ent in ground.cells.get(&pos).unwrap_or(&HashSet::new()) { - if let Some(interactable) = interactables.get(*ent) { - if interactable.accepts_arg(arg){ - target = Some((*ent, interactable, arg.clone())); - break 'targets; - } - } + for (ent, interactable) in ground.components_near(position.pos, directions, &interactables) { + if interactable.accepts_arg(arg){ + target = Some((ent, interactable, arg.clone())); + break; } } } @@ -82,27 +76,6 @@ impl <'a> System<'a> for Interact { Interactable::Trigger(trigger) => { TriggerBox::add_message(&mut triggerbox, ent, *trigger); } - Interactable::Exchange(prefix, exchanges) => { - if let Some(txt) = arg { - if let (Some(inventory), Some(action)) = (inventories.get_mut(actor), strip_prefix(&txt, prefix)) { - if let Some(exchange) = exchanges.get(action) { - if exchange.can_trade(inventory){ - exchange.trade(inventory, &new.encyclopedia); - say(ear, format!("Success! '{}' ({})", txt, exchange.show()), name); - } else { - say(ear, format!("You do not have the required items or inventory space for '{}' ({})", txt, exchange.show()), name); - } - } else { - say(ear, format!("Invalid option: {}", action), name); - } - } - } else if let Some(ear) = ear { - ear.sounds.push(Notification::Options{ - description: "".to_string(), - options: exchanges.iter().map(|(id, exchange)| (format!("{}{}", prefix, id), exchange.show())).collect() - }) - } - } Interactable::Visit(dest) => { if let Some(argument) = arg { if let (Some(player), Some(whitelist)) = (players.get(actor), whitelists.get_mut(ent)){ |
